DieAlldoorsPaP agun andswap itWall gunsfor 1 round(Rounds4+)Poweron byround 5BowieknifeNo Jugtill Round7kill lasthoundwith ameleeCrouch awhole round(rounds 4+)Link allteleportsby round12hold10,000pointsswap raygun for alauncherMonkeyBombs(friends)MP-40PaPNo drops fora rounds(rounds 7+)All perksby round12PaP byround14no LMG'sfor 1 round(rounds7+)Hit box 5times withouttakinganythingPaP asnipershotgunsonlyPaPMoveboxNo quickrevive tillround 7DieAlldoorsPaP agun andswap itWall gunsfor 1 round(Rounds4+)Poweron byround 5BowieknifeNo Jugtill Round7kill lasthoundwith ameleeCrouch awhole round(rounds 4+)Link allteleportsby round12hold10,000pointsswap raygun for alauncherMonkeyBombs(friends)MP-40PaPNo drops fora rounds(rounds 7+)All perksby round12PaP byround14no LMG'sfor 1 round(rounds7+)Hit box 5times withouttakinganythingPaP asnipershotgunsonlyPaPMoveboxNo quickrevive tillround 7

Cod Zombies - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Die
  2. All doors
  3. PaP a gun and swap it
  4. Wall guns for 1 round (Rounds 4+)
  5. Power on by round 5
  6. Bowie knife
  7. No Jug till Round 7
  8. kill last hound with a melee
  9. Crouch a whole round (rounds 4+)
  10. Link all teleports by round 12
  11. hold 10,000 points
  12. swap ray gun for a launcher
  13. Monkey Bombs (friends)
  14. MP-40 PaP
  15. No drops for a rounds (rounds 7+)
  16. All perks by round 12
  17. PaP by round 14
  18. no LMG's for 1 round (rounds 7+)
  19. Hit box 5 times without taking anything
  20. PaP a sniper
  21. shotguns only
  22. PaP
  23. Move box
  24. No quick revive till round 7