enemies notheadshottablepart x,wherex>5gamecrashwantedlevel notdisabledkill BigSmokebadspellingkill thepersonSKIP!!!modsrequiredzombiesunnecessarylarge amountof enemyhealthmissionends outofnowherenoradarcustomobjectsaddedgo toGroveStreetkill and goto thecheckpointhealth/armorpickupsactuallygoodmissionMissiondesignby DYOMTo becontinued... unnecessarylong driveone enemyrandomlyheadshottable[translated]notrafficspawnshootout atJeffersonMotel(Reunitingthe Families)enemies notheadshottablepart x,wherex>5gamecrashwantedlevel notdisabledkill BigSmokebadspellingkill thepersonSKIP!!!modsrequiredzombiesunnecessarylarge amountof enemyhealthmissionends outofnowherenoradarcustomobjectsaddedgo toGroveStreetkill and goto thecheckpointhealth/armorpickupsactuallygoodmissionMissiondesignby DYOMTo becontinued... unnecessarylong driveone enemyrandomlyheadshottable[translated]notrafficspawnshootout atJeffersonMotel(Reunitingthe Families)

Joshimuz's DYOM run - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. enemies not headshottable
  2. part x, where x>5
  3. game crash
  4. wanted level not disabled
  5. kill Big Smoke
  6. bad spelling
  7. kill the person
  8. SKIP!!!
  9. mods required
  10. zombies
  11. unnecessary large amount of enemy health
  12. mission ends out of nowhere
  13. no radar
  14. custom objects added
  15. go to Grove Street
  16. kill and go to the checkpoint
  17. health/armor pickups
  18. actually good mission
  19. Missiondesign by DYOM
  20. To be continued...
  21. unnecessary long drive
  22. one enemy randomly headshottable
  23. [translated]
  24. no traffic spawn
  25. shootout at Jefferson Motel (Reuniting the Families)