All perksby round12MoveboxMonkeyBombs(friends)shotgunsonlyPaP asniperWall gunsfor 1 round(Rounds4+)kill lasthoundwith ameleeCrouch awhole round(rounds 4+)AlldoorsPaP agun andswap itno LMG'sfor 1 round(rounds7+)Link allteleportsby round12hold10,000pointsBowieknifePaP byround14No drops fora rounds(rounds 7+)No Jugtill Round7DieHit box 5times withouttakinganythingPaPNo quickrevive tillround 7MP-40PaPswap raygun for alauncherPoweron byround 5All perksby round12MoveboxMonkeyBombs(friends)shotgunsonlyPaP asniperWall gunsfor 1 round(Rounds4+)kill lasthoundwith ameleeCrouch awhole round(rounds 4+)AlldoorsPaP agun andswap itno LMG'sfor 1 round(rounds7+)Link allteleportsby round12hold10,000pointsBowieknifePaP byround14No drops fora rounds(rounds 7+)No Jugtill Round7DieHit box 5times withouttakinganythingPaPNo quickrevive tillround 7MP-40PaPswap raygun for alauncherPoweron byround 5

Cod Zombies - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. All perks by round 12
  2. Move box
  3. Monkey Bombs (friends)
  4. shotguns only
  5. PaP a sniper
  6. Wall guns for 1 round (Rounds 4+)
  7. kill last hound with a melee
  8. Crouch a whole round (rounds 4+)
  9. All doors
  10. PaP a gun and swap it
  11. no LMG's for 1 round (rounds 7+)
  12. Link all teleports by round 12
  13. hold 10,000 points
  14. Bowie knife
  15. PaP by round 14
  16. No drops for a rounds (rounds 7+)
  17. No Jug till Round 7
  18. Die
  19. Hit box 5 times without taking anything
  20. PaP
  21. No quick revive till round 7
  22. MP-40 PaP
  23. swap ray gun for a launcher
  24. Power on by round 5