21.6522.8028.30.-2/310.positive18.(4, 3)7.ParallelLines17.hypotenuse5.Reflection29.25.514.obtuseangle24.7(x+2)(x+3)4.volume19.2.185or 2.1913.acuteangle11.perimeter8.PerpendicularLines12.rightangle23.(x+4)(x+7)3.area2.y=mx+b25.126.16x^4+16x^2+427.416.pentagon15. square9.Parabola1.Slope20.7.069or 7.076.Translation21.6522.8028.30.-2/310.positive18.(4, 3)7.ParallelLines17.hypotenuse5.Reflection29.25.514.obtuseangle24.7(x+2)(x+3)4.volume19.2.185or 2.1913.acuteangle11.perimeter8.PerpendicularLines12.rightangle23.(x+4)(x+7)3.area2.y=mx+b25.126.16x^4+16x^2+427.416.pentagon15. square9.Parabola1.Slope20.7.069or 7.076.Translation

Mu Alpha Theta 0-0 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
  1. 21. 65
  2. 22. 80
  3. 28. -¾
  4. 30. -2/3
  5. 10. positive
  6. 18. (4, 3)
  7. 7. Parallel Lines
  8. 17. hypotenuse
  9. 5. Reflection
  10. 29. 25.5
  11. 14. obtuse angle
  12. 24. 7(x+2)(x+3)
  13. 4. volume
  14. 19. 2.185 or 2.19
  15. 13. acute angle
  16. 11. perimeter
  17. 8. Perpendicular Lines
  18. 12. right angle
  19. 23. (x+4)(x+7)
  20. 3. area
  21. 2. y=mx+b
  22. 25. 1
  23. 26. 16x^4+16x^2+4
  24. 27. 4
  25. 16. pentagon
  26. 15.  square
  27. 9. Parabola
  28. 1. Slope
  29. 20. 7.069 or 7.07
  30. 6. Translation