Dungoragoes tolibraryInsaneabilitychecks /attack rollsShaybeingmysteriousShayfishingSomeonein theparty getsdrunkNat20The partytalks toBixPartybondingmomentDungora hasanotherpsychoepisodeFeywilddreamDungoragoes tolibraryDungorawildshapesintosomethingnewSexualinuendoThe party issuspicious ofsomeoneDungoracatLoredumpNat1Fastfriends /CharmpersonLumilabeing themomCursedRPDungorausesnew spellLumilaprays toLuminaLumila doesmost of thetalking withpeopleMitjaNOTlateDungoragoes tolibraryInsaneabilitychecks /attack rollsShaybeingmysteriousShayfishingSomeonein theparty getsdrunkNat20The partytalks toBixPartybondingmomentDungora hasanotherpsychoepisodeFeywilddreamDungoragoes tolibraryDungorawildshapesintosomethingnewSexualinuendoThe party issuspicious ofsomeoneDungoracatLoredumpNat1Fastfriends /CharmpersonLumilabeing themomCursedRPDungorausesnew spellLumilaprays toLuminaLumila doesmost of thetalking withpeopleMitjaNOTlate

Session 14: Back to Ironpass - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dungora goes to library
  2. Insane ability checks / attack rolls
  3. Shay being mysterious
  4. Shay fishing
  5. Someone in the party gets drunk
  6. Nat 20
  7. The party talks to Bix
  8. Party bonding moment
  9. Dungora has another psycho episode
  10. Feywild dream
  11. Dungora goes to library
  12. Dungora wildshapes into something new
  13. Sexual inuendo
  14. The party is suspicious of someone
  15. Dungora cat
  16. Lore dump
  17. Nat 1
  18. Fast friends / Charm person
  19. Lumila being the mom
  20. Cursed RP
  21. Dungora uses new spell
  22. Lumila prays to Lumina
  23. Lumila does most of the talking with people
  24. Mitja NOT late