13.acuteangle3.area25.120.7.069or 7.0718.(4, 3)2.y=mx+b29.25.516.pentagon28.-¾21.657.ParallelLines12.rightangle8.PerpendicularLines11.perimeter9.Parabola30.-2/319.2.185or 2.194.volume27.422.8024.7(x+2)(x+3)1.Slope10.positive17.hypotenuse26.16x^4+16x^2+414.obtuseangle15. square5.Reflection6.Translation23.(x+4)(x+7)13.acuteangle3.area25.120.7.069or 7.0718.(4, 3)2.y=mx+b29.25.516.pentagon28.-¾21.657.ParallelLines12.rightangle8.PerpendicularLines11.perimeter9.Parabola30.-2/319.2.185or 2.194.volume27.422.8024.7(x+2)(x+3)1.Slope10.positive17.hypotenuse26.16x^4+16x^2+414.obtuseangle15. square5.Reflection6.Translation23.(x+4)(x+7)

Mu Alpha Theta 0-0 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
  1. 13. acute angle
  2. 3. area
  3. 25. 1
  4. 20. 7.069 or 7.07
  5. 18. (4, 3)
  6. 2. y=mx+b
  7. 29. 25.5
  8. 16. pentagon
  9. 28. -¾
  10. 21. 65
  11. 7. Parallel Lines
  12. 12. right angle
  13. 8. Perpendicular Lines
  14. 11. perimeter
  15. 9. Parabola
  16. 30. -2/3
  17. 19. 2.185 or 2.19
  18. 4. volume
  19. 27. 4
  20. 22. 80
  21. 24. 7(x+2)(x+3)
  22. 1. Slope
  23. 10. positive
  24. 17. hypotenuse
  25. 26. 16x^4+16x^2+4
  26. 14. obtuse angle
  27. 15.  square
  28. 5. Reflection
  29. 6. Translation
  30. 23. (x+4)(x+7)