All perks by round 12 No quick revive till round 7 No Jug till Round 7 MP-40 PaP Bowie knife Link all teleports by round 12 PaP a gun and swap it Monkey Bombs (friends) Power on by round 5 kill last hound with a melee no LMG's for 1 round (rounds 7+) swap ray gun for a launcher All doors shotguns only Hit box 5 times without taking anything Move box PaP Crouch a whole round (rounds 4+) No drops for a rounds (rounds 7+) PaP by round 14 hold 10,000 points Wall guns for 1 round (Rounds 4+) PaP a sniper Die All perks by round 12 No quick revive till round 7 No Jug till Round 7 MP-40 PaP Bowie knife Link all teleports by round 12 PaP a gun and swap it Monkey Bombs (friends) Power on by round 5 kill last hound with a melee no LMG's for 1 round (rounds 7+) swap ray gun for a launcher All doors shotguns only Hit box 5 times without taking anything Move box PaP Crouch a whole round (rounds 4+) No drops for a rounds (rounds 7+) PaP by round 14 hold 10,000 points Wall guns for 1 round (Rounds 4+) PaP a sniper Die
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
All perks by round 12
No quick revive till round 7
No Jug till Round 7
MP-40 PaP
Bowie knife
Link all teleports by round 12
PaP a gun and swap it
Monkey Bombs (friends)
Power on by round 5
kill last hound with a melee
no LMG's for 1 round (rounds 7+)
swap ray gun for a launcher
All doors
shotguns only
Hit box 5 times without taking anything
Move box
PaP
Crouch a whole round (rounds 4+)
No drops for a rounds (rounds 7+)
PaP by round 14
hold 10,000 points
Wall guns for 1 round (Rounds 4+)
PaP a sniper
Die