PaP asniperPaPMonkeyBombs(friends)No Jugtill Round7Poweron byround 5No quickrevive tillround 7No drops fora rounds(rounds 7+)kill lasthoundwith ameleeWall gunsfor 1 round(Rounds4+)swap raygun for alauncherHit box 5times withouttakinganythingMP-40PaPPaP agun andswap ithold10,000pointsMoveboxno LMG'sfor 1 round(rounds7+)Link allteleportsby round12shotgunsonlyPaP byround14All perksby round12Crouch awhole round(rounds 4+)AlldoorsDieBowieknifePaP asniperPaPMonkeyBombs(friends)No Jugtill Round7Poweron byround 5No quickrevive tillround 7No drops fora rounds(rounds 7+)kill lasthoundwith ameleeWall gunsfor 1 round(Rounds4+)swap raygun for alauncherHit box 5times withouttakinganythingMP-40PaPPaP agun andswap ithold10,000pointsMoveboxno LMG'sfor 1 round(rounds7+)Link allteleportsby round12shotgunsonlyPaP byround14All perksby round12Crouch awhole round(rounds 4+)AlldoorsDieBowieknife

Cod Zombies - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. PaP a sniper
  2. PaP
  3. Monkey Bombs (friends)
  4. No Jug till Round 7
  5. Power on by round 5
  6. No quick revive till round 7
  7. No drops for a rounds (rounds 7+)
  8. kill last hound with a melee
  9. Wall guns for 1 round (Rounds 4+)
  10. swap ray gun for a launcher
  11. Hit box 5 times without taking anything
  12. MP-40 PaP
  13. PaP a gun and swap it
  14. hold 10,000 points
  15. Move box
  16. no LMG's for 1 round (rounds 7+)
  17. Link all teleports by round 12
  18. shotguns only
  19. PaP by round 14
  20. All perks by round 12
  21. Crouch a whole round (rounds 4+)
  22. All doors
  23. Die
  24. Bowie knife