AuditionSensationFigure-groundPerceptualSetTransductionvestibularsensePupilMonocularcuesTop-downprocessingRetinaCochleaChangeblindnessGate-controltheorySensorineuralhearing lossSensoryinteractionOpticNerveAbsolutethresholdPsychophysicsGestaltvisualcliffColorconstancyInattentionalblindnessDifferencethresholdsynesthesiaSignaldetectiontheoryDepthperceptionRodsprimingSubliminalFrequencytheoryBlindSpotBinocularcuesWeber’sLawYoung-HelmholtzTheoryParallelProcessingFeatureDetectorsConductionhearinglossLensIrisPerceptionOpponent-processingTheorySelectiveattentionHueBottom-upprocessingkinestheticsenseConesSensoryAdaptationPhiphenomenonaccommodationAuditionSensationFigure-groundPerceptualSetTransductionvestibularsensePupilMonocularcuesTop-downprocessingRetinaCochleaChangeblindnessGate-controltheorySensorineuralhearing lossSensoryinteractionOpticNerveAbsolutethresholdPsychophysicsGestaltvisualcliffColorconstancyInattentionalblindnessDifferencethresholdsynesthesiaSignaldetectiontheoryDepthperceptionRodsprimingSubliminalFrequencytheoryBlindSpotBinocularcuesWeber’sLawYoung-HelmholtzTheoryParallelProcessingFeatureDetectorsConductionhearinglossLensIrisPerceptionOpponent-processingTheorySelectiveattentionHueBottom-upprocessingkinestheticsenseConesSensoryAdaptationPhiphenomenonaccommodation

Unit 3 Sensation and Perception - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Audition
  2. Sensation
  3. Figure-ground
  4. Perceptual Set
  5. Transduction
  6. vestibular sense
  7. Pupil
  8. Monocular cues
  9. Top-down processing
  10. Retina
  11. Cochlea
  12. Change blindness
  13. Gate-control theory
  14. Sensorineural hearing loss
  15. Sensory interaction
  16. Optic Nerve
  17. Absolute threshold
  18. Psychophysics
  19. Gestalt
  20. visual cliff
  21. Color constancy
  22. Inattentional blindness
  23. Difference threshold
  24. synesthesia
  25. Signal detection theory
  26. Depth perception
  27. Rods
  28. priming
  29. Subliminal
  30. Frequency theory
  31. Blind Spot
  32. Binocular cues
  33. Weber’s Law
  34. Young-Helmholtz Theory
  35. Parallel Processing
  36. Feature Detectors
  37. Conduction hearing loss
  38. Lens
  39. Iris
  40. Perception
  41. Opponent-processing Theory
  42. Selective attention
  43. Hue
  44. Bottom-up processing
  45. kinesthetic sense
  46. Cones
  47. Sensory Adaptation
  48. Phi phenomenon
  49. accommodation