Wall gunsfor 1 round(Rounds4+)kill lasthoundwith ameleeNo quickrevive tillround 7MP-40PaPHit box 5times withouttakinganythingNo Jugtill Round7No drops fora rounds(rounds 7+)PaPLink allteleportsby round12shotgunsonlyPaP asniperPaP byround14PaP agun andswap itswap raygun for alauncherBowieknifeMonkeyBombs(friends)Alldoorshold10,000pointsMoveboxDieCrouch awhole round(rounds 4+)Poweron byround 5All perksby round12no LMG'sfor 1 round(rounds7+)Wall gunsfor 1 round(Rounds4+)kill lasthoundwith ameleeNo quickrevive tillround 7MP-40PaPHit box 5times withouttakinganythingNo Jugtill Round7No drops fora rounds(rounds 7+)PaPLink allteleportsby round12shotgunsonlyPaP asniperPaP byround14PaP agun andswap itswap raygun for alauncherBowieknifeMonkeyBombs(friends)Alldoorshold10,000pointsMoveboxDieCrouch awhole round(rounds 4+)Poweron byround 5All perksby round12no LMG'sfor 1 round(rounds7+)

Cod Zombies - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Wall guns for 1 round (Rounds 4+)
  2. kill last hound with a melee
  3. No quick revive till round 7
  4. MP-40 PaP
  5. Hit box 5 times without taking anything
  6. No Jug till Round 7
  7. No drops for a rounds (rounds 7+)
  8. PaP
  9. Link all teleports by round 12
  10. shotguns only
  11. PaP a sniper
  12. PaP by round 14
  13. PaP a gun and swap it
  14. swap ray gun for a launcher
  15. Bowie knife
  16. Monkey Bombs (friends)
  17. All doors
  18. hold 10,000 points
  19. Move box
  20. Die
  21. Crouch a whole round (rounds 4+)
  22. Power on by round 5
  23. All perks by round 12
  24. no LMG's for 1 round (rounds 7+)