Move box Get a kill with a trap Power on by round 5 Hold 10,000 Points at once Bowie knife Crouch for a whole round (rounds 4+) Use a teleporter Wall guns for 1 round no shotguns (rounds 4+) PaP a Sniper No quick revive till round 7 kill last hound with a melee No LMG's/SMG's for 1 round (rounds 7+) Monkey Bombs All Doors Hit box 5 times without taking anything No Wonder weapons no drops for a round (round 7+) All Perks by round 12 Swap a ray gun for a launcher No Jug till round 7 Link all teleports by round 12 Die Shotguns Only (Rounds 4+) Have exactly 0 points PaP by round 14 No perks by round 10 Move box Get a kill with a trap Power on by round 5 Hold 10,000 Points at once Bowie knife Crouch for a whole round (rounds 4+) Use a teleporter Wall guns for 1 round no shotguns (rounds 4+) PaP a Sniper No quick revive till round 7 kill last hound with a melee No LMG's/SMG's for 1 round (rounds 7+) Monkey Bombs All Doors Hit box 5 times without taking anything No Wonder weapons no drops for a round (round 7+) All Perks by round 12 Swap a ray gun for a launcher No Jug till round 7 Link all teleports by round 12 Die Shotguns Only (Rounds 4+) Have exactly 0 points PaP by round 14 No perks by round 10
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Move box
Get a kill with a trap
Power on by round 5
Hold 10,000 Points at once
Bowie knife
Crouch for a whole round (rounds 4+)
Use a teleporter
Wall guns for 1 round no shotguns
(rounds 4+)
PaP a Sniper
No quick revive till round 7
kill last hound with a melee
No LMG's/SMG's
for 1 round (rounds 7+)
Monkey Bombs
All Doors
Hit box 5 times without taking anything
No Wonder weapons
no drops for a round
(round 7+)
All Perks by round 12
Swap a ray gun for a launcher
No Jug till round 7
Link all teleports by round 12
Die
Shotguns Only (Rounds 4+)
Have exactly 0 points
PaP by round 14
No perks by round 10