working capital high training costs decrease 78 days 37 days people get laid off 14 days 100.27 days 360/(credit sales/avg AR) Days in inventory + Days in AR 30.32 days 60 days Operating cycle - Days in Acts Payable yield curve 90 days 45 days 57.86 days fixed level production permanent current 89.8 days temporary current 68.4 days 360 / (purchases/ Avg AP) seasonal production wear & tear on machines 128.4 days 107.53 days 82 days 360/(COGS/avg inventory) 84.71 days working capital high training costs decrease 78 days 37 days people get laid off 14 days 100.27 days 360/(credit sales/avg AR) Days in inventory + Days in AR 30.32 days 60 days Operating cycle - Days in Acts Payable yield curve 90 days 45 days 57.86 days fixed level production permanent current 89.8 days temporary current 68.4 days 360 / (purchases/ Avg AP) seasonal production wear & tear on machines 128.4 days 107.53 days 82 days 360/(COGS/avg inventory) 84.71 days
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
working capital
high training costs
decrease
78 days
37 days
people get laid off
14 days
100.27 days
360/(credit sales/avg AR)
Days in inventory + Days in AR
30.32 days
60 days
Operating cycle - Days in Acts Payable
yield curve
90 days
45 days
57.86 days
fixed
level production
permanent current
89.8 days
temporary current
68.4 days
360 / (purchases/ Avg AP)
seasonal production
wear & tear on machines
128.4 days
107.53 days
82 days
360/(COGS/avg inventory)
84.71 days