16.pentagon13.acuteangle12.rightangle23.(x+4)(x+7)30.-2/39.Parabola5.Reflection29.25.528.17.hypotenuse11.perimeter25.11.Slope8.PerpendicularLines27.421.654.volume10.positive19.2.185or 2.196.Translation7.ParallelLines22.803.area26.16x^4+16x^2+414.obtuseangle18.(4, 3)20.7.069or 7.072.y=mx+b24.7(x+2)(x+3)15. square16.pentagon13.acuteangle12.rightangle23.(x+4)(x+7)30.-2/39.Parabola5.Reflection29.25.528.17.hypotenuse11.perimeter25.11.Slope8.PerpendicularLines27.421.654.volume10.positive19.2.185or 2.196.Translation7.ParallelLines22.803.area26.16x^4+16x^2+414.obtuseangle18.(4, 3)20.7.069or 7.072.y=mx+b24.7(x+2)(x+3)15. square

Mu Alpha Theta 0-0 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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30
  1. 16. pentagon
  2. 13. acute angle
  3. 12. right angle
  4. 23. (x+4)(x+7)
  5. 30. -2/3
  6. 9. Parabola
  7. 5. Reflection
  8. 29. 25.5
  9. 28. -¾
  10. 17. hypotenuse
  11. 11. perimeter
  12. 25. 1
  13. 1. Slope
  14. 8. Perpendicular Lines
  15. 27. 4
  16. 21. 65
  17. 4. volume
  18. 10. positive
  19. 19. 2.185 or 2.19
  20. 6. Translation
  21. 7. Parallel Lines
  22. 22. 80
  23. 3. area
  24. 26. 16x^4+16x^2+4
  25. 14. obtuse angle
  26. 18. (4, 3)
  27. 20. 7.069 or 7.07
  28. 2. y=mx+b
  29. 24. 7(x+2)(x+3)
  30. 15.  square