"to the spirit" visit basement "mark" archival footage medical flashback "did you hear that" ghost throws something psychic talks to ghost crew misses ghost door disappears obvious foreshadowing "we're lost" crew sees ghost "what was that" someone trips the group separates "did you feel that" camera drop writing on walls "Grave Encounters" psychic laughs at group tape recorder door slam cut to hallway "to the spirit" visit basement "mark" archival footage medical flashback "did you hear that" ghost throws something psychic talks to ghost crew misses ghost door disappears obvious foreshadowing "we're lost" crew sees ghost "what was that" someone trips the group separates "did you feel that" camera drop writing on walls "Grave Encounters" psychic laughs at group tape recorder door slam cut to hallway
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"to the spirit"
visit basement
"mark"
archival footage
medical flashback
"did you hear that"
ghost throws something
psychic talks to ghost
crew misses ghost
door disappears
obvious foreshadowing
"we're lost"
crew sees ghost
"what was that"
someone trips
the group separates
"did you feel that"
camera drop
writing on walls
"Grave Encounters"
psychic laughs at group
tape recorder
door slam
cut to hallway