AllDoorsShotgunsOnly(Rounds4+)No Jugtill round7Poweron byround 5Swap aray gunfor alauncherHit box 5times withouttakinganythingLink allteleportsby round12PaP aSniperMoveboxBowieknifeAll Perksby round12PaP byround14Haveexactly0 pointsNoWonderweaponskill lasthoundwith ameleeMonkeyBombsHold10,000Points atonceno dropsfor around(round 7+)NoLMG's/SMG'sfor 1 round(rounds 7+)No quickrevive tillround 7Crouch for awhole round(rounds 4+)No perksby round10Use ateleporterWall guns for1 round noshotguns(rounds 4+)DieGet akill witha trapAllDoorsShotgunsOnly(Rounds4+)No Jugtill round7Poweron byround 5Swap aray gunfor alauncherHit box 5times withouttakinganythingLink allteleportsby round12PaP aSniperMoveboxBowieknifeAll Perksby round12PaP byround14Haveexactly0 pointsNoWonderweaponskill lasthoundwith ameleeMonkeyBombsHold10,000Points atonceno dropsfor around(round 7+)NoLMG's/SMG'sfor 1 round(rounds 7+)No quickrevive tillround 7Crouch for awhole round(rounds 4+)No perksby round10Use ateleporterWall guns for1 round noshotguns(rounds 4+)DieGet akill witha trap

Cod Zombies (Updated) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. All Doors
  2. Shotguns Only (Rounds 4+)
  3. No Jug till round 7
  4. Power on by round 5
  5. Swap a ray gun for a launcher
  6. Hit box 5 times without taking anything
  7. Link all teleports by round 12
  8. PaP a Sniper
  9. Move box
  10. Bowie knife
  11. All Perks by round 12
  12. PaP by round 14
  13. Have exactly 0 points
  14. No Wonder weapons
  15. kill last hound with a melee
  16. Monkey Bombs
  17. Hold 10,000 Points at once
  18. no drops for a round (round 7+)
  19. No LMG's/SMG's for 1 round (rounds 7+)
  20. No quick revive till round 7
  21. Crouch for a whole round (rounds 4+)
  22. No perks by round 10
  23. Use a teleporter
  24. Wall guns for 1 round no shotguns (rounds 4+)
  25. Die
  26. Get a kill with a trap