5. Reflection 27. 4 19. 2.185 or 2.19 23. (x+4) (x+7) 1. Slope 28. -¾ 3. area 4. volume 11. perimeter 21. 65 16. pentagon 8. Perpendicular Lines 25. 1 17. hypotenuse 14. obtuse angle 29. 25.5 6. Translation 22. 80 26. 16x^4+16x^2+4 12. right angle 30. -2/3 10. positive 2. y=mx+b 24. 7(x+2) (x+3) 13. acute angle 20. 7.069 or 7.07 18. (4, 3) 9. Parabola 7. Parallel Lines 15. square 5. Reflection 27. 4 19. 2.185 or 2.19 23. (x+4) (x+7) 1. Slope 28. -¾ 3. area 4. volume 11. perimeter 21. 65 16. pentagon 8. Perpendicular Lines 25. 1 17. hypotenuse 14. obtuse angle 29. 25.5 6. Translation 22. 80 26. 16x^4+16x^2+4 12. right angle 30. -2/3 10. positive 2. y=mx+b 24. 7(x+2) (x+3) 13. acute angle 20. 7.069 or 7.07 18. (4, 3) 9. Parabola 7. Parallel Lines 15. square
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
5. Reflection
27.
4
19. 2.185 or 2.19
23. (x+4)(x+7)
1. Slope
28. -¾
3. area
4. volume
11. perimeter
21. 65
16. pentagon
8. Perpendicular Lines
25.
1
17. hypotenuse
14. obtuse angle
29. 25.5
6. Translation
22. 80
26. 16x^4+16x^2+4
12. right angle
30. -2/3
10. positive
2. y=mx+b
24. 7(x+2)(x+3)
13. acute angle
20. 7.069 or 7.07
18. (4, 3)
9. Parabola
7. Parallel Lines
15. square