enemies notheadshottableSKIP!!!customobjectsaddedgamecrashkill BigSmoke[translated]To becontinued... unnecessarylarge amountof enemyhealthshootout atJeffersonMotel(Reunitingthe Families)Missiondesignby DYOMpart x,wherex>5health/armorpickupsnoradarkill and goto thecheckpointmissionends outofnowhereone enemyrandomlyheadshottablemodsrequiredunnecessarylong drivebadspellingnotrafficspawnwantedlevel notdisabledzombiesactuallygoodmissionkill thepersonenemies notheadshottableSKIP!!!customobjectsaddedgamecrashkill BigSmoke[translated]To becontinued... unnecessarylarge amountof enemyhealthshootout atJeffersonMotel(Reunitingthe Families)Missiondesignby DYOMpart x,wherex>5health/armorpickupsnoradarkill and goto thecheckpointmissionends outofnowhereone enemyrandomlyheadshottablemodsrequiredunnecessarylong drivebadspellingnotrafficspawnwantedlevel notdisabledzombiesactuallygoodmissionkill theperson

Joshimuz's DYOM run - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. enemies not headshottable
  2. SKIP!!!
  3. custom objects added
  4. game crash
  5. kill Big Smoke
  6. [translated]
  7. To be continued...
  8. unnecessary large amount of enemy health
  9. shootout at Jefferson Motel (Reuniting the Families)
  10. Missiondesign by DYOM
  11. part x, where x>5
  12. health/armor pickups
  13. no radar
  14. kill and go to the checkpoint
  15. mission ends out of nowhere
  16. one enemy randomly headshottable
  17. mods required
  18. unnecessary long drive
  19. bad spelling
  20. no traffic spawn
  21. wanted level not disabled
  22. zombies
  23. actually good mission
  24. kill the person