customobjectsaddednoradarhealth/armorpickupsunnecessarylong driveshootout atJeffersonMotel(Reunitingthe Families)zombiesTo becontinued... wantedlevel notdisabled[translated]gamecrashMissiondesignby DYOMone enemyrandomlyheadshotablemissionends outofnowherepart x,wherex>5unnecessarylarge amountof enemyhealthkill thepersonmodsrequiredenemies notheadshotablekill BigSmokeSKIP!!!kill and goto thecheckpointbadspellingnotrafficspawnactuallygoodmissioncustomobjectsaddednoradarhealth/armorpickupsunnecessarylong driveshootout atJeffersonMotel(Reunitingthe Families)zombiesTo becontinued... wantedlevel notdisabled[translated]gamecrashMissiondesignby DYOMone enemyrandomlyheadshotablemissionends outofnowherepart x,wherex>5unnecessarylarge amountof enemyhealthkill thepersonmodsrequiredenemies notheadshotablekill BigSmokeSKIP!!!kill and goto thecheckpointbadspellingnotrafficspawnactuallygoodmission

Joshimuz's DYOM run - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. custom objects added
  2. no radar
  3. health/armor pickups
  4. unnecessary long drive
  5. shootout at Jefferson Motel (Reuniting the Families)
  6. zombies
  7. To be continued...
  8. wanted level not disabled
  9. [translated]
  10. game crash
  11. Missiondesign by DYOM
  12. one enemy randomly headshotable
  13. mission ends out of nowhere
  14. part x, where x>5
  15. unnecessary large amount of enemy health
  16. kill the person
  17. mods required
  18. enemies not headshotable
  19. kill Big Smoke
  20. SKIP!!!
  21. kill and go to the checkpoint
  22. bad spelling
  23. no traffic spawn
  24. actually good mission