Swap a ray gun for a launcher No LMG's/SMG's for 1 round (rounds 7+) no drops for a round (round 7+) Use a teleporter No Jug till round 7 Crouch for a whole round (rounds 4+) All Doors Hit box 5 times without taking anything Have exactly 0 points No quick revive till round 7 Wall guns for 1 round no shotguns (rounds 4+) Get a kill with a trap Move box Bowie knife Hold 10,000 Points at once Monkey Bombs No perks by round 10 PaP by round 14 No Wonder weapons Die kill last hound with a melee All Perks by round 12 Link all teleports by round 12 Shotguns Only (Rounds 4+) Power on by round 5 PaP a Sniper Swap a ray gun for a launcher No LMG's/SMG's for 1 round (rounds 7+) no drops for a round (round 7+) Use a teleporter No Jug till round 7 Crouch for a whole round (rounds 4+) All Doors Hit box 5 times without taking anything Have exactly 0 points No quick revive till round 7 Wall guns for 1 round no shotguns (rounds 4+) Get a kill with a trap Move box Bowie knife Hold 10,000 Points at once Monkey Bombs No perks by round 10 PaP by round 14 No Wonder weapons Die kill last hound with a melee All Perks by round 12 Link all teleports by round 12 Shotguns Only (Rounds 4+) Power on by round 5 PaP a Sniper
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Swap a ray gun for a launcher
No LMG's/SMG's
for 1 round (rounds 7+)
no drops for a round
(round 7+)
Use a teleporter
No Jug till round 7
Crouch for a whole round (rounds 4+)
All Doors
Hit box 5 times without taking anything
Have exactly 0 points
No quick revive till round 7
Wall guns for 1 round no shotguns
(rounds 4+)
Get a kill with a trap
Move box
Bowie knife
Hold 10,000 Points at once
Monkey Bombs
No perks by round 10
PaP by round 14
No Wonder weapons
Die
kill last hound with a melee
All Perks by round 12
Link all teleports by round 12
Shotguns Only (Rounds 4+)
Power on by round 5
PaP a Sniper