"we're lost" obvious foreshadowing psychic laughs at group "what was that" archival footage "did you feel that" visit basement door slam "mark" psychic talks to ghost medical flashback door disappears crew sees ghost writing on walls "to the spirit" someone trips camera drop crew misses ghost "Grave Encounters" the group separates "did you hear that" cut to hallway ghost throws something tape recorder "we're lost" obvious foreshadowing psychic laughs at group "what was that" archival footage "did you feel that" visit basement door slam "mark" psychic talks to ghost medical flashback door disappears crew sees ghost writing on walls "to the spirit" someone trips camera drop crew misses ghost "Grave Encounters" the group separates "did you hear that" cut to hallway ghost throws something tape recorder
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"we're lost"
obvious foreshadowing
psychic laughs at group
"what was that"
archival footage
"did you feel that"
visit basement
door slam
"mark"
psychic talks to ghost
medical flashback
door disappears
crew sees ghost
writing on walls
"to the spirit"
someone trips
camera drop
crew misses ghost
"Grave Encounters"
the group separates
"did you hear that"
cut to hallway
ghost throws something
tape recorder