SKIP!!![translated]unnecessarylarge amountof enemyhealthenemies notheadshottablecustomobjectsaddedTo becontinued... unnecessarylong drivenotrafficspawnnoradarshootout atJeffersonMotel(Reunitingthe Families)go toGroveStreetpart x,wherex>5health/armorpickupsone enemyrandomlyheadshottablekill and goto thecheckpointactuallygoodmissionzombiesmodsrequiredgamecrashMissiondesignby DYOMmissionends outofnowherekill thepersonkill BigSmokewantedlevel notdisabledbadspellingSKIP!!![translated]unnecessarylarge amountof enemyhealthenemies notheadshottablecustomobjectsaddedTo becontinued... unnecessarylong drivenotrafficspawnnoradarshootout atJeffersonMotel(Reunitingthe Families)go toGroveStreetpart x,wherex>5health/armorpickupsone enemyrandomlyheadshottablekill and goto thecheckpointactuallygoodmissionzombiesmodsrequiredgamecrashMissiondesignby DYOMmissionends outofnowherekill thepersonkill BigSmokewantedlevel notdisabledbadspelling

Joshimuz's DYOM run - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. SKIP!!!
  2. [translated]
  3. unnecessary large amount of enemy health
  4. enemies not headshottable
  5. custom objects added
  6. To be continued...
  7. unnecessary long drive
  8. no traffic spawn
  9. no radar
  10. shootout at Jefferson Motel (Reuniting the Families)
  11. go to Grove Street
  12. part x, where x>5
  13. health/armor pickups
  14. one enemy randomly headshottable
  15. kill and go to the checkpoint
  16. actually good mission
  17. zombies
  18. mods required
  19. game crash
  20. Missiondesign by DYOM
  21. mission ends out of nowhere
  22. kill the person
  23. kill Big Smoke
  24. wanted level not disabled
  25. bad spelling