badspellinggo toGroveStreetmodsrequiredMissiondesignby DYOMpart x,wherex>5wantedlevel notdisabledmissionends outofnowhereunnecessarylarge amountof enemyhealthcustomobjectsaddedshootout atJeffersonMotel(Reunitingthe Families)one enemyrandomlyheadshottablezombiesactuallygoodmissionunnecessarylong driveSKIP!!!To becontinued... enemies notheadshottablenotrafficspawn[translated]noradarhealth/armorpickupsgamecrashkill and goto thecheckpointkill thepersonkill BigSmokebadspellinggo toGroveStreetmodsrequiredMissiondesignby DYOMpart x,wherex>5wantedlevel notdisabledmissionends outofnowhereunnecessarylarge amountof enemyhealthcustomobjectsaddedshootout atJeffersonMotel(Reunitingthe Families)one enemyrandomlyheadshottablezombiesactuallygoodmissionunnecessarylong driveSKIP!!!To becontinued... enemies notheadshottablenotrafficspawn[translated]noradarhealth/armorpickupsgamecrashkill and goto thecheckpointkill thepersonkill BigSmoke

Joshimuz's DYOM run - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. bad spelling
  2. go to Grove Street
  3. mods required
  4. Missiondesign by DYOM
  5. part x, where x>5
  6. wanted level not disabled
  7. mission ends out of nowhere
  8. unnecessary large amount of enemy health
  9. custom objects added
  10. shootout at Jefferson Motel (Reuniting the Families)
  11. one enemy randomly headshottable
  12. zombies
  13. actually good mission
  14. unnecessary long drive
  15. SKIP!!!
  16. To be continued...
  17. enemies not headshottable
  18. no traffic spawn
  19. [translated]
  20. no radar
  21. health/armor pickups
  22. game crash
  23. kill and go to the checkpoint
  24. kill the person
  25. kill Big Smoke