missionends outofnowherehealth/armorpickupsmodsrequiredenemies notheadshottablekill and goto thecheckpointone enemyrandomlyheadshottablewantedlevel notdisabledbadspellingkill BigSmokeMissiondesignby DYOMTo becontinued... unnecessarylarge amountof enemyhealth[translated]customobjectsaddednotrafficspawnunnecessarylong drivezombiesgamecrashactuallygoodmissionshootout atJeffersonMotel(Reunitingthe Families)SKIP!!!part x,wherex>5kill thepersonnoradarmissionends outofnowherehealth/armorpickupsmodsrequiredenemies notheadshottablekill and goto thecheckpointone enemyrandomlyheadshottablewantedlevel notdisabledbadspellingkill BigSmokeMissiondesignby DYOMTo becontinued... unnecessarylarge amountof enemyhealth[translated]customobjectsaddednotrafficspawnunnecessarylong drivezombiesgamecrashactuallygoodmissionshootout atJeffersonMotel(Reunitingthe Families)SKIP!!!part x,wherex>5kill thepersonnoradar

Joshimuz's DYOM run - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. mission ends out of nowhere
  2. health/armor pickups
  3. mods required
  4. enemies not headshottable
  5. kill and go to the checkpoint
  6. one enemy randomly headshottable
  7. wanted level not disabled
  8. bad spelling
  9. kill Big Smoke
  10. Missiondesign by DYOM
  11. To be continued...
  12. unnecessary large amount of enemy health
  13. [translated]
  14. custom objects added
  15. no traffic spawn
  16. unnecessary long drive
  17. zombies
  18. game crash
  19. actually good mission
  20. shootout at Jefferson Motel (Reuniting the Families)
  21. SKIP!!!
  22. part x, where x>5
  23. kill the person
  24. no radar