notrafficspawnmissionends outofnowhereTo becontinued... enemies notheadshottablepart x,wherex>5badspellingunnecessarylarge amountof enemyhealth[translated]SKIP!!!shootout atJeffersonMotel(Reunitingthe Families)unnecessarylong drivewantedlevel notdisabledmodsrequiredgo toGroveStreetone enemyrandomlyheadshottablekill thepersoncustomobjectsaddednoradarzombieskill and goto thecheckpointactuallygoodmissiongamecrashMissiondesignby DYOMkill BigSmokehealth/armorpickupsnotrafficspawnmissionends outofnowhereTo becontinued... enemies notheadshottablepart x,wherex>5badspellingunnecessarylarge amountof enemyhealth[translated]SKIP!!!shootout atJeffersonMotel(Reunitingthe Families)unnecessarylong drivewantedlevel notdisabledmodsrequiredgo toGroveStreetone enemyrandomlyheadshottablekill thepersoncustomobjectsaddednoradarzombieskill and goto thecheckpointactuallygoodmissiongamecrashMissiondesignby DYOMkill BigSmokehealth/armorpickups

Joshimuz's DYOM run - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. no traffic spawn
  2. mission ends out of nowhere
  3. To be continued...
  4. enemies not headshottable
  5. part x, where x>5
  6. bad spelling
  7. unnecessary large amount of enemy health
  8. [translated]
  9. SKIP!!!
  10. shootout at Jefferson Motel (Reuniting the Families)
  11. unnecessary long drive
  12. wanted level not disabled
  13. mods required
  14. go to Grove Street
  15. one enemy randomly headshottable
  16. kill the person
  17. custom objects added
  18. no radar
  19. zombies
  20. kill and go to the checkpoint
  21. actually good mission
  22. game crash
  23. Missiondesign by DYOM
  24. kill Big Smoke
  25. health/armor pickups