cut to hallway medical flashback tape recorder crew misses ghost door slam "did you hear that" obvious foreshadowing camera drop crew sees ghost "mark" the group separates archival footage ghost throws something psychic laughs at group door disappears writing on walls psychic talks to ghost "what was that" "Grave Encounters" visit basement "did you feel that" "to the spirit" someone trips "we're lost" cut to hallway medical flashback tape recorder crew misses ghost door slam "did you hear that" obvious foreshadowing camera drop crew sees ghost "mark" the group separates archival footage ghost throws something psychic laughs at group door disappears writing on walls psychic talks to ghost "what was that" "Grave Encounters" visit basement "did you feel that" "to the spirit" someone trips "we're lost"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
cut to hallway
medical flashback
tape recorder
crew misses ghost
door slam
"did you hear that"
obvious foreshadowing
camera drop
crew sees ghost
"mark"
the group separates
archival footage
ghost throws something
psychic laughs at group
door disappears
writing on walls
psychic talks to ghost
"what was that"
"Grave Encounters"
visit basement
"did you feel that"
"to the spirit"
someone trips
"we're lost"