kill thepersonmissionends outofnowherehealth/armorpickupsMissiondesignby DYOMkill and goto thecheckpointenemies notheadshottableactuallygoodmissionunnecessarylarge amountof enemyhealthnoradar[translated]badspellingone enemyrandomlyheadshottablezombiesmodsrequiredSKIP!!!To becontinued... go toGroveStreetshootout atJeffersonMotel(Reunitingthe Families)unnecessarylong drivegamecrashpart x,wherex>5customobjectsaddednotrafficspawnkill BigSmokewantedlevel notdisabledkill thepersonmissionends outofnowherehealth/armorpickupsMissiondesignby DYOMkill and goto thecheckpointenemies notheadshottableactuallygoodmissionunnecessarylarge amountof enemyhealthnoradar[translated]badspellingone enemyrandomlyheadshottablezombiesmodsrequiredSKIP!!!To becontinued... go toGroveStreetshootout atJeffersonMotel(Reunitingthe Families)unnecessarylong drivegamecrashpart x,wherex>5customobjectsaddednotrafficspawnkill BigSmokewantedlevel notdisabled

Joshimuz's DYOM run - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. kill the person
  2. mission ends out of nowhere
  3. health/armor pickups
  4. Missiondesign by DYOM
  5. kill and go to the checkpoint
  6. enemies not headshottable
  7. actually good mission
  8. unnecessary large amount of enemy health
  9. no radar
  10. [translated]
  11. bad spelling
  12. one enemy randomly headshottable
  13. zombies
  14. mods required
  15. SKIP!!!
  16. To be continued...
  17. go to Grove Street
  18. shootout at Jefferson Motel (Reuniting the Families)
  19. unnecessary long drive
  20. game crash
  21. part x, where x>5
  22. custom objects added
  23. no traffic spawn
  24. kill Big Smoke
  25. wanted level not disabled