"Grave Encounters" obvious foreshadowing camera drop the group separates cut to hallway tape recorder visit basement medical flashback crew sees ghost ghost throws something psychic laughs at group archival footage "what was that" door disappears crew misses ghost "did you hear that" writing on walls someone trips "to the spirit" "did you feel that" psychic talks to ghost "mark" door slam "we're lost" "Grave Encounters" obvious foreshadowing camera drop the group separates cut to hallway tape recorder visit basement medical flashback crew sees ghost ghost throws something psychic laughs at group archival footage "what was that" door disappears crew misses ghost "did you hear that" writing on walls someone trips "to the spirit" "did you feel that" psychic talks to ghost "mark" door slam "we're lost"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"Grave Encounters"
obvious foreshadowing
camera drop
the group separates
cut to hallway
tape recorder
visit basement
medical flashback
crew sees ghost
ghost throws something
psychic laughs at group
archival footage
"what was that"
door disappears
crew misses ghost
"did you hear that"
writing on walls
someone trips
"to the spirit"
"did you feel that"
psychic talks to ghost
"mark"
door slam
"we're lost"