11.perimeter19.2.185or 2.194.volume12.rightangle8.PerpendicularLines9.Parabola23.(x+4)(x+7)30.-2/328.16.pentagon17.hypotenuse27.414.obtuseangle6.Translation10.positive26.16x^4+16x^2+425.129.25.55.Reflection7.ParallelLines20.7.069or 7.0713.acuteangle2.y=mx+b3.area1.Slope18.(4, 3)22.8021.6515. square24.7(x+2)(x+3)11.perimeter19.2.185or 2.194.volume12.rightangle8.PerpendicularLines9.Parabola23.(x+4)(x+7)30.-2/328.16.pentagon17.hypotenuse27.414.obtuseangle6.Translation10.positive26.16x^4+16x^2+425.129.25.55.Reflection7.ParallelLines20.7.069or 7.0713.acuteangle2.y=mx+b3.area1.Slope18.(4, 3)22.8021.6515. square24.7(x+2)(x+3)

Mu Alpha Theta 0-0 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
  1. 11. perimeter
  2. 19. 2.185 or 2.19
  3. 4. volume
  4. 12. right angle
  5. 8. Perpendicular Lines
  6. 9. Parabola
  7. 23. (x+4)(x+7)
  8. 30. -2/3
  9. 28. -¾
  10. 16. pentagon
  11. 17. hypotenuse
  12. 27. 4
  13. 14. obtuse angle
  14. 6. Translation
  15. 10. positive
  16. 26. 16x^4+16x^2+4
  17. 25. 1
  18. 29. 25.5
  19. 5. Reflection
  20. 7. Parallel Lines
  21. 20. 7.069 or 7.07
  22. 13. acute angle
  23. 2. y=mx+b
  24. 3. area
  25. 1. Slope
  26. 18. (4, 3)
  27. 22. 80
  28. 21. 65
  29. 15.  square
  30. 24. 7(x+2)(x+3)