11. perimeter 19. 2.185 or 2.19 4. volume 12. right angle 8. Perpendicular Lines 9. Parabola 23. (x+4) (x+7) 30. -2/3 28. -¾ 16. pentagon 17. hypotenuse 27. 4 14. obtuse angle 6. Translation 10. positive 26. 16x^4+16x^2+4 25. 1 29. 25.5 5. Reflection 7. Parallel Lines 20. 7.069 or 7.07 13. acute angle 2. y=mx+b 3. area 1. Slope 18. (4, 3) 22. 80 21. 65 15. square 24. 7(x+2) (x+3) 11. perimeter 19. 2.185 or 2.19 4. volume 12. right angle 8. Perpendicular Lines 9. Parabola 23. (x+4) (x+7) 30. -2/3 28. -¾ 16. pentagon 17. hypotenuse 27. 4 14. obtuse angle 6. Translation 10. positive 26. 16x^4+16x^2+4 25. 1 29. 25.5 5. Reflection 7. Parallel Lines 20. 7.069 or 7.07 13. acute angle 2. y=mx+b 3. area 1. Slope 18. (4, 3) 22. 80 21. 65 15. square 24. 7(x+2) (x+3)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
11. perimeter
19. 2.185 or 2.19
4. volume
12. right angle
8. Perpendicular Lines
9. Parabola
23. (x+4)(x+7)
30. -2/3
28. -¾
16. pentagon
17. hypotenuse
27.
4
14. obtuse angle
6. Translation
10. positive
26. 16x^4+16x^2+4
25.
1
29. 25.5
5. Reflection
7. Parallel Lines
20. 7.069 or 7.07
13. acute angle
2. y=mx+b
3. area
1. Slope
18. (4, 3)
22. 80
21. 65
15. square
24. 7(x+2)(x+3)