unnecessarylarge amountof enemyhealthSKIP!!!gamecrashshootout atJeffersonMotel(Reunitingthe Families)unnecessarylong drivehealth/armorpickupskill thepersonmodsrequirednotrafficspawnwantedlevel notdisabledpart x,wherex>5enemies notheadshottablezombiesnoradaractuallygoodmission[translated]To becontinued... kill BigSmokego toGroveStreetmissionends outofnowherecustomobjectsaddedbadspellingone enemyrandomlyheadshottableMissiondesignby DYOMkill and goto thecheckpointunnecessarylarge amountof enemyhealthSKIP!!!gamecrashshootout atJeffersonMotel(Reunitingthe Families)unnecessarylong drivehealth/armorpickupskill thepersonmodsrequirednotrafficspawnwantedlevel notdisabledpart x,wherex>5enemies notheadshottablezombiesnoradaractuallygoodmission[translated]To becontinued... kill BigSmokego toGroveStreetmissionends outofnowherecustomobjectsaddedbadspellingone enemyrandomlyheadshottableMissiondesignby DYOMkill and goto thecheckpoint

Joshimuz's DYOM run - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. unnecessary large amount of enemy health
  2. SKIP!!!
  3. game crash
  4. shootout at Jefferson Motel (Reuniting the Families)
  5. unnecessary long drive
  6. health/armor pickups
  7. kill the person
  8. mods required
  9. no traffic spawn
  10. wanted level not disabled
  11. part x, where x>5
  12. enemies not headshottable
  13. zombies
  14. no radar
  15. actually good mission
  16. [translated]
  17. To be continued...
  18. kill Big Smoke
  19. go to Grove Street
  20. mission ends out of nowhere
  21. custom objects added
  22. bad spelling
  23. one enemy randomly headshottable
  24. Missiondesign by DYOM
  25. kill and go to the checkpoint