killer curse survivor is the actual killer camped 2nd phase 1st hook mori rpd facecamping bubba urban evasioning random someone dcs yoinked lightbjork midwich guess the killer tombstone myers killer whisperer flashbang save blood warden slugged for 4k escaped tunneled NOED bm killer haunted grounds iron maiden ghostface all escape head- on stun DEVOUR HOPE rando gives up on hook useless randoms head- on save hit on hook "gotta send a message" scare ho map curse locker grab we make the killer dc the game killer curse survivor is the actual killer camped 2nd phase 1st hook mori rpd facecamping bubba urban evasioning random someone dcs yoinked lightbjork midwich guess the killer tombstone myers killer whisperer flashbang save blood warden slugged for 4k escaped tunneled NOED bm killer haunted grounds iron maiden ghostface all escape head- on stun DEVOUR HOPE rando gives up on hook useless randoms head- on save hit on hook "gotta send a message" scare ho map curse locker grab we make the killer dc the game
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
killer
curse
survivor is the actual killer
camped
2nd phase 1st hook
mori
rpd
facecamping bubba
urban evasioning random
someone dcs
yoinked
lightbjork
midwich
guess the killer
tombstone myers
killer whisperer
flashbang save
blood warden
slugged for 4k
escaped
tunneled
NOED
bm killer
haunted grounds
iron maiden
ghostface
all escape
head-on stun
DEVOUR HOPE
rando gives up on hook
useless randoms
head-on save
hit on hook
"gotta send a message"
scare ho map curse
locker grab
we make the killer dc
the game