Die PaP by round 14 Power on by round 5 All perks by round 12 No quick revive till round 7 swap ray gun for a launcher PaP a sniper kill last hound with a melee Move box Hit box 5 times without taking anything No Jug till Round 7 Link all teleports by round 12 PaP shotguns only no LMG's for 1 round (rounds 7+) Wall guns for 1 round (Rounds 4+) Bowie knife All doors Crouch a whole round (rounds 4+) PaP a gun and swap it MP-40 PaP No drops for a rounds (rounds 7+) Monkey Bombs (friends) hold 10,000 points Die PaP by round 14 Power on by round 5 All perks by round 12 No quick revive till round 7 swap ray gun for a launcher PaP a sniper kill last hound with a melee Move box Hit box 5 times without taking anything No Jug till Round 7 Link all teleports by round 12 PaP shotguns only no LMG's for 1 round (rounds 7+) Wall guns for 1 round (Rounds 4+) Bowie knife All doors Crouch a whole round (rounds 4+) PaP a gun and swap it MP-40 PaP No drops for a rounds (rounds 7+) Monkey Bombs (friends) hold 10,000 points
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Die
PaP by round 14
Power on by round 5
All perks by round 12
No quick revive till round 7
swap ray gun for a launcher
PaP a sniper
kill last hound with a melee
Move box
Hit box 5 times without taking anything
No Jug till Round 7
Link all teleports by round 12
PaP
shotguns only
no LMG's for 1 round (rounds 7+)
Wall guns for 1 round (Rounds 4+)
Bowie knife
All doors
Crouch a whole round (rounds 4+)
PaP a gun and swap it
MP-40 PaP
No drops for a rounds (rounds 7+)
Monkey Bombs (friends)
hold 10,000 points