VerticalAccelerationA positivechange invelocityVerticalVelocityp=m/VHorizontalAccelerationAn objectsresistance tochange in itsmotionThis acts ona mass tocreate theforce ofweightProjectileFinalVelocityComponentthe resistanceforce that slowsdown themotion of arolling ball orwheel.The unit ofmeasurementfor forcesstates that the force(F) needed to extendor compress a springby some distance Xis proportional to thatdistance.ParabolaA force thatcounteractsmotionAccuracyAnegativechange invelocityeach of the digits of anumber that are usedto express it to therequired degree ofaccuracy, startingfrom the first nonzerodigit.Pierrevelocity ata specifictime 't'Magnitude ofdistancetraveleddivided bytime takenThe unit ofmeasurementfor forcestates, “The forceacting on an objectis equal to themass of that objecttimes itsacceleration.”Magnitudespeed +directionA pushor apullThe rateat whichvelocity ischangingstates that forevery action,there is anequal andoppositereaction.thegravitationallycurved path ofan objectaround a pointin space9.8m/s/sThe sum ofall forcesacting on anobjectHorizontalVelocityresistancetoaccelerationConstantThe apparentoutward forceacting on arotatingabjectThequantity ofmatter inan objectDistanceRiseoverrunSignificantFiguresAn object at restremains at rest; and ifin motion will remainin motion in a straightline; unless a forceacts on ita planeinclined atan angle tothehorizontal.The inwardpulling forceon a rotatingobjectAngleThe pull ofgravity on anobject'smass (mg=)combinationof thestandardthree additiveprimary colorsForce that isalwayspresent &keeps thingsupright0m/s/sSpeedAirResistanceAn objectsresistanceto changeits motiona changein positionof anobjectFreeFallalsoknown asthe law ofinertiawhen the netforce on anobject iszeroPrecisionthe frictionalforce thatprevents twosurfaces fromsliding pasteach otherDisplacementResultantInitialVelocityThe changein angulardisplacementdivided bytimeVerticalAccelerationA positivechange invelocityVerticalVelocityp=m/VHorizontalAccelerationAn objectsresistance tochange in itsmotionThis acts ona mass tocreate theforce ofweightProjectileFinalVelocityComponentthe resistanceforce that slowsdown themotion of arolling ball orwheel.The unit ofmeasurementfor forcesstates that the force(F) needed to extendor compress a springby some distance Xis proportional to thatdistance.ParabolaA force thatcounteractsmotionAccuracyAnegativechange invelocityeach of the digits of anumber that are usedto express it to therequired degree ofaccuracy, startingfrom the first nonzerodigit.Pierrevelocity ata specifictime 't'Magnitude ofdistancetraveleddivided bytime takenThe unit ofmeasurementfor forcestates, “The forceacting on an objectis equal to themass of that objecttimes itsacceleration.”Magnitudespeed +directionA pushor apullThe rateat whichvelocity ischangingstates that forevery action,there is anequal andoppositereaction.thegravitationallycurved path ofan objectaround a pointin space9.8m/s/sThe sum ofall forcesacting on anobjectHorizontalVelocityresistancetoaccelerationConstantThe apparentoutward forceacting on arotatingabjectThequantity ofmatter inan objectDistanceRiseoverrunSignificantFiguresAn object at restremains at rest; and ifin motion will remainin motion in a straightline; unless a forceacts on ita planeinclined atan angle tothehorizontal.The inwardpulling forceon a rotatingobjectAngleThe pull ofgravity on anobject'smass (mg=)combinationof thestandardthree additiveprimary colorsForce that isalwayspresent &keeps thingsupright0m/s/sSpeedAirResistanceAn objectsresistanceto changeits motiona changein positionof anobjectFreeFallalsoknown asthe law ofinertiawhen the netforce on anobject iszeroPrecisionthe frictionalforce thatprevents twosurfaces fromsliding pasteach otherDisplacementResultantInitialVelocityThe changein angulardisplacementdivided bytime

PROJECTILE MOTION BINGO Part 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Vertical Acceleration
  2. A positive change in velocity
  3. Vertical Velocity
  4. p=m/V
  5. Horizontal Acceleration
  6. An objects resistance to change in its motion
  7. This acts on a mass to create the force of weight
  8. Projectile
  9. Final Velocity
  10. Component
  11. the resistance force that slows down the motion of a rolling ball or wheel.
  12. The unit of measurement for forces
  13. states that the force (F) needed to extend or compress a spring by some distance X is proportional to that distance.
  14. Parabola
  15. A force that counteracts motion
  16. Accuracy
  17. A negative change in velocity
  18. each of the digits of a number that are used to express it to the required degree of accuracy, starting from the first nonzero digit.
  19. Pierre
  20. velocity at a specific time 't'
  21. Magnitude of distance traveled divided by time taken
  22. The unit of measurement for force
  23. states, “The force acting on an object is equal to the mass of that object times its acceleration.”
  24. Magnitude
  25. speed + direction
  26. A push or a pull
  27. The rate at which velocity is changing
  28. states that for every action, there is an equal and opposite reaction.
  29. the gravitationally curved path of an object around a point in space
  30. 9.8 m/s/s
  31. The sum of all forces acting on an object
  32. Horizontal Velocity
  33. resistance to acceleration
  34. Constant
  35. The apparent outward force acting on a rotating abject
  36. The quantity of matter in an object
  37. Distance
  38. Rise over run
  39. Significant Figures
  40. An object at rest remains at rest; and if in motion will remain in motion in a straight line; unless a force acts on it
  41. a plane inclined at an angle to the horizontal.
  42. The inward pulling force on a rotating object
  43. Angle
  44. The pull of gravity on an object's mass (mg=)
  45. combination of the standard three additive primary colors
  46. Force that is always present & keeps things upright
  47. 0 m/s/s
  48. Speed
  49. Air Resistance
  50. An objects resistance to change its motion
  51. a change in position of an object
  52. Free Fall
  53. also known as the law of inertia
  54. when the net force on an object is zero
  55. Precision
  56. the frictional force that prevents two surfaces from sliding past each other
  57. Displacement
  58. Resultant
  59. Initial Velocity
  60. The change in angular displacement divided by time