No Jugtill Round7MP-40PaPno LMG'sfor 1 round(rounds7+)PaP byround14kill lasthoundwith ameleeCrouch awhole round(rounds 4+)MoveboxPoweron byround 5swap raygun for alauncherAll perksby round12DiePaPPaP asniperHit box 5times withouttakinganythingMonkeyBombs(friends)No quickrevive tillround 7Bowieknifehold10,000pointsPaP agun andswap itshotgunsonlyAlldoorsWall gunsfor 1 round(Rounds4+)No drops fora rounds(rounds 7+)Link allteleportsby round12No Jugtill Round7MP-40PaPno LMG'sfor 1 round(rounds7+)PaP byround14kill lasthoundwith ameleeCrouch awhole round(rounds 4+)MoveboxPoweron byround 5swap raygun for alauncherAll perksby round12DiePaPPaP asniperHit box 5times withouttakinganythingMonkeyBombs(friends)No quickrevive tillround 7Bowieknifehold10,000pointsPaP agun andswap itshotgunsonlyAlldoorsWall gunsfor 1 round(Rounds4+)No drops fora rounds(rounds 7+)Link allteleportsby round12

Cod Zombies - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. No Jug till Round 7
  2. MP-40 PaP
  3. no LMG's for 1 round (rounds 7+)
  4. PaP by round 14
  5. kill last hound with a melee
  6. Crouch a whole round (rounds 4+)
  7. Move box
  8. Power on by round 5
  9. swap ray gun for a launcher
  10. All perks by round 12
  11. Die
  12. PaP
  13. PaP a sniper
  14. Hit box 5 times without taking anything
  15. Monkey Bombs (friends)
  16. No quick revive till round 7
  17. Bowie knife
  18. hold 10,000 points
  19. PaP a gun and swap it
  20. shotguns only
  21. All doors
  22. Wall guns for 1 round (Rounds 4+)
  23. No drops for a rounds (rounds 7+)
  24. Link all teleports by round 12