enemies notheadshottableSKIP!!!one enemyrandomlyheadshottablebadspellingmodsrequiredpart x,wherex>5gamecrashkill thepersonmissionends outofnowherenoradaractuallygoodmissionshootout atJeffersonMotel(Reunitingthe Families)zombiesTo becontinued... unnecessarylarge amountof enemyhealthkill and goto thecheckpointMissiondesignby DYOMunnecessarylong drivewantedlevel notdisabledhealth/armorpickupsnotrafficspawnkill BigSmoke[translated]customobjectsaddedenemies notheadshottableSKIP!!!one enemyrandomlyheadshottablebadspellingmodsrequiredpart x,wherex>5gamecrashkill thepersonmissionends outofnowherenoradaractuallygoodmissionshootout atJeffersonMotel(Reunitingthe Families)zombiesTo becontinued... unnecessarylarge amountof enemyhealthkill and goto thecheckpointMissiondesignby DYOMunnecessarylong drivewantedlevel notdisabledhealth/armorpickupsnotrafficspawnkill BigSmoke[translated]customobjectsadded

Joshimuz's DYOM run - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. enemies not headshottable
  2. SKIP!!!
  3. one enemy randomly headshottable
  4. bad spelling
  5. mods required
  6. part x, where x>5
  7. game crash
  8. kill the person
  9. mission ends out of nowhere
  10. no radar
  11. actually good mission
  12. shootout at Jefferson Motel (Reuniting the Families)
  13. zombies
  14. To be continued...
  15. unnecessary large amount of enemy health
  16. kill and go to the checkpoint
  17. Missiondesign by DYOM
  18. unnecessary long drive
  19. wanted level not disabled
  20. health/armor pickups
  21. no traffic spawn
  22. kill Big Smoke
  23. [translated]
  24. custom objects added