actuallygoodmission[translated]noradarmissionends outofnowherecustomobjectsaddednotrafficspawnpart x,wherex>5Missiondesignby DYOMwantedlevel notdisabledone enemyrandomlyheadshottableSKIP!!!modsrequiredunnecessarylong drivezombiesgo toGroveStreetunnecessarylarge amountof enemyhealthkill BigSmokekill and goto thecheckpointhealth/armorpickupsTo becontinued... shootout atJeffersonMotel(Reunitingthe Families)gamecrashenemies notheadshottablekill thepersonbadspellingactuallygoodmission[translated]noradarmissionends outofnowherecustomobjectsaddednotrafficspawnpart x,wherex>5Missiondesignby DYOMwantedlevel notdisabledone enemyrandomlyheadshottableSKIP!!!modsrequiredunnecessarylong drivezombiesgo toGroveStreetunnecessarylarge amountof enemyhealthkill BigSmokekill and goto thecheckpointhealth/armorpickupsTo becontinued... shootout atJeffersonMotel(Reunitingthe Families)gamecrashenemies notheadshottablekill thepersonbadspelling

Joshimuz's DYOM run - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. actually good mission
  2. [translated]
  3. no radar
  4. mission ends out of nowhere
  5. custom objects added
  6. no traffic spawn
  7. part x, where x>5
  8. Missiondesign by DYOM
  9. wanted level not disabled
  10. one enemy randomly headshottable
  11. SKIP!!!
  12. mods required
  13. unnecessary long drive
  14. zombies
  15. go to Grove Street
  16. unnecessary large amount of enemy health
  17. kill Big Smoke
  18. kill and go to the checkpoint
  19. health/armor pickups
  20. To be continued...
  21. shootout at Jefferson Motel (Reuniting the Families)
  22. game crash
  23. enemies not headshottable
  24. kill the person
  25. bad spelling