unnecessarylarge amountof enemyhealthshootout atJeffersonMotel(Reunitingthe Families)badspellingenemies notheadshotableunnecessarylong drive[translated]To becontinued... missionends outofnowheremodsrequiredactuallygoodmissionkill and goto thecheckpointzombiescustomobjectsaddedkill thepersongamecrashhealth/armorpickupsSKIP!!!noradarpart x,wherex>5notrafficspawnone enemyrandomlyheadshotablewantedlevel notdisabledMissiondesignby DYOMkill BigSmokeunnecessarylarge amountof enemyhealthshootout atJeffersonMotel(Reunitingthe Families)badspellingenemies notheadshotableunnecessarylong drive[translated]To becontinued... missionends outofnowheremodsrequiredactuallygoodmissionkill and goto thecheckpointzombiescustomobjectsaddedkill thepersongamecrashhealth/armorpickupsSKIP!!!noradarpart x,wherex>5notrafficspawnone enemyrandomlyheadshotablewantedlevel notdisabledMissiondesignby DYOMkill BigSmoke

Joshimuz's DYOM run - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. unnecessary large amount of enemy health
  2. shootout at Jefferson Motel (Reuniting the Families)
  3. bad spelling
  4. enemies not headshotable
  5. unnecessary long drive
  6. [translated]
  7. To be continued...
  8. mission ends out of nowhere
  9. mods required
  10. actually good mission
  11. kill and go to the checkpoint
  12. zombies
  13. custom objects added
  14. kill the person
  15. game crash
  16. health/armor pickups
  17. SKIP!!!
  18. no radar
  19. part x, where x>5
  20. no traffic spawn
  21. one enemy randomly headshotable
  22. wanted level not disabled
  23. Missiondesign by DYOM
  24. kill Big Smoke