actuallygoodmissionwantedlevel notdisabledunnecessarylong drivehealth/armorpickupskill BigSmokezombiesunnecessarylarge amountof enemyhealthmodsrequiredgamecrashenemies notheadshottableshootout atJeffersonMotel(Reunitingthe Families)badspellingkill thepersonnoradarmissionends outofnowhereone enemyrandomlyheadshottable[translated]kill and goto thecheckpointnotrafficspawnTo becontinued... Missiondesignby DYOMpart x,wherex>5customobjectsaddedSKIP!!!actuallygoodmissionwantedlevel notdisabledunnecessarylong drivehealth/armorpickupskill BigSmokezombiesunnecessarylarge amountof enemyhealthmodsrequiredgamecrashenemies notheadshottableshootout atJeffersonMotel(Reunitingthe Families)badspellingkill thepersonnoradarmissionends outofnowhereone enemyrandomlyheadshottable[translated]kill and goto thecheckpointnotrafficspawnTo becontinued... Missiondesignby DYOMpart x,wherex>5customobjectsaddedSKIP!!!

Joshimuz's DYOM run - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. actually good mission
  2. wanted level not disabled
  3. unnecessary long drive
  4. health/armor pickups
  5. kill Big Smoke
  6. zombies
  7. unnecessary large amount of enemy health
  8. mods required
  9. game crash
  10. enemies not headshottable
  11. shootout at Jefferson Motel (Reuniting the Families)
  12. bad spelling
  13. kill the person
  14. no radar
  15. mission ends out of nowhere
  16. one enemy randomly headshottable
  17. [translated]
  18. kill and go to the checkpoint
  19. no traffic spawn
  20. To be continued...
  21. Missiondesign by DYOM
  22. part x, where x>5
  23. custom objects added
  24. SKIP!!!