primingSensoryAdaptationBottom-upprocessingConductionhearinglossSensorineuralhearing lossaccommodationRodsParallelProcessingBinocularcuesPhiphenomenonTop-downprocessingTransductionIrisLensSignaldetectiontheoryColorconstancyFeatureDetectorsvestibularsensePupilCochleavisualcliffRetinaFigure-groundDifferencethresholdConesPerceptualSetGestaltMonocularcuesAuditionWeber’sLawkinestheticsenseDepthperceptionChangeblindnessInattentionalblindnessHueSelectiveattentionSubliminalBlindSpotPsychophysicsOpticNerveAbsolutethresholdPerceptionOpponent-processingTheoryGate-controltheorysynesthesiaSensationYoung-HelmholtzTheorySensoryinteractionFrequencytheoryprimingSensoryAdaptationBottom-upprocessingConductionhearinglossSensorineuralhearing lossaccommodationRodsParallelProcessingBinocularcuesPhiphenomenonTop-downprocessingTransductionIrisLensSignaldetectiontheoryColorconstancyFeatureDetectorsvestibularsensePupilCochleavisualcliffRetinaFigure-groundDifferencethresholdConesPerceptualSetGestaltMonocularcuesAuditionWeber’sLawkinestheticsenseDepthperceptionChangeblindnessInattentionalblindnessHueSelectiveattentionSubliminalBlindSpotPsychophysicsOpticNerveAbsolutethresholdPerceptionOpponent-processingTheoryGate-controltheorysynesthesiaSensationYoung-HelmholtzTheorySensoryinteractionFrequencytheory

Unit 3 Sensation and Perception - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. priming
  2. Sensory Adaptation
  3. Bottom-up processing
  4. Conduction hearing loss
  5. Sensorineural hearing loss
  6. accommodation
  7. Rods
  8. Parallel Processing
  9. Binocular cues
  10. Phi phenomenon
  11. Top-down processing
  12. Transduction
  13. Iris
  14. Lens
  15. Signal detection theory
  16. Color constancy
  17. Feature Detectors
  18. vestibular sense
  19. Pupil
  20. Cochlea
  21. visual cliff
  22. Retina
  23. Figure-ground
  24. Difference threshold
  25. Cones
  26. Perceptual Set
  27. Gestalt
  28. Monocular cues
  29. Audition
  30. Weber’s Law
  31. kinesthetic sense
  32. Depth perception
  33. Change blindness
  34. Inattentional blindness
  35. Hue
  36. Selective attention
  37. Subliminal
  38. Blind Spot
  39. Psychophysics
  40. Optic Nerve
  41. Absolute threshold
  42. Perception
  43. Opponent-processing Theory
  44. Gate-control theory
  45. synesthesia
  46. Sensation
  47. Young-Helmholtz Theory
  48. Sensory interaction
  49. Frequency theory