hold10,000pointsPaP asniperswap raygun for alauncherCrouch awhole round(rounds 4+)MoveboxAlldoorsPaP agun andswap itPaPDieHit box 5times withouttakinganythingPaP byround14Poweron byround 5kill lasthoundwith ameleeno LMG'sfor 1 round(rounds7+)Link allteleportsby round12MonkeyBombs(friends)All perksby round12MP-40PaPNo Jugtill Round7No quickrevive tillround 7No drops fora rounds(rounds 7+)BowieknifeWall gunsfor 1 round(Rounds4+)shotgunsonlyhold10,000pointsPaP asniperswap raygun for alauncherCrouch awhole round(rounds 4+)MoveboxAlldoorsPaP agun andswap itPaPDieHit box 5times withouttakinganythingPaP byround14Poweron byround 5kill lasthoundwith ameleeno LMG'sfor 1 round(rounds7+)Link allteleportsby round12MonkeyBombs(friends)All perksby round12MP-40PaPNo Jugtill Round7No quickrevive tillround 7No drops fora rounds(rounds 7+)BowieknifeWall gunsfor 1 round(Rounds4+)shotgunsonly

Cod Zombies - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. hold 10,000 points
  2. PaP a sniper
  3. swap ray gun for a launcher
  4. Crouch a whole round (rounds 4+)
  5. Move box
  6. All doors
  7. PaP a gun and swap it
  8. PaP
  9. Die
  10. Hit box 5 times without taking anything
  11. PaP by round 14
  12. Power on by round 5
  13. kill last hound with a melee
  14. no LMG's for 1 round (rounds 7+)
  15. Link all teleports by round 12
  16. Monkey Bombs (friends)
  17. All perks by round 12
  18. MP-40 PaP
  19. No Jug till Round 7
  20. No quick revive till round 7
  21. No drops for a rounds (rounds 7+)
  22. Bowie knife
  23. Wall guns for 1 round (Rounds 4+)
  24. shotguns only