badspellingTo becontinued... one enemyrandomlyheadshottableMissiondesignby DYOMcustomobjectsaddedkill BigSmokewantedlevel notdisabledkill thepersonnoradar[translated]gamecrashmissionends outofnowhereunnecessarylarge amountof enemyhealthzombiesSKIP!!!part x,wherex>5enemies notheadshottablekill and goto thecheckpointmodsrequiredshootout atJeffersonMotel(Reunitingthe Families)health/armorpickupsnotrafficspawnunnecessarylong driveactuallygoodmissionbadspellingTo becontinued... one enemyrandomlyheadshottableMissiondesignby DYOMcustomobjectsaddedkill BigSmokewantedlevel notdisabledkill thepersonnoradar[translated]gamecrashmissionends outofnowhereunnecessarylarge amountof enemyhealthzombiesSKIP!!!part x,wherex>5enemies notheadshottablekill and goto thecheckpointmodsrequiredshootout atJeffersonMotel(Reunitingthe Families)health/armorpickupsnotrafficspawnunnecessarylong driveactuallygoodmission

Joshimuz's DYOM run - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. bad spelling
  2. To be continued...
  3. one enemy randomly headshottable
  4. Missiondesign by DYOM
  5. custom objects added
  6. kill Big Smoke
  7. wanted level not disabled
  8. kill the person
  9. no radar
  10. [translated]
  11. game crash
  12. mission ends out of nowhere
  13. unnecessary large amount of enemy health
  14. zombies
  15. SKIP!!!
  16. part x, where x>5
  17. enemies not headshottable
  18. kill and go to the checkpoint
  19. mods required
  20. shootout at Jefferson Motel (Reuniting the Families)
  21. health/armor pickups
  22. no traffic spawn
  23. unnecessary long drive
  24. actually good mission