4. volume 22. 80 25. 1 24. 7(x+2) (x+3) 20. 7.069 or 7.07 28. -¾ 11. perimeter 18. (4, 3) 13. acute angle 6. Translation 3. area 15. square 29. 25.5 10. positive 12. right angle 23. (x+4) (x+7) 17. hypotenuse 16. pentagon 30. -2/3 8. Perpendicular Lines 7. Parallel Lines 19. 2.185 or 2.19 26. 16x^4+16x^2+4 27. 4 9. Parabola 14. obtuse angle 5. Reflection 1. Slope 21. 65 2. y=mx+b 4. volume 22. 80 25. 1 24. 7(x+2) (x+3) 20. 7.069 or 7.07 28. -¾ 11. perimeter 18. (4, 3) 13. acute angle 6. Translation 3. area 15. square 29. 25.5 10. positive 12. right angle 23. (x+4) (x+7) 17. hypotenuse 16. pentagon 30. -2/3 8. Perpendicular Lines 7. Parallel Lines 19. 2.185 or 2.19 26. 16x^4+16x^2+4 27. 4 9. Parabola 14. obtuse angle 5. Reflection 1. Slope 21. 65 2. y=mx+b
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
4. volume
22. 80
25.
1
24. 7(x+2)(x+3)
20. 7.069 or 7.07
28. -¾
11. perimeter
18. (4, 3)
13. acute angle
6. Translation
3. area
15. square
29. 25.5
10. positive
12. right angle
23. (x+4)(x+7)
17. hypotenuse
16. pentagon
30. -2/3
8. Perpendicular Lines
7. Parallel Lines
19. 2.185 or 2.19
26. 16x^4+16x^2+4
27.
4
9. Parabola
14. obtuse angle
5. Reflection
1. Slope
21. 65
2. y=mx+b