no dropsfor around(round 7+)Wall guns for1 round noshotguns(rounds 4+)Haveexactly0 pointsHit box 5times withouttakinganythingGet akill witha trapHold10,000Points atonceAllDoorsLink allteleportsby round12ShotgunsOnly(Rounds4+)Crouch for awhole round(rounds 4+)Bowieknifekill lasthoundwith ameleeNoLMG's/SMG'sfor 1 round(rounds 7+)No quickrevive tillround 7NoWonderweaponsPoweron byround 5Use ateleporterMonkeyBombsPaP aSniperSwap aray gunfor alauncherMoveboxNo perksby round10All Perksby round12No Jugtill round7PaP byround14Dieno dropsfor around(round 7+)Wall guns for1 round noshotguns(rounds 4+)Haveexactly0 pointsHit box 5times withouttakinganythingGet akill witha trapHold10,000Points atonceAllDoorsLink allteleportsby round12ShotgunsOnly(Rounds4+)Crouch for awhole round(rounds 4+)Bowieknifekill lasthoundwith ameleeNoLMG's/SMG'sfor 1 round(rounds 7+)No quickrevive tillround 7NoWonderweaponsPoweron byround 5Use ateleporterMonkeyBombsPaP aSniperSwap aray gunfor alauncherMoveboxNo perksby round10All Perksby round12No Jugtill round7PaP byround14Die

Cod Zombies (Updated) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
  1. no drops for a round (round 7+)
  2. Wall guns for 1 round no shotguns (rounds 4+)
  3. Have exactly 0 points
  4. Hit box 5 times without taking anything
  5. Get a kill with a trap
  6. Hold 10,000 Points at once
  7. All Doors
  8. Link all teleports by round 12
  9. Shotguns Only (Rounds 4+)
  10. Crouch for a whole round (rounds 4+)
  11. Bowie knife
  12. kill last hound with a melee
  13. No LMG's/SMG's for 1 round (rounds 7+)
  14. No quick revive till round 7
  15. No Wonder weapons
  16. Power on by round 5
  17. Use a teleporter
  18. Monkey Bombs
  19. PaP a Sniper
  20. Swap a ray gun for a launcher
  21. Move box
  22. No perks by round 10
  23. All Perks by round 12
  24. No Jug till round 7
  25. PaP by round 14
  26. Die