17.hypotenuse26.16x^4+16x^2+429.25.522.8025.17.ParallelLines11.perimeter16.pentagon9.Parabola5.Reflection23.(x+4)(x+7)15. square18.(4, 3)6.Translation28.1.Slope12.rightangle14.obtuseangle30.-2/324.7(x+2)(x+3)21.652.y=mx+b27.420.7.069or 7.073.area13.acuteangle19.2.185or 2.194.volume10.positive8.PerpendicularLines17.hypotenuse26.16x^4+16x^2+429.25.522.8025.17.ParallelLines11.perimeter16.pentagon9.Parabola5.Reflection23.(x+4)(x+7)15. square18.(4, 3)6.Translation28.1.Slope12.rightangle14.obtuseangle30.-2/324.7(x+2)(x+3)21.652.y=mx+b27.420.7.069or 7.073.area13.acuteangle19.2.185or 2.194.volume10.positive8.PerpendicularLines

Mu Alpha Theta 0-0 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
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4
5
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7
8
9
10
11
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13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
  1. 17. hypotenuse
  2. 26. 16x^4+16x^2+4
  3. 29. 25.5
  4. 22. 80
  5. 25. 1
  6. 7. Parallel Lines
  7. 11. perimeter
  8. 16. pentagon
  9. 9. Parabola
  10. 5. Reflection
  11. 23. (x+4)(x+7)
  12. 15.  square
  13. 18. (4, 3)
  14. 6. Translation
  15. 28. -¾
  16. 1. Slope
  17. 12. right angle
  18. 14. obtuse angle
  19. 30. -2/3
  20. 24. 7(x+2)(x+3)
  21. 21. 65
  22. 2. y=mx+b
  23. 27. 4
  24. 20. 7.069 or 7.07
  25. 3. area
  26. 13. acute angle
  27. 19. 2.185 or 2.19
  28. 4. volume
  29. 10. positive
  30. 8. Perpendicular Lines