SKIP!!!unnecessarylong drivenotrafficspawnnoradarhealth/armorpickupsactuallygoodmissionunnecessarylarge amountof enemyhealthmissionends outofnowherekill and goto thecheckpointkill thepersonTo becontinued... customobjectsaddedpart x,wherex>5kill BigSmokeMissiondesignby DYOM[translated]enemies notheadshotablemodsrequiredgamecrashone enemyrandomlyheadshotableshootout atJeffersonMotel(Reunitingthe Families)zombieswantedlevel notdisabledbadspellingSKIP!!!unnecessarylong drivenotrafficspawnnoradarhealth/armorpickupsactuallygoodmissionunnecessarylarge amountof enemyhealthmissionends outofnowherekill and goto thecheckpointkill thepersonTo becontinued... customobjectsaddedpart x,wherex>5kill BigSmokeMissiondesignby DYOM[translated]enemies notheadshotablemodsrequiredgamecrashone enemyrandomlyheadshotableshootout atJeffersonMotel(Reunitingthe Families)zombieswantedlevel notdisabledbadspelling

Joshimuz's DYOM run - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. SKIP!!!
  2. unnecessary long drive
  3. no traffic spawn
  4. no radar
  5. health/armor pickups
  6. actually good mission
  7. unnecessary large amount of enemy health
  8. mission ends out of nowhere
  9. kill and go to the checkpoint
  10. kill the person
  11. To be continued...
  12. custom objects added
  13. part x, where x>5
  14. kill Big Smoke
  15. Missiondesign by DYOM
  16. [translated]
  17. enemies not headshotable
  18. mods required
  19. game crash
  20. one enemy randomly headshotable
  21. shootout at Jefferson Motel (Reuniting the Families)
  22. zombies
  23. wanted level not disabled
  24. bad spelling