door disappears cut to hallway obvious foreshadowing the group separates archival footage visit basement psychic talks to ghost "what was that" medical flashback crew sees ghost "we're lost" "did you hear that" "did you feel that" "mark" "to the spirit" ghost throws something writing on walls someone trips camera drop psychic laughs at group tape recorder door slam "Grave Encounters" crew misses ghost door disappears cut to hallway obvious foreshadowing the group separates archival footage visit basement psychic talks to ghost "what was that" medical flashback crew sees ghost "we're lost" "did you hear that" "did you feel that" "mark" "to the spirit" ghost throws something writing on walls someone trips camera drop psychic laughs at group tape recorder door slam "Grave Encounters" crew misses ghost
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
door disappears
cut to hallway
obvious foreshadowing
the group separates
archival footage
visit basement
psychic talks to ghost
"what was that"
medical flashback
crew sees ghost
"we're lost"
"did you hear that"
"did you feel that"
"mark"
"to the spirit"
ghost throws something
writing on walls
someone trips
camera drop
psychic laughs at group
tape recorder
door slam
"Grave Encounters"
crew misses ghost