PerceptionAbsolutethresholdDifferencethresholdFrequencytheoryPsychophysicsLensConesAuditionConductionhearinglossPupilGate-controltheoryMonocularcuesGestaltvestibularsenseColorconstancyvisualcliffaccommodationSubliminalFeatureDetectorssynesthesiaPhiphenomenonSelectiveattentionWeber’sLawTop-downprocessingBlindSpotBottom-upprocessingHueChangeblindnessRetinaYoung-HelmholtzTheoryOpticNerveRodsDepthperceptionSensationprimingkinestheticsensePerceptualSetSensorineuralhearing lossOpponent-processingTheoryInattentionalblindnessCochleaTransductionFigure-groundSignaldetectiontheorySensoryAdaptationSensoryinteractionIrisBinocularcuesParallelProcessingPerceptionAbsolutethresholdDifferencethresholdFrequencytheoryPsychophysicsLensConesAuditionConductionhearinglossPupilGate-controltheoryMonocularcuesGestaltvestibularsenseColorconstancyvisualcliffaccommodationSubliminalFeatureDetectorssynesthesiaPhiphenomenonSelectiveattentionWeber’sLawTop-downprocessingBlindSpotBottom-upprocessingHueChangeblindnessRetinaYoung-HelmholtzTheoryOpticNerveRodsDepthperceptionSensationprimingkinestheticsensePerceptualSetSensorineuralhearing lossOpponent-processingTheoryInattentionalblindnessCochleaTransductionFigure-groundSignaldetectiontheorySensoryAdaptationSensoryinteractionIrisBinocularcuesParallelProcessing

Unit 3 Sensation and Perception - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Perception
  2. Absolute threshold
  3. Difference threshold
  4. Frequency theory
  5. Psychophysics
  6. Lens
  7. Cones
  8. Audition
  9. Conduction hearing loss
  10. Pupil
  11. Gate-control theory
  12. Monocular cues
  13. Gestalt
  14. vestibular sense
  15. Color constancy
  16. visual cliff
  17. accommodation
  18. Subliminal
  19. Feature Detectors
  20. synesthesia
  21. Phi phenomenon
  22. Selective attention
  23. Weber’s Law
  24. Top-down processing
  25. Blind Spot
  26. Bottom-up processing
  27. Hue
  28. Change blindness
  29. Retina
  30. Young-Helmholtz Theory
  31. Optic Nerve
  32. Rods
  33. Depth perception
  34. Sensation
  35. priming
  36. kinesthetic sense
  37. Perceptual Set
  38. Sensorineural hearing loss
  39. Opponent-processing Theory
  40. Inattentional blindness
  41. Cochlea
  42. Transduction
  43. Figure-ground
  44. Signal detection theory
  45. Sensory Adaptation
  46. Sensory interaction
  47. Iris
  48. Binocular cues
  49. Parallel Processing