LOSE JARSIN THEHORSESHOEEQUIPMENTNOTSIGNEDOUTIMPROPERUSE OFEQUIPMENTIMPROPERLIFTING2 RIDERSON ONEMACHINECLIMBINGON THERACKINGDEBRISON THEFLOORUNSAFEPALLETPLACEMENTWALKINGUNDERTHERACKINGNOT USINGTHEPEOPLEDOORLIFTLEFTUPOPO NOTTETHEREDABOVE THEFLOOREQUIPMENTLEFT ONBREAKINGTHE 2 BAYRULECELLPHONEUSE ONTHE FLOORAN OPENBOXCUTTERAFRAYEDPOWERCORDABLOCKEDEXITOPERATORNOT USINGHORNSA FIREHAZARDSTAIRCASINGIN THERACKINGSTANDING ONUNAPPROVEDITEMSA PALLETON IT'SSIDEA TRIPHAZARDLOSE JARSIN THEHORSESHOEEQUIPMENTNOTSIGNEDOUTIMPROPERUSE OFEQUIPMENTIMPROPERLIFTING2 RIDERSON ONEMACHINECLIMBINGON THERACKINGDEBRISON THEFLOORUNSAFEPALLETPLACEMENTWALKINGUNDERTHERACKINGNOT USINGTHEPEOPLEDOORLIFTLEFTUPOPO NOTTETHEREDABOVE THEFLOOREQUIPMENTLEFT ONBREAKINGTHE 2 BAYRULECELLPHONEUSE ONTHE FLOORAN OPENBOXCUTTERAFRAYEDPOWERCORDABLOCKEDEXITOPERATORNOT USINGHORNSA FIREHAZARDSTAIRCASINGIN THERACKINGSTANDING ONUNAPPROVEDITEMSA PALLETON IT'SSIDEA TRIPHAZARD

SAFETY BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. LOSE JARS IN THE HORSESHOE
  2. EQUIPMENT NOT SIGNED OUT
  3. IMPROPER USE OF EQUIPMENT
  4. IMPROPER LIFTING
  5. 2 RIDERS ON ONE MACHINE
  6. CLIMBING ON THE RACKING
  7. DEBRIS ON THE FLOOR
  8. UNSAFE PALLET PLACEMENT
  9. WALKING UNDER THE RACKING
  10. NOT USING THE PEOPLE DOOR
  11. LIFT LEFT UP
  12. OPO NOT TETHERED ABOVE THE FLOOR
  13. EQUIPMENT LEFT ON
  14. BREAKING THE 2 BAY RULE
  15. CELL PHONE USE ON THE FLOOR
  16. AN OPEN BOX CUTTER
  17. A FRAYED POWER CORD
  18. A BLOCKED EXIT
  19. OPERATOR NOT USING HORNS
  20. A FIRE HAZARD
  21. STAIRCASING IN THE RACKING
  22. STANDING ON UNAPPROVED ITEMS
  23. A PALLET ON IT'S SIDE
  24. A TRIP HAZARD