medical flashback "did you feel that" cut to hallway crew sees ghost someone trips the group separates "what was that" "we're lost" writing on walls ghost throws something archival footage "mark" door slam psychic talks to ghost door disappears obvious foreshadowing "did you hear that" "Grave Encounters" tape recorder "to the spirit" camera drop visit basement psychic laughs at group crew misses ghost medical flashback "did you feel that" cut to hallway crew sees ghost someone trips the group separates "what was that" "we're lost" writing on walls ghost throws something archival footage "mark" door slam psychic talks to ghost door disappears obvious foreshadowing "did you hear that" "Grave Encounters" tape recorder "to the spirit" camera drop visit basement psychic laughs at group crew misses ghost
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
medical flashback
"did you feel that"
cut to hallway
crew sees ghost
someone trips
the group separates
"what was that"
"we're lost"
writing on walls
ghost throws something
archival footage
"mark"
door slam
psychic talks to ghost
door disappears
obvious foreshadowing
"did you hear that"
"Grave Encounters"
tape recorder
"to the spirit"
camera drop
visit basement
psychic laughs at group
crew misses ghost