kill BigSmokenotrafficspawnactuallygoodmissionshootout atJeffersonMotel(Reunitingthe Families)missionends outofnowhereTo becontinued... SKIP!!!noradarcustomobjectsaddedwantedlevel notdisabledpart x,wherex>5Missiondesignby DYOMkill thepersonone enemyrandomlyheadshotablemodsrequiredunnecessarylarge amountof enemyhealthhealth/armorpickupsenemies notheadshotablezombieskill and goto thecheckpointbadspellinggamecrash[translated]unnecessarylong drivekill BigSmokenotrafficspawnactuallygoodmissionshootout atJeffersonMotel(Reunitingthe Families)missionends outofnowhereTo becontinued... SKIP!!!noradarcustomobjectsaddedwantedlevel notdisabledpart x,wherex>5Missiondesignby DYOMkill thepersonone enemyrandomlyheadshotablemodsrequiredunnecessarylarge amountof enemyhealthhealth/armorpickupsenemies notheadshotablezombieskill and goto thecheckpointbadspellinggamecrash[translated]unnecessarylong drive

Joshimuz's DYOM run - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. kill Big Smoke
  2. no traffic spawn
  3. actually good mission
  4. shootout at Jefferson Motel (Reuniting the Families)
  5. mission ends out of nowhere
  6. To be continued...
  7. SKIP!!!
  8. no radar
  9. custom objects added
  10. wanted level not disabled
  11. part x, where x>5
  12. Missiondesign by DYOM
  13. kill the person
  14. one enemy randomly headshotable
  15. mods required
  16. unnecessary large amount of enemy health
  17. health/armor pickups
  18. enemies not headshotable
  19. zombies
  20. kill and go to the checkpoint
  21. bad spelling
  22. game crash
  23. [translated]
  24. unnecessary long drive