kill last hound with a melee Shotguns Only (Rounds 4+) No LMG's/SMG's for 1 round (rounds 7+) Crouch for a whole round (rounds 4+) Hold 10,000 Points at once Monkey Bombs PaP by round 14 Use a teleporter Get a kill with a trap All Doors No perks by round 10 Link all teleports by round 12 Swap a ray gun for a launcher Have exactly 0 points Hit box 5 times without taking anything Power on by round 5 No Wonder weapons PaP a Sniper Bowie knife no drops for a round (round 7+) No Jug till round 7 All Perks by round 12 Move box Die Wall guns for 1 round no shotguns (rounds 4+) No quick revive till round 7 kill last hound with a melee Shotguns Only (Rounds 4+) No LMG's/SMG's for 1 round (rounds 7+) Crouch for a whole round (rounds 4+) Hold 10,000 Points at once Monkey Bombs PaP by round 14 Use a teleporter Get a kill with a trap All Doors No perks by round 10 Link all teleports by round 12 Swap a ray gun for a launcher Have exactly 0 points Hit box 5 times without taking anything Power on by round 5 No Wonder weapons PaP a Sniper Bowie knife no drops for a round (round 7+) No Jug till round 7 All Perks by round 12 Move box Die Wall guns for 1 round no shotguns (rounds 4+) No quick revive till round 7
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
kill last hound with a melee
Shotguns Only (Rounds 4+)
No LMG's/SMG's
for 1 round (rounds 7+)
Crouch for a whole round (rounds 4+)
Hold 10,000 Points at once
Monkey Bombs
PaP by round 14
Use a teleporter
Get a kill with a trap
All Doors
No perks by round 10
Link all teleports by round 12
Swap a ray gun for a launcher
Have exactly 0 points
Hit box 5 times without taking anything
Power on by round 5
No Wonder weapons
PaP a Sniper
Bowie knife
no drops for a round
(round 7+)
No Jug till round 7
All Perks by round 12
Move box
Die
Wall guns for 1 round no shotguns
(rounds 4+)
No quick revive till round 7