5.Reflection21.656.Translation11.perimeter24.7(x+2)(x+3)7.ParallelLines16.pentagon1.Slope14.obtuseangle26.16x^4+16x^2+425.118.(4, 3)30.-2/320.7.069or 7.073.area17.hypotenuse22.8027.44.volume19.2.185or 2.198.PerpendicularLines10.positive15. square9.Parabola23.(x+4)(x+7)12.rightangle29.25.513.acuteangle28.2.y=mx+b5.Reflection21.656.Translation11.perimeter24.7(x+2)(x+3)7.ParallelLines16.pentagon1.Slope14.obtuseangle26.16x^4+16x^2+425.118.(4, 3)30.-2/320.7.069or 7.073.area17.hypotenuse22.8027.44.volume19.2.185or 2.198.PerpendicularLines10.positive15. square9.Parabola23.(x+4)(x+7)12.rightangle29.25.513.acuteangle28.2.y=mx+b

Mu Alpha Theta 0-0 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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29
30
  1. 5. Reflection
  2. 21. 65
  3. 6. Translation
  4. 11. perimeter
  5. 24. 7(x+2)(x+3)
  6. 7. Parallel Lines
  7. 16. pentagon
  8. 1. Slope
  9. 14. obtuse angle
  10. 26. 16x^4+16x^2+4
  11. 25. 1
  12. 18. (4, 3)
  13. 30. -2/3
  14. 20. 7.069 or 7.07
  15. 3. area
  16. 17. hypotenuse
  17. 22. 80
  18. 27. 4
  19. 4. volume
  20. 19. 2.185 or 2.19
  21. 8. Perpendicular Lines
  22. 10. positive
  23. 15.  square
  24. 9. Parabola
  25. 23. (x+4)(x+7)
  26. 12. right angle
  27. 29. 25.5
  28. 13. acute angle
  29. 28. -¾
  30. 2. y=mx+b