"what was that" "Grave Encounters" psychic laughs at group door disappears door slam ghost throws something "we're lost" the group separates "did you hear that" camera drop psychic talks to ghost "to the spirit" tape recorder "mark" "did you feel that" visit basement writing on walls crew sees ghost cut to hallway someone trips medical flashback archival footage crew misses ghost obvious foreshadowing "what was that" "Grave Encounters" psychic laughs at group door disappears door slam ghost throws something "we're lost" the group separates "did you hear that" camera drop psychic talks to ghost "to the spirit" tape recorder "mark" "did you feel that" visit basement writing on walls crew sees ghost cut to hallway someone trips medical flashback archival footage crew misses ghost obvious foreshadowing
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"what was that"
"Grave Encounters"
psychic laughs at group
door disappears
door slam
ghost throws something
"we're lost"
the group separates
"did you hear that"
camera drop
psychic talks to ghost
"to the spirit"
tape recorder
"mark"
"did you feel that"
visit basement
writing on walls
crew sees ghost
cut to hallway
someone trips
medical flashback
archival footage
crew misses ghost
obvious foreshadowing