minidump = Ben "anyone got a joke?" "tschooooo" reassign to Conti RSU = don't care "mind if I assign you this?" STR = Anthony Ryan's microphone echos someone else "take a poke at" mic left on "stick around after" display = isaac mouth sounds kernel = Ryan "tsch tsch tsch" "it's only critical/major" Carin unmutes once no minidump provided STR = Nathan PDX = Nathan coughing or sneezing in background let's create a label to track this angry BMW comment Anthony can take it minidump = Ben "anyone got a joke?" "tschooooo" reassign to Conti RSU = don't care "mind if I assign you this?" STR = Anthony Ryan's microphone echos someone else "take a poke at" mic left on "stick around after" display = isaac mouth sounds kernel = Ryan "tsch tsch tsch" "it's only critical/major" Carin unmutes once no minidump provided STR = Nathan PDX = Nathan coughing or sneezing in background let's create a label to track this angry BMW comment Anthony can take it
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
minidump = Ben
"anyone got a joke?"
"tschooooo"
reassign to Conti
RSU = don't care
"mind if I assign you this?"
STR = Anthony
Ryan's microphone echos someone else
"take a poke at"
mic left on
"stick around after"
display = isaac
mouth sounds
kernel = Ryan
"tsch tsch tsch"
"it's only critical/major"
Carin unmutes once
no minidump provided
STR = Nathan
PDX = Nathan
coughing or sneezing in background
let's create a label to track this
angry BMW comment
Anthony can take it