DungoracatMitjaNOTlateLumilaprays toLuminaThe partytalks toBixDungoragoes tolibraryLoredumpSexualinuendoDungorawildshapesintosomethingnewDungora hasanotherpsychoepisodeCursedRPDungoragoes tolibraryNat20Lumilabeing themomThe party issuspicious ofsomeonePartybondingmomentDungorausesnew spellNat1ShaybeingmysteriousFeywilddreamFastfriends /CharmpersonInsaneabilitychecks /attack rollsShayfishingLumila doesmost of thetalking withpeopleSomeonein theparty getsdrunkDungoracatMitjaNOTlateLumilaprays toLuminaThe partytalks toBixDungoragoes tolibraryLoredumpSexualinuendoDungorawildshapesintosomethingnewDungora hasanotherpsychoepisodeCursedRPDungoragoes tolibraryNat20Lumilabeing themomThe party issuspicious ofsomeonePartybondingmomentDungorausesnew spellNat1ShaybeingmysteriousFeywilddreamFastfriends /CharmpersonInsaneabilitychecks /attack rollsShayfishingLumila doesmost of thetalking withpeopleSomeonein theparty getsdrunk

Session 14: Back to Ironpass - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dungora cat
  2. Mitja NOT late
  3. Lumila prays to Lumina
  4. The party talks to Bix
  5. Dungora goes to library
  6. Lore dump
  7. Sexual inuendo
  8. Dungora wildshapes into something new
  9. Dungora has another psycho episode
  10. Cursed RP
  11. Dungora goes to library
  12. Nat 20
  13. Lumila being the mom
  14. The party is suspicious of someone
  15. Party bonding moment
  16. Dungora uses new spell
  17. Nat 1
  18. Shay being mysterious
  19. Feywild dream
  20. Fast friends / Charm person
  21. Insane ability checks / attack rolls
  22. Shay fishing
  23. Lumila does most of the talking with people
  24. Someone in the party gets drunk