14. obtuse angle 19. 2.185 or 2.19 9. Parabola 3. area 30. -2/3 7. Parallel Lines 13. acute angle 25. 1 16. pentagon 5. Reflection 26. 16x^4+16x^2+4 4. volume 24. 7(x+2) (x+3) 17. hypotenuse 28. -¾ 20. 7.069 or 7.07 11. perimeter 2. y=mx+b 15. square 21. 65 27. 4 18. (4, 3) 29. 25.5 22. 80 23. (x+4) (x+7) 12. right angle 6. Translation 1. Slope 8. Perpendicular Lines 10. positive 14. obtuse angle 19. 2.185 or 2.19 9. Parabola 3. area 30. -2/3 7. Parallel Lines 13. acute angle 25. 1 16. pentagon 5. Reflection 26. 16x^4+16x^2+4 4. volume 24. 7(x+2) (x+3) 17. hypotenuse 28. -¾ 20. 7.069 or 7.07 11. perimeter 2. y=mx+b 15. square 21. 65 27. 4 18. (4, 3) 29. 25.5 22. 80 23. (x+4) (x+7) 12. right angle 6. Translation 1. Slope 8. Perpendicular Lines 10. positive
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
14. obtuse angle
19. 2.185 or 2.19
9. Parabola
3. area
30. -2/3
7. Parallel Lines
13. acute angle
25.
1
16. pentagon
5. Reflection
26. 16x^4+16x^2+4
4. volume
24. 7(x+2)(x+3)
17. hypotenuse
28. -¾
20. 7.069 or 7.07
11. perimeter
2. y=mx+b
15. square
21. 65
27.
4
18. (4, 3)
29. 25.5
22. 80
23. (x+4)(x+7)
12. right angle
6. Translation
1. Slope
8. Perpendicular Lines
10. positive