17. hypotenuse 26. 16x^4+16x^2+4 29. 25.5 22. 80 25. 1 7. Parallel Lines 11. perimeter 16. pentagon 9. Parabola 5. Reflection 23. (x+4) (x+7) 15. square 18. (4, 3) 6. Translation 28. -¾ 1. Slope 12. right angle 14. obtuse angle 30. -2/3 24. 7(x+2) (x+3) 21. 65 2. y=mx+b 27. 4 20. 7.069 or 7.07 3. area 13. acute angle 19. 2.185 or 2.19 4. volume 10. positive 8. Perpendicular Lines 17. hypotenuse 26. 16x^4+16x^2+4 29. 25.5 22. 80 25. 1 7. Parallel Lines 11. perimeter 16. pentagon 9. Parabola 5. Reflection 23. (x+4) (x+7) 15. square 18. (4, 3) 6. Translation 28. -¾ 1. Slope 12. right angle 14. obtuse angle 30. -2/3 24. 7(x+2) (x+3) 21. 65 2. y=mx+b 27. 4 20. 7.069 or 7.07 3. area 13. acute angle 19. 2.185 or 2.19 4. volume 10. positive 8. Perpendicular Lines
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
17. hypotenuse
26. 16x^4+16x^2+4
29. 25.5
22. 80
25.
1
7. Parallel Lines
11. perimeter
16. pentagon
9. Parabola
5. Reflection
23. (x+4)(x+7)
15. square
18. (4, 3)
6. Translation
28. -¾
1. Slope
12. right angle
14. obtuse angle
30. -2/3
24. 7(x+2)(x+3)
21. 65
2. y=mx+b
27.
4
20. 7.069 or 7.07
3. area
13. acute angle
19. 2.185 or 2.19
4. volume
10. positive
8. Perpendicular Lines