2. y=mx+b 7. Parallel Lines 29. 25.5 1. Slope 25. 1 17. hypotenuse 13. acute angle 23. (x+4) (x+7) 21. 65 18. (4, 3) 10. positive 26. 16x^4+16x^2+4 8. Perpendicular Lines 6. Translation 15. square 4. volume 19. 2.185 or 2.19 11. perimeter 30. -2/3 22. 80 12. right angle 14. obtuse angle 28. -¾ 5. Reflection 9. Parabola 24. 7(x+2) (x+3) 16. pentagon 20. 7.069 or 7.07 3. area 27. 4 2. y=mx+b 7. Parallel Lines 29. 25.5 1. Slope 25. 1 17. hypotenuse 13. acute angle 23. (x+4) (x+7) 21. 65 18. (4, 3) 10. positive 26. 16x^4+16x^2+4 8. Perpendicular Lines 6. Translation 15. square 4. volume 19. 2.185 or 2.19 11. perimeter 30. -2/3 22. 80 12. right angle 14. obtuse angle 28. -¾ 5. Reflection 9. Parabola 24. 7(x+2) (x+3) 16. pentagon 20. 7.069 or 7.07 3. area 27. 4
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
2. y=mx+b
7. Parallel Lines
29. 25.5
1. Slope
25.
1
17. hypotenuse
13. acute angle
23. (x+4)(x+7)
21. 65
18. (4, 3)
10. positive
26. 16x^4+16x^2+4
8. Perpendicular Lines
6. Translation
15. square
4. volume
19. 2.185 or 2.19
11. perimeter
30. -2/3
22. 80
12. right angle
14. obtuse angle
28. -¾
5. Reflection
9. Parabola
24. 7(x+2)(x+3)
16. pentagon
20. 7.069 or 7.07
3. area
27.
4