Monkey Bombs Die Use a teleporter Swap a ray gun for a launcher All Doors No Wonder weapons PaP a Sniper Get a kill with a trap No Jug till round 7 All Perks by round 12 Link all teleports by round 12 Hit box 5 times without taking anything no drops for a round (round 7+) Hold 10,000 Points at once Bowie knife Wall guns for 1 round no shotguns (rounds 4+) No LMG's/SMG's for 1 round (rounds 7+) Crouch for a whole round (rounds 4+) Power on by round 5 kill last hound with a melee Have exactly 0 points No perks by round 10 Move box PaP by round 14 No quick revive till round 7 Shotguns Only (Rounds 4+) Monkey Bombs Die Use a teleporter Swap a ray gun for a launcher All Doors No Wonder weapons PaP a Sniper Get a kill with a trap No Jug till round 7 All Perks by round 12 Link all teleports by round 12 Hit box 5 times without taking anything no drops for a round (round 7+) Hold 10,000 Points at once Bowie knife Wall guns for 1 round no shotguns (rounds 4+) No LMG's/SMG's for 1 round (rounds 7+) Crouch for a whole round (rounds 4+) Power on by round 5 kill last hound with a melee Have exactly 0 points No perks by round 10 Move box PaP by round 14 No quick revive till round 7 Shotguns Only (Rounds 4+)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Monkey Bombs
Die
Use a teleporter
Swap a ray gun for a launcher
All Doors
No Wonder weapons
PaP a Sniper
Get a kill with a trap
No Jug till round 7
All Perks by round 12
Link all teleports by round 12
Hit box 5 times without taking anything
no drops for a round
(round 7+)
Hold 10,000 Points at once
Bowie knife
Wall guns for 1 round no shotguns
(rounds 4+)
No LMG's/SMG's
for 1 round (rounds 7+)
Crouch for a whole round (rounds 4+)
Power on by round 5
kill last hound with a melee
Have exactly 0 points
No perks by round 10
Move box
PaP by round 14
No quick revive till round 7
Shotguns Only (Rounds 4+)