wantedlevel notdisablednoradarunnecessarylong drivemodsrequiredbadspellingone enemyrandomlyheadshotableTo becontinued... kill thepersoncustomobjectsaddedzombiesunnecessarylarge amountof enemyhealthkill BigSmokeshootout atJeffersonMotel(Reunitingthe Families)[translated]missionends outofnowherepart x,wherex>5actuallygoodmissionkill and goto thecheckpointMissiondesignby DYOMenemies notheadshotablehealth/armorpickupsnotrafficspawngamecrashSKIP!!!wantedlevel notdisablednoradarunnecessarylong drivemodsrequiredbadspellingone enemyrandomlyheadshotableTo becontinued... kill thepersoncustomobjectsaddedzombiesunnecessarylarge amountof enemyhealthkill BigSmokeshootout atJeffersonMotel(Reunitingthe Families)[translated]missionends outofnowherepart x,wherex>5actuallygoodmissionkill and goto thecheckpointMissiondesignby DYOMenemies notheadshotablehealth/armorpickupsnotrafficspawngamecrashSKIP!!!

Joshimuz's DYOM run - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. wanted level not disabled
  2. no radar
  3. unnecessary long drive
  4. mods required
  5. bad spelling
  6. one enemy randomly headshotable
  7. To be continued...
  8. kill the person
  9. custom objects added
  10. zombies
  11. unnecessary large amount of enemy health
  12. kill Big Smoke
  13. shootout at Jefferson Motel (Reuniting the Families)
  14. [translated]
  15. mission ends out of nowhere
  16. part x, where x>5
  17. actually good mission
  18. kill and go to the checkpoint
  19. Missiondesign by DYOM
  20. enemies not headshotable
  21. health/armor pickups
  22. no traffic spawn
  23. game crash
  24. SKIP!!!