DiePaP byround14Poweron byround 5All perksby round12No quickrevive tillround 7swap raygun for alauncherPaP asniperkill lasthoundwith ameleeMoveboxHit box 5times withouttakinganythingNo Jugtill Round7Link allteleportsby round12PaPshotgunsonlyno LMG'sfor 1 round(rounds7+)Wall gunsfor 1 round(Rounds4+)BowieknifeAlldoorsCrouch awhole round(rounds 4+)PaP agun andswap itMP-40PaPNo drops fora rounds(rounds 7+)MonkeyBombs(friends)hold10,000pointsDiePaP byround14Poweron byround 5All perksby round12No quickrevive tillround 7swap raygun for alauncherPaP asniperkill lasthoundwith ameleeMoveboxHit box 5times withouttakinganythingNo Jugtill Round7Link allteleportsby round12PaPshotgunsonlyno LMG'sfor 1 round(rounds7+)Wall gunsfor 1 round(Rounds4+)BowieknifeAlldoorsCrouch awhole round(rounds 4+)PaP agun andswap itMP-40PaPNo drops fora rounds(rounds 7+)MonkeyBombs(friends)hold10,000points

Cod Zombies - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Die
  2. PaP by round 14
  3. Power on by round 5
  4. All perks by round 12
  5. No quick revive till round 7
  6. swap ray gun for a launcher
  7. PaP a sniper
  8. kill last hound with a melee
  9. Move box
  10. Hit box 5 times without taking anything
  11. No Jug till Round 7
  12. Link all teleports by round 12
  13. PaP
  14. shotguns only
  15. no LMG's for 1 round (rounds 7+)
  16. Wall guns for 1 round (Rounds 4+)
  17. Bowie knife
  18. All doors
  19. Crouch a whole round (rounds 4+)
  20. PaP a gun and swap it
  21. MP-40 PaP
  22. No drops for a rounds (rounds 7+)
  23. Monkey Bombs (friends)
  24. hold 10,000 points