Dungora hasanotherpsychoepisodeSexualinuendoDungorawildshapesintosomethingnewShayfishingPartybondingmomentInsaneabilitychecks /attack rollsNat1Someonein theparty getsdrunkDungorausesnew spellThe party issuspicious ofsomeoneCursedRPLumila doesmost of thetalking withpeopleThe partytalks toBixFastfriends /CharmpersonLumilabeing themomLoredumpDungoracatFeywilddreamLumilaprays toLuminaNat20Dungoragoes tolibraryMitjaNOTlateShaybeingmysteriousDungoragoes tolibraryDungora hasanotherpsychoepisodeSexualinuendoDungorawildshapesintosomethingnewShayfishingPartybondingmomentInsaneabilitychecks /attack rollsNat1Someonein theparty getsdrunkDungorausesnew spellThe party issuspicious ofsomeoneCursedRPLumila doesmost of thetalking withpeopleThe partytalks toBixFastfriends /CharmpersonLumilabeing themomLoredumpDungoracatFeywilddreamLumilaprays toLuminaNat20Dungoragoes tolibraryMitjaNOTlateShaybeingmysteriousDungoragoes tolibrary

Session 14: Back to Ironpass - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dungora has another psycho episode
  2. Sexual inuendo
  3. Dungora wildshapes into something new
  4. Shay fishing
  5. Party bonding moment
  6. Insane ability checks / attack rolls
  7. Nat 1
  8. Someone in the party gets drunk
  9. Dungora uses new spell
  10. The party is suspicious of someone
  11. Cursed RP
  12. Lumila does most of the talking with people
  13. The party talks to Bix
  14. Fast friends / Charm person
  15. Lumila being the mom
  16. Lore dump
  17. Dungora cat
  18. Feywild dream
  19. Lumila prays to Lumina
  20. Nat 20
  21. Dungora goes to library
  22. Mitja NOT late
  23. Shay being mysterious
  24. Dungora goes to library