4.volume22.8025.124.7(x+2)(x+3)20.7.069or 7.0728.11.perimeter18.(4, 3)13.acuteangle6.Translation3.area15. square29.25.510.positive12.rightangle23.(x+4)(x+7)17.hypotenuse16.pentagon30.-2/38.PerpendicularLines7.ParallelLines19.2.185or 2.1926.16x^4+16x^2+427.49.Parabola14.obtuseangle5.Reflection1.Slope21.652.y=mx+b4.volume22.8025.124.7(x+2)(x+3)20.7.069or 7.0728.11.perimeter18.(4, 3)13.acuteangle6.Translation3.area15. square29.25.510.positive12.rightangle23.(x+4)(x+7)17.hypotenuse16.pentagon30.-2/38.PerpendicularLines7.ParallelLines19.2.185or 2.1926.16x^4+16x^2+427.49.Parabola14.obtuseangle5.Reflection1.Slope21.652.y=mx+b

Mu Alpha Theta 0-0 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
  1. 4. volume
  2. 22. 80
  3. 25. 1
  4. 24. 7(x+2)(x+3)
  5. 20. 7.069 or 7.07
  6. 28. -¾
  7. 11. perimeter
  8. 18. (4, 3)
  9. 13. acute angle
  10. 6. Translation
  11. 3. area
  12. 15.  square
  13. 29. 25.5
  14. 10. positive
  15. 12. right angle
  16. 23. (x+4)(x+7)
  17. 17. hypotenuse
  18. 16. pentagon
  19. 30. -2/3
  20. 8. Perpendicular Lines
  21. 7. Parallel Lines
  22. 19. 2.185 or 2.19
  23. 26. 16x^4+16x^2+4
  24. 27. 4
  25. 9. Parabola
  26. 14. obtuse angle
  27. 5. Reflection
  28. 1. Slope
  29. 21. 65
  30. 2. y=mx+b