kernel= Ryandisplay= isaaccoughing orsneezing inbackground"stickaroundafter""tschtschtsch"angryBMWcomment"take apokeat"Anthonycantake itmicleft onreassignto ContiSTR =Anthonylet'screate alabel totrack thisminidump= Ben"mind if Iassignyou this?""it's onlycritical/major"nominidumpprovidedCarinunmutesonceRyan'smicrophoneechossomeoneelseRSU =don'tcareSTR =Nathanmouthsounds"anyonegot ajoke?""tschooooo"PDX =Nathankernel= Ryandisplay= isaaccoughing orsneezing inbackground"stickaroundafter""tschtschtsch"angryBMWcomment"take apokeat"Anthonycantake itmicleft onreassignto ContiSTR =Anthonylet'screate alabel totrack thisminidump= Ben"mind if Iassignyou this?""it's onlycritical/major"nominidumpprovidedCarinunmutesonceRyan'smicrophoneechossomeoneelseRSU =don'tcareSTR =Nathanmouthsounds"anyonegot ajoke?""tschooooo"PDX =Nathan

daily defect review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. kernel = Ryan
  2. display = isaac
  3. coughing or sneezing in background
  4. "stick around after"
  5. "tsch tsch tsch"
  6. angry BMW comment
  7. "take a poke at"
  8. Anthony can take it
  9. mic left on
  10. reassign to Conti
  11. STR = Anthony
  12. let's create a label to track this
  13. minidump = Ben
  14. "mind if I assign you this?"
  15. "it's only critical/major"
  16. no minidump provided
  17. Carin unmutes once
  18. Ryan's microphone echos someone else
  19. RSU = don't care
  20. STR = Nathan
  21. mouth sounds
  22. "anyone got a joke?"
  23. "tschooooo"
  24. PDX = Nathan