Excessive Crunch COVID- 19 Todd Howard Involved Somehow 6+ Years Between Announcement and Release Developer Worked on 3+ Projects At Once Important Staff Leaves Partway Through Publisher Exercised Excessive Creative Control Giant Day 1 Patch Christmas/Q1 Rushed Insane Number of Bugs Published by EA Overpromising Publisher Misleading E3 Demo Incredibly Poor Performance Release Delayed More Than Once Giant Publisher, Tiny Developer Publisher Tried To Ape Something Popular Class-Action Lawsuit Towards Developer Ported to More Than 3 Platforms Engine Changed Partway Through Developer Spread Over Multiple Offices Announced Before Production Started Understaffed Dev Team Abusive Monetization Model Excessive Crunch COVID- 19 Todd Howard Involved Somehow 6+ Years Between Announcement and Release Developer Worked on 3+ Projects At Once Important Staff Leaves Partway Through Publisher Exercised Excessive Creative Control Giant Day 1 Patch Christmas/Q1 Rushed Insane Number of Bugs Published by EA Overpromising Publisher Misleading E3 Demo Incredibly Poor Performance Release Delayed More Than Once Giant Publisher, Tiny Developer Publisher Tried To Ape Something Popular Class-Action Lawsuit Towards Developer Ported to More Than 3 Platforms Engine Changed Partway Through Developer Spread Over Multiple Offices Announced Before Production Started Understaffed Dev Team Abusive Monetization Model
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Excessive Crunch
COVID-19
Todd Howard Involved Somehow
6+ Years Between Announcement and Release
Developer Worked on 3+ Projects At Once
Important Staff Leaves Partway Through
Publisher Exercised Excessive Creative Control
Giant Day 1 Patch
Christmas/Q1 Rushed
Insane Number of Bugs
Published by EA
Overpromising Publisher
Misleading E3 Demo
Incredibly Poor Performance
Release Delayed More Than Once
Giant Publisher, Tiny Developer
Publisher Tried To Ape Something Popular
Class-Action Lawsuit Towards Developer
Ported to More Than 3 Platforms
Engine Changed Partway Through
Developer Spread Over Multiple Offices
Announced Before Production Started
Understaffed Dev Team
Abusive Monetization Model