parentfunctionhorizontalcompressionby 1/5, right3verticalstretchby 2right 5,up 3right 1,up 2reflectionover x-axisright6up 3parentfunctionverticalstretch by2, left 1reflectionover y-axisright1left 1down2horizontalstretch by5left 1,up 2down1verticalcompressionby 1/5reflectionover x-axis,down 2right 5,down 1horizontalcompressionby 1/5, left 3verticalstretch by2, right 1horizontalcompressionby 1/2left 5,up 3parentfunctionhorizontalcompressionby 1/5, right3verticalstretchby 2right 5,up 3right 1,up 2reflectionover x-axisright6up 3parentfunctionverticalstretch by2, left 1reflectionover y-axisright1left 1down2horizontalstretch by5left 1,up 2down1verticalcompressionby 1/5reflectionover x-axis,down 2right 5,down 1horizontalcompressionby 1/5, left 3verticalstretch by2, right 1horizontalcompressionby 1/2left 5,up 3

Square Root Transformation - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. parent function
  2. horizontal compression by 1/5, right 3
  3. vertical stretch by 2
  4. right 5, up 3
  5. right 1, up 2
  6. reflection over x-axis
  7. right 6
  8. up 3
  9. parent function
  10. vertical stretch by 2, left 1
  11. reflection over y-axis
  12. right 1
  13. left 1
  14. down 2
  15. horizontal stretch by 5
  16. left 1, up 2
  17. down 1
  18. vertical compression by 1/5
  19. reflection over x-axis, down 2
  20. right 5, down 1
  21. horizontal compression by 1/5, left 3
  22. vertical stretch by 2, right 1
  23. horizontal compression by 1/2
  24. left 5, up 3