MonkeyBombsDieUse ateleporterSwap aray gunfor alauncherAllDoorsNoWonderweaponsPaP aSniperGet akill witha trapNo Jugtill round7All Perksby round12Link allteleportsby round12Hit box 5times withouttakinganythingno dropsfor around(round 7+)Hold10,000Points atonceBowieknifeWall guns for1 round noshotguns(rounds 4+)NoLMG's/SMG'sfor 1 round(rounds 7+)Crouch for awhole round(rounds 4+)Poweron byround 5kill lasthoundwith ameleeHaveexactly0 pointsNo perksby round10MoveboxPaP byround14No quickrevive tillround 7ShotgunsOnly(Rounds4+)MonkeyBombsDieUse ateleporterSwap aray gunfor alauncherAllDoorsNoWonderweaponsPaP aSniperGet akill witha trapNo Jugtill round7All Perksby round12Link allteleportsby round12Hit box 5times withouttakinganythingno dropsfor around(round 7+)Hold10,000Points atonceBowieknifeWall guns for1 round noshotguns(rounds 4+)NoLMG's/SMG'sfor 1 round(rounds 7+)Crouch for awhole round(rounds 4+)Poweron byround 5kill lasthoundwith ameleeHaveexactly0 pointsNo perksby round10MoveboxPaP byround14No quickrevive tillround 7ShotgunsOnly(Rounds4+)

Cod Zombies (Updated) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
  1. Monkey Bombs
  2. Die
  3. Use a teleporter
  4. Swap a ray gun for a launcher
  5. All Doors
  6. No Wonder weapons
  7. PaP a Sniper
  8. Get a kill with a trap
  9. No Jug till round 7
  10. All Perks by round 12
  11. Link all teleports by round 12
  12. Hit box 5 times without taking anything
  13. no drops for a round (round 7+)
  14. Hold 10,000 Points at once
  15. Bowie knife
  16. Wall guns for 1 round no shotguns (rounds 4+)
  17. No LMG's/SMG's for 1 round (rounds 7+)
  18. Crouch for a whole round (rounds 4+)
  19. Power on by round 5
  20. kill last hound with a melee
  21. Have exactly 0 points
  22. No perks by round 10
  23. Move box
  24. PaP by round 14
  25. No quick revive till round 7
  26. Shotguns Only (Rounds 4+)