parentfunctionright1reflectionover x-axis,down 2up 3verticalstretch by2, left 1verticalstretchby 2reflectionover x-axishorizontalstretch by5right 1,up 2left 5,up 3right6right 5,up 3verticalcompressionby 1/5reflectionover y-axisparentfunctionhorizontalcompressionby 1/5, right3horizontalcompressionby 1/2horizontalcompressionby 1/5, left 3verticalstretch by2, right 1right 5,down 1down1down2left 1,up 2left 1parentfunctionright1reflectionover x-axis,down 2up 3verticalstretch by2, left 1verticalstretchby 2reflectionover x-axishorizontalstretch by5right 1,up 2left 5,up 3right6right 5,up 3verticalcompressionby 1/5reflectionover y-axisparentfunctionhorizontalcompressionby 1/5, right3horizontalcompressionby 1/2horizontalcompressionby 1/5, left 3verticalstretch by2, right 1right 5,down 1down1down2left 1,up 2left 1

Square Root Transformation - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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