parentfunctiondown2right 5,down 1up 3right6horizontalstretch by5parentfunctionhorizontalcompressionby 1/5, left 3horizontalcompressionby 1/2horizontalcompressionby 1/5, right3right 1,up 2reflectionover x-axis,down 2verticalcompressionby 1/5reflectionover x-axisverticalstretch by2, right 1reflectionover y-axisverticalstretch by2, left 1left 1left 1,up 2right1right 5,up 3left 5,up 3verticalstretchby 2down1parentfunctiondown2right 5,down 1up 3right6horizontalstretch by5parentfunctionhorizontalcompressionby 1/5, left 3horizontalcompressionby 1/2horizontalcompressionby 1/5, right3right 1,up 2reflectionover x-axis,down 2verticalcompressionby 1/5reflectionover x-axisverticalstretch by2, right 1reflectionover y-axisverticalstretch by2, left 1left 1left 1,up 2right1right 5,up 3left 5,up 3verticalstretchby 2down1

Square Root Transformation - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. parent function
  2. down 2
  3. right 5, down 1
  4. up 3
  5. right 6
  6. horizontal stretch by 5
  7. parent function
  8. horizontal compression by 1/5, left 3
  9. horizontal compression by 1/2
  10. horizontal compression by 1/5, right 3
  11. right 1, up 2
  12. reflection over x-axis, down 2
  13. vertical compression by 1/5
  14. reflection over x-axis
  15. vertical stretch by 2, right 1
  16. reflection over y-axis
  17. vertical stretch by 2, left 1
  18. left 1
  19. left 1, up 2
  20. right 1
  21. right 5, up 3
  22. left 5, up 3
  23. vertical stretch by 2
  24. down 1