urbancoastalinfrastructureget theirwaterfrom foodonlyremotelocationsruralnocturnalto avoidheat ofday.populationcamelSchoolof theAiraridhospitalsextremeeconomiccommunitysocialconnectednessperspectivetransportFlyingDoctorservicesSpiritualconnectionslong taproots toget morewater.droughtescaperslizardssocialconnectionscactusburrowingto escapeheatsurvivalhoturbancoastalinfrastructureget theirwaterfrom foodonlyremotelocationsruralnocturnalto avoidheat ofday.populationcamelSchoolof theAiraridhospitalsextremeeconomiccommunitysocialconnectednessperspectivetransportFlyingDoctorservicesSpiritualconnectionslong taproots toget morewater.droughtescaperslizardssocialconnectionscactusburrowingto escapeheatsurvivalhot

Liveability & Desert Landscapes - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. urban
  2. coastal
  3. infrastructure
  4. get their water from food only
  5. remote locations
  6. rural
  7. nocturnal to avoid heat of day.
  8. population
  9. camel
  10. School of the Air
  11. arid
  12. hospitals
  13. extreme
  14. economic
  15. community
  16. social connectedness
  17. perspective
  18. transport
  19. Flying Doctor
  20. services
  21. Spiritual connections
  22. long tap roots to get more water.
  23. drought escapers
  24. lizards
  25. social connections
  26. cactus
  27. burrowing to escape heat
  28. survival
  29. hot