enemies notheadshottablekill thepersonnotrafficspawnbadspellingone enemyrandomlyheadshottablegamecrashactuallygoodmissionkill BigSmokeunnecessarylong drivewantedlevel notdisabledSKIP!!!part x,wherex>5shootout atJeffersonMotel(Reunitingthe Families)zombies[translated]customobjectsaddedTo becontinued... Missiondesignby DYOMmodsrequiredhealth/armorpickupsnoradarkill and goto thecheckpointmissionends outofnowhereunnecessarylarge amountof enemyhealthenemies notheadshottablekill thepersonnotrafficspawnbadspellingone enemyrandomlyheadshottablegamecrashactuallygoodmissionkill BigSmokeunnecessarylong drivewantedlevel notdisabledSKIP!!!part x,wherex>5shootout atJeffersonMotel(Reunitingthe Families)zombies[translated]customobjectsaddedTo becontinued... Missiondesignby DYOMmodsrequiredhealth/armorpickupsnoradarkill and goto thecheckpointmissionends outofnowhereunnecessarylarge amountof enemyhealth

Joshimuz's DYOM run - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. enemies not headshottable
  2. kill the person
  3. no traffic spawn
  4. bad spelling
  5. one enemy randomly headshottable
  6. game crash
  7. actually good mission
  8. kill Big Smoke
  9. unnecessary long drive
  10. wanted level not disabled
  11. SKIP!!!
  12. part x, where x>5
  13. shootout at Jefferson Motel (Reuniting the Families)
  14. zombies
  15. [translated]
  16. custom objects added
  17. To be continued...
  18. Missiondesign by DYOM
  19. mods required
  20. health/armor pickups
  21. no radar
  22. kill and go to the checkpoint
  23. mission ends out of nowhere
  24. unnecessary large amount of enemy health