modsrequiredunnecessarylarge amountof enemyhealthhealth/armorpickupsunnecessarylong driveshootout atJeffersonMotel(Reunitingthe Families)To becontinued... one enemyrandomlyheadshottablecustomobjectsadded[translated]missionends outofnowhereSKIP!!!noradarkill and goto thecheckpointzombiesgamecrashkill BigSmokewantedlevel notdisabledMissiondesignby DYOMkill thepersonenemies notheadshottablenotrafficspawnpart x,wherex>5badspellingactuallygoodmissionmodsrequiredunnecessarylarge amountof enemyhealthhealth/armorpickupsunnecessarylong driveshootout atJeffersonMotel(Reunitingthe Families)To becontinued... one enemyrandomlyheadshottablecustomobjectsadded[translated]missionends outofnowhereSKIP!!!noradarkill and goto thecheckpointzombiesgamecrashkill BigSmokewantedlevel notdisabledMissiondesignby DYOMkill thepersonenemies notheadshottablenotrafficspawnpart x,wherex>5badspellingactuallygoodmission

Joshimuz's DYOM run - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. mods required
  2. unnecessary large amount of enemy health
  3. health/armor pickups
  4. unnecessary long drive
  5. shootout at Jefferson Motel (Reuniting the Families)
  6. To be continued...
  7. one enemy randomly headshottable
  8. custom objects added
  9. [translated]
  10. mission ends out of nowhere
  11. SKIP!!!
  12. no radar
  13. kill and go to the checkpoint
  14. zombies
  15. game crash
  16. kill Big Smoke
  17. wanted level not disabled
  18. Missiondesign by DYOM
  19. kill the person
  20. enemies not headshottable
  21. no traffic spawn
  22. part x, where x>5
  23. bad spelling
  24. actually good mission