parentfunctionverticalcompressionby 1/5left 1,up 2verticalstretchby 2horizontalcompressionby 1/5, left 3right 5,down 1down1left 5,up 3right1horizontalcompressionby 1/5, right3left 1up 3verticalstretch by2, left 1down2horizontalcompressionby 1/2right6parentfunctionreflectionover x-axis,down 2horizontalstretch by5right 5,up 3reflectionover y-axisright 1,up 2verticalstretch by2, right 1reflectionover x-axisparentfunctionverticalcompressionby 1/5left 1,up 2verticalstretchby 2horizontalcompressionby 1/5, left 3right 5,down 1down1left 5,up 3right1horizontalcompressionby 1/5, right3left 1up 3verticalstretch by2, left 1down2horizontalcompressionby 1/2right6parentfunctionreflectionover x-axis,down 2horizontalstretch by5right 5,up 3reflectionover y-axisright 1,up 2verticalstretch by2, right 1reflectionover x-axis

Square Root Transformation - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. parent function
  2. vertical compression by 1/5
  3. left 1, up 2
  4. vertical stretch by 2
  5. horizontal compression by 1/5, left 3
  6. right 5, down 1
  7. down 1
  8. left 5, up 3
  9. right 1
  10. horizontal compression by 1/5, right 3
  11. left 1
  12. up 3
  13. vertical stretch by 2, left 1
  14. down 2
  15. horizontal compression by 1/2
  16. right 6
  17. parent function
  18. reflection over x-axis, down 2
  19. horizontal stretch by 5
  20. right 5, up 3
  21. reflection over y-axis
  22. right 1, up 2
  23. vertical stretch by 2, right 1
  24. reflection over x-axis