shootout atJeffersonMotel(Reunitingthe Families)kill and goto thecheckpointmodsrequiredbadspellingkill thepersonzombiescustomobjectsaddedunnecessarylarge amountof enemyhealthgamecrashactuallygoodmissionkill BigSmokemissionends outofnowherenoradarTo becontinued... part x,wherex>5wantedlevel notdisabledMissiondesignby DYOM[translated]notrafficspawnunnecessarylong driveone enemyrandomlyheadshottableenemies notheadshottableSKIP!!!health/armorpickupsshootout atJeffersonMotel(Reunitingthe Families)kill and goto thecheckpointmodsrequiredbadspellingkill thepersonzombiescustomobjectsaddedunnecessarylarge amountof enemyhealthgamecrashactuallygoodmissionkill BigSmokemissionends outofnowherenoradarTo becontinued... part x,wherex>5wantedlevel notdisabledMissiondesignby DYOM[translated]notrafficspawnunnecessarylong driveone enemyrandomlyheadshottableenemies notheadshottableSKIP!!!health/armorpickups

Joshimuz's DYOM run - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. shootout at Jefferson Motel (Reuniting the Families)
  2. kill and go to the checkpoint
  3. mods required
  4. bad spelling
  5. kill the person
  6. zombies
  7. custom objects added
  8. unnecessary large amount of enemy health
  9. game crash
  10. actually good mission
  11. kill Big Smoke
  12. mission ends out of nowhere
  13. no radar
  14. To be continued...
  15. part x, where x>5
  16. wanted level not disabled
  17. Missiondesign by DYOM
  18. [translated]
  19. no traffic spawn
  20. unnecessary long drive
  21. one enemy randomly headshottable
  22. enemies not headshottable
  23. SKIP!!!
  24. health/armor pickups