5. Reflection 19. 2.185 or 2.19 12. right angle 26. 16x^4+16x^2+4 16. pentagon 22. 80 27. 4 28. -¾ 7. Parallel Lines 21. 65 8. Perpendicular Lines 29. 25.5 30. -2/3 24. 7(x+2) (x+3) 6. Translation 14. obtuse angle 18. (4, 3) 1. Slope 17. hypotenuse 9. Parabola 13. acute angle 4. volume 3. area 23. (x+4) (x+7) 15. square 25. 1 20. 7.069 or 7.07 2. y=mx+b 10. positive 11. perimeter 5. Reflection 19. 2.185 or 2.19 12. right angle 26. 16x^4+16x^2+4 16. pentagon 22. 80 27. 4 28. -¾ 7. Parallel Lines 21. 65 8. Perpendicular Lines 29. 25.5 30. -2/3 24. 7(x+2) (x+3) 6. Translation 14. obtuse angle 18. (4, 3) 1. Slope 17. hypotenuse 9. Parabola 13. acute angle 4. volume 3. area 23. (x+4) (x+7) 15. square 25. 1 20. 7.069 or 7.07 2. y=mx+b 10. positive 11. perimeter
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
5. Reflection
19. 2.185 or 2.19
12. right angle
26. 16x^4+16x^2+4
16. pentagon
22. 80
27.
4
28. -¾
7. Parallel Lines
21. 65
8. Perpendicular Lines
29. 25.5
30. -2/3
24. 7(x+2)(x+3)
6. Translation
14. obtuse angle
18. (4, 3)
1. Slope
17. hypotenuse
9. Parabola
13. acute angle
4. volume
3. area
23. (x+4)(x+7)
15. square
25.
1
20. 7.069 or 7.07
2. y=mx+b
10. positive
11. perimeter