23.(x+4)(x+7)27.417.hypotenuse28.15. square6.Translation25.19.Parabola8.PerpendicularLines13.acuteangle11.perimeter30.-2/37.ParallelLines24.7(x+2)(x+3)29.25.522.8019.2.185or 2.1910.positive21.651.Slope16.pentagon20.7.069or 7.0712.rightangle4.volume26.16x^4+16x^2+45.Reflection3.area14.obtuseangle18.(4, 3)2.y=mx+b23.(x+4)(x+7)27.417.hypotenuse28.15. square6.Translation25.19.Parabola8.PerpendicularLines13.acuteangle11.perimeter30.-2/37.ParallelLines24.7(x+2)(x+3)29.25.522.8019.2.185or 2.1910.positive21.651.Slope16.pentagon20.7.069or 7.0712.rightangle4.volume26.16x^4+16x^2+45.Reflection3.area14.obtuseangle18.(4, 3)2.y=mx+b

Mu Alpha Theta 0-0 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 23. (x+4)(x+7)
  2. 27. 4
  3. 17. hypotenuse
  4. 28. -¾
  5. 15.  square
  6. 6. Translation
  7. 25. 1
  8. 9. Parabola
  9. 8. Perpendicular Lines
  10. 13. acute angle
  11. 11. perimeter
  12. 30. -2/3
  13. 7. Parallel Lines
  14. 24. 7(x+2)(x+3)
  15. 29. 25.5
  16. 22. 80
  17. 19. 2.185 or 2.19
  18. 10. positive
  19. 21. 65
  20. 1. Slope
  21. 16. pentagon
  22. 20. 7.069 or 7.07
  23. 12. right angle
  24. 4. volume
  25. 26. 16x^4+16x^2+4
  26. 5. Reflection
  27. 3. area
  28. 14. obtuse angle
  29. 18. (4, 3)
  30. 2. y=mx+b