All perksby round12no LMG'sfor 1 round(rounds7+)Poweron byround 5shotgunsonlyPaP agun andswap itNo Jugtill Round7AlldoorsCrouch awhole round(rounds 4+)Hit box 5times withouttakinganythingNo quickrevive tillround 7MoveboxBowieknifekill lasthoundwith ameleePaPswap raygun for alauncherPaP asniperWall gunsfor 1 round(Rounds4+)PaP byround14MonkeyBombs(friends)Diehold10,000pointsMP-40PaPLink allteleportsby round12No drops fora rounds(rounds 7+)All perksby round12no LMG'sfor 1 round(rounds7+)Poweron byround 5shotgunsonlyPaP agun andswap itNo Jugtill Round7AlldoorsCrouch awhole round(rounds 4+)Hit box 5times withouttakinganythingNo quickrevive tillround 7MoveboxBowieknifekill lasthoundwith ameleePaPswap raygun for alauncherPaP asniperWall gunsfor 1 round(Rounds4+)PaP byround14MonkeyBombs(friends)Diehold10,000pointsMP-40PaPLink allteleportsby round12No drops fora rounds(rounds 7+)

Cod Zombies - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. All perks by round 12
  2. no LMG's for 1 round (rounds 7+)
  3. Power on by round 5
  4. shotguns only
  5. PaP a gun and swap it
  6. No Jug till Round 7
  7. All doors
  8. Crouch a whole round (rounds 4+)
  9. Hit box 5 times without taking anything
  10. No quick revive till round 7
  11. Move box
  12. Bowie knife
  13. kill last hound with a melee
  14. PaP
  15. swap ray gun for a launcher
  16. PaP a sniper
  17. Wall guns for 1 round (Rounds 4+)
  18. PaP by round 14
  19. Monkey Bombs (friends)
  20. Die
  21. hold 10,000 points
  22. MP-40 PaP
  23. Link all teleports by round 12
  24. No drops for a rounds (rounds 7+)