5.Reflection27.419.2.185or 2.1923.(x+4)(x+7)1.Slope28.3.area4.volume11.perimeter21.6516.pentagon8.PerpendicularLines25.117.hypotenuse14.obtuseangle29.25.56.Translation22.8026.16x^4+16x^2+412.rightangle30.-2/310.positive2.y=mx+b24.7(x+2)(x+3)13.acuteangle20.7.069or 7.0718.(4, 3)9.Parabola7.ParallelLines15. square5.Reflection27.419.2.185or 2.1923.(x+4)(x+7)1.Slope28.3.area4.volume11.perimeter21.6516.pentagon8.PerpendicularLines25.117.hypotenuse14.obtuseangle29.25.56.Translation22.8026.16x^4+16x^2+412.rightangle30.-2/310.positive2.y=mx+b24.7(x+2)(x+3)13.acuteangle20.7.069or 7.0718.(4, 3)9.Parabola7.ParallelLines15. square

Mu Alpha Theta 0-0 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
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4
5
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7
8
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13
14
15
16
17
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19
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21
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25
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27
28
29
30
  1. 5. Reflection
  2. 27. 4
  3. 19. 2.185 or 2.19
  4. 23. (x+4)(x+7)
  5. 1. Slope
  6. 28. -¾
  7. 3. area
  8. 4. volume
  9. 11. perimeter
  10. 21. 65
  11. 16. pentagon
  12. 8. Perpendicular Lines
  13. 25. 1
  14. 17. hypotenuse
  15. 14. obtuse angle
  16. 29. 25.5
  17. 6. Translation
  18. 22. 80
  19. 26. 16x^4+16x^2+4
  20. 12. right angle
  21. 30. -2/3
  22. 10. positive
  23. 2. y=mx+b
  24. 24. 7(x+2)(x+3)
  25. 13. acute angle
  26. 20. 7.069 or 7.07
  27. 18. (4, 3)
  28. 9. Parabola
  29. 7. Parallel Lines
  30. 15.  square