14.obtuseangle19.2.185or 2.199.Parabola3.area30.-2/37.ParallelLines13.acuteangle25.116.pentagon5.Reflection26.16x^4+16x^2+44.volume24.7(x+2)(x+3)17.hypotenuse28.20.7.069or 7.0711.perimeter2.y=mx+b15. square21.6527.418.(4, 3)29.25.522.8023.(x+4)(x+7)12.rightangle6.Translation1.Slope8.PerpendicularLines10.positive14.obtuseangle19.2.185or 2.199.Parabola3.area30.-2/37.ParallelLines13.acuteangle25.116.pentagon5.Reflection26.16x^4+16x^2+44.volume24.7(x+2)(x+3)17.hypotenuse28.20.7.069or 7.0711.perimeter2.y=mx+b15. square21.6527.418.(4, 3)29.25.522.8023.(x+4)(x+7)12.rightangle6.Translation1.Slope8.PerpendicularLines10.positive

Mu Alpha Theta 0-0 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
  1. 14. obtuse angle
  2. 19. 2.185 or 2.19
  3. 9. Parabola
  4. 3. area
  5. 30. -2/3
  6. 7. Parallel Lines
  7. 13. acute angle
  8. 25. 1
  9. 16. pentagon
  10. 5. Reflection
  11. 26. 16x^4+16x^2+4
  12. 4. volume
  13. 24. 7(x+2)(x+3)
  14. 17. hypotenuse
  15. 28. -¾
  16. 20. 7.069 or 7.07
  17. 11. perimeter
  18. 2. y=mx+b
  19. 15.  square
  20. 21. 65
  21. 27. 4
  22. 18. (4, 3)
  23. 29. 25.5
  24. 22. 80
  25. 23. (x+4)(x+7)
  26. 12. right angle
  27. 6. Translation
  28. 1. Slope
  29. 8. Perpendicular Lines
  30. 10. positive