notrafficspawnunnecessarylarge amountof enemyhealthmodsrequiredSKIP!!!enemies notheadshottablezombieskill BigSmokecustomobjectsaddedactuallygoodmissionhealth/armorpickupsnoradarunnecessarylong driveshootout atJeffersonMotel(Reunitingthe Families)kill thepersonone enemyrandomlyheadshottablemissionends outofnowhere[translated]gamecrashwantedlevel notdisabledTo becontinued... Missiondesignby DYOMpart x,wherex>5kill and goto thecheckpointbadspellingnotrafficspawnunnecessarylarge amountof enemyhealthmodsrequiredSKIP!!!enemies notheadshottablezombieskill BigSmokecustomobjectsaddedactuallygoodmissionhealth/armorpickupsnoradarunnecessarylong driveshootout atJeffersonMotel(Reunitingthe Families)kill thepersonone enemyrandomlyheadshottablemissionends outofnowhere[translated]gamecrashwantedlevel notdisabledTo becontinued... Missiondesignby DYOMpart x,wherex>5kill and goto thecheckpointbadspelling

Joshimuz's DYOM run - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. no traffic spawn
  2. unnecessary large amount of enemy health
  3. mods required
  4. SKIP!!!
  5. enemies not headshottable
  6. zombies
  7. kill Big Smoke
  8. custom objects added
  9. actually good mission
  10. health/armor pickups
  11. no radar
  12. unnecessary long drive
  13. shootout at Jefferson Motel (Reuniting the Families)
  14. kill the person
  15. one enemy randomly headshottable
  16. mission ends out of nowhere
  17. [translated]
  18. game crash
  19. wanted level not disabled
  20. To be continued...
  21. Missiondesign by DYOM
  22. part x, where x>5
  23. kill and go to the checkpoint
  24. bad spelling