13. acute angle 3. area 25. 1 20. 7.069 or 7.07 18. (4, 3) 2. y=mx+b 29. 25.5 16. pentagon 28. -¾ 21. 65 7. Parallel Lines 12. right angle 8. Perpendicular Lines 11. perimeter 9. Parabola 30. -2/3 19. 2.185 or 2.19 4. volume 27. 4 22. 80 24. 7(x+2) (x+3) 1. Slope 10. positive 17. hypotenuse 26. 16x^4+16x^2+4 14. obtuse angle 15. square 5. Reflection 6. Translation 23. (x+4) (x+7) 13. acute angle 3. area 25. 1 20. 7.069 or 7.07 18. (4, 3) 2. y=mx+b 29. 25.5 16. pentagon 28. -¾ 21. 65 7. Parallel Lines 12. right angle 8. Perpendicular Lines 11. perimeter 9. Parabola 30. -2/3 19. 2.185 or 2.19 4. volume 27. 4 22. 80 24. 7(x+2) (x+3) 1. Slope 10. positive 17. hypotenuse 26. 16x^4+16x^2+4 14. obtuse angle 15. square 5. Reflection 6. Translation 23. (x+4) (x+7)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
13. acute angle
3. area
25.
1
20. 7.069 or 7.07
18. (4, 3)
2. y=mx+b
29. 25.5
16. pentagon
28. -¾
21. 65
7. Parallel Lines
12. right angle
8. Perpendicular Lines
11. perimeter
9. Parabola
30. -2/3
19. 2.185 or 2.19
4. volume
27.
4
22. 80
24. 7(x+2)(x+3)
1. Slope
10. positive
17. hypotenuse
26. 16x^4+16x^2+4
14. obtuse angle
15. square
5. Reflection
6. Translation
23. (x+4)(x+7)