CrewsplitsupCreepychildCharacterinvestigatesscary noiseKillerwalksslowlyDiscoverclue in oldpapersBlooddrips fromceilingShadowof theevilCharactertripsWronglyaccusedvillainAgainstcommonsenseAccidentallymaking asound thatalerts theevilGrandPianoScaryforestEvilcomesback tolifeSeanceritualGhostZombieEvillaughterChurchExorcismFogMother"Issues"MirrorscareVampireCemeteryor funeralhomeMakeshiftweaponThunderorlightningWerewolfBloodsplatterJammeddoorWeapongoesthroughwall/doorDeadbodyalert!CrewsplitsupCreepychildCharacterinvestigatesscary noiseKillerwalksslowlyDiscoverclue in oldpapersBlooddrips fromceilingShadowof theevilCharactertripsWronglyaccusedvillainAgainstcommonsenseAccidentallymaking asound thatalerts theevilGrandPianoScaryforestEvilcomesback tolifeSeanceritualGhostZombieEvillaughterChurchExorcismFogMother"Issues"MirrorscareVampireCemeteryor funeralhomeMakeshiftweaponThunderorlightningWerewolfBloodsplatterJammeddoorWeapongoesthroughwall/doorDeadbodyalert!

OH, the HORROR! ... Tropes - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Crew splits up
  2. Creepy child
  3. Character investigates scary noise
  4. Killer walks slowly
  5. Discover clue in old papers
  6. Blood drips from ceiling
  7. Shadow of the evil
  8. Character trips
  9. Wrongly accused villain
  10. Against common sense
  11. Accidentally making a sound that alerts the evil
  12. Grand Piano
  13. Scary forest
  14. Evil comes back to life
  15. Seance ritual
  16. Ghost
  17. Zombie
  18. Evil laughter
  19. Church
  20. Exorcism
  21. Fog
  22. Mother "Issues"
  23. Mirror scare
  24. Vampire
  25. Cemetery or funeral home
  26. Makeshift weapon
  27. Thunder or lightning
  28. Werewolf
  29. Blood splatter
  30. Jammed door
  31. Weapon goes through wall/door
  32. Dead body alert!