5.Reflection19.2.185or 2.1912.rightangle26.16x^4+16x^2+416.pentagon22.8027.428.7.ParallelLines21.658.PerpendicularLines29.25.530.-2/324.7(x+2)(x+3)6.Translation14.obtuseangle18.(4, 3)1.Slope17.hypotenuse9.Parabola13.acuteangle4.volume3.area23.(x+4)(x+7)15. square25.120.7.069or 7.072.y=mx+b10.positive11.perimeter5.Reflection19.2.185or 2.1912.rightangle26.16x^4+16x^2+416.pentagon22.8027.428.7.ParallelLines21.658.PerpendicularLines29.25.530.-2/324.7(x+2)(x+3)6.Translation14.obtuseangle18.(4, 3)1.Slope17.hypotenuse9.Parabola13.acuteangle4.volume3.area23.(x+4)(x+7)15. square25.120.7.069or 7.072.y=mx+b10.positive11.perimeter

Mu Alpha Theta 0-0 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
  1. 5. Reflection
  2. 19. 2.185 or 2.19
  3. 12. right angle
  4. 26. 16x^4+16x^2+4
  5. 16. pentagon
  6. 22. 80
  7. 27. 4
  8. 28. -¾
  9. 7. Parallel Lines
  10. 21. 65
  11. 8. Perpendicular Lines
  12. 29. 25.5
  13. 30. -2/3
  14. 24. 7(x+2)(x+3)
  15. 6. Translation
  16. 14. obtuse angle
  17. 18. (4, 3)
  18. 1. Slope
  19. 17. hypotenuse
  20. 9. Parabola
  21. 13. acute angle
  22. 4. volume
  23. 3. area
  24. 23. (x+4)(x+7)
  25. 15.  square
  26. 25. 1
  27. 20. 7.069 or 7.07
  28. 2. y=mx+b
  29. 10. positive
  30. 11. perimeter