All perksby round12No quickrevive tillround 7No Jugtill Round7MP-40PaPBowieknifeLink allteleportsby round12PaP agun andswap itMonkeyBombs(friends)Poweron byround 5kill lasthoundwith ameleeno LMG'sfor 1 round(rounds7+)swap raygun for alauncherAlldoorsshotgunsonlyHit box 5times withouttakinganythingMoveboxPaPCrouch awhole round(rounds 4+)No drops fora rounds(rounds 7+)PaP byround14hold10,000pointsWall gunsfor 1 round(Rounds4+)PaP asniperDieAll perksby round12No quickrevive tillround 7No Jugtill Round7MP-40PaPBowieknifeLink allteleportsby round12PaP agun andswap itMonkeyBombs(friends)Poweron byround 5kill lasthoundwith ameleeno LMG'sfor 1 round(rounds7+)swap raygun for alauncherAlldoorsshotgunsonlyHit box 5times withouttakinganythingMoveboxPaPCrouch awhole round(rounds 4+)No drops fora rounds(rounds 7+)PaP byround14hold10,000pointsWall gunsfor 1 round(Rounds4+)PaP asniperDie

Cod Zombies - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. All perks by round 12
  2. No quick revive till round 7
  3. No Jug till Round 7
  4. MP-40 PaP
  5. Bowie knife
  6. Link all teleports by round 12
  7. PaP a gun and swap it
  8. Monkey Bombs (friends)
  9. Power on by round 5
  10. kill last hound with a melee
  11. no LMG's for 1 round (rounds 7+)
  12. swap ray gun for a launcher
  13. All doors
  14. shotguns only
  15. Hit box 5 times without taking anything
  16. Move box
  17. PaP
  18. Crouch a whole round (rounds 4+)
  19. No drops for a rounds (rounds 7+)
  20. PaP by round 14
  21. hold 10,000 points
  22. Wall guns for 1 round (Rounds 4+)
  23. PaP a sniper
  24. Die