SKIP!!!modsrequiredkill BigSmokehealth/armorpickupskill and goto thecheckpointgo toGroveStreetgamecrashshootout atJeffersonMotel(Reunitingthe Families)To becontinued... notrafficspawnmissionends outofnowhereMissiondesignby DYOMbadspellingunnecessarylong drivezombies[translated]kill thepersoncustomobjectsaddedwantedlevel notdisabledone enemyrandomlyheadshottableunnecessarylarge amountof enemyhealthpart x,wherex>5enemies notheadshottablenoradaractuallygoodmissionSKIP!!!modsrequiredkill BigSmokehealth/armorpickupskill and goto thecheckpointgo toGroveStreetgamecrashshootout atJeffersonMotel(Reunitingthe Families)To becontinued... notrafficspawnmissionends outofnowhereMissiondesignby DYOMbadspellingunnecessarylong drivezombies[translated]kill thepersoncustomobjectsaddedwantedlevel notdisabledone enemyrandomlyheadshottableunnecessarylarge amountof enemyhealthpart x,wherex>5enemies notheadshottablenoradaractuallygoodmission

Joshimuz's DYOM run - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. SKIP!!!
  2. mods required
  3. kill Big Smoke
  4. health/armor pickups
  5. kill and go to the checkpoint
  6. go to Grove Street
  7. game crash
  8. shootout at Jefferson Motel (Reuniting the Families)
  9. To be continued...
  10. no traffic spawn
  11. mission ends out of nowhere
  12. Missiondesign by DYOM
  13. bad spelling
  14. unnecessary long drive
  15. zombies
  16. [translated]
  17. kill the person
  18. custom objects added
  19. wanted level not disabled
  20. one enemy randomly headshottable
  21. unnecessary large amount of enemy health
  22. part x, where x>5
  23. enemies not headshottable
  24. no radar
  25. actually good mission