13.acuteangle1.Slope7.ParallelLines6.Translation17.hypotenuse8.PerpendicularLines21.6527. 412.rightangle16.pentagon4.volume28.14.obtuseangle18.(4, 3)22.8023.(x+4)(x+7)11.perimeter20. 7.069OR 7.073.area29.25.510.positive2.y=mx+b5.Reflection19. 2.185OR 2.1924.7(x+2)(x+3)25. 126.16x^4+16x^2+415.square9.Parabola30.-2/313.acuteangle1.Slope7.ParallelLines6.Translation17.hypotenuse8.PerpendicularLines21.6527. 412.rightangle16.pentagon4.volume28.14.obtuseangle18.(4, 3)22.8023.(x+4)(x+7)11.perimeter20. 7.069OR 7.073.area29.25.510.positive2.y=mx+b5.Reflection19. 2.185OR 2.1924.7(x+2)(x+3)25. 126.16x^4+16x^2+415.square9.Parabola30.-2/3

Mu Alpha Theta - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
  1. 13. acute angle
  2. 1. Slope
  3. 7. Parallel Lines
  4. 6. Translation
  5. 17. hypotenuse
  6. 8. Perpendicular Lines
  7. 21. 65
  8. 27. 4
  9. 12. right angle
  10. 16. pentagon
  11. 4. volume
  12. 28. -¾
  13. 14. obtuse angle
  14. 18. (4, 3)
  15. 22. 80
  16. 23. (x+4)(x+7)
  17. 11. perimeter
  18. 20. 7.069 OR 7.07
  19. 3. area
  20. 29. 25.5
  21. 10. positive
  22. 2. y=mx+b
  23. 5. Reflection
  24. 19. 2.185 OR 2.19
  25. 24. 7(x+2)(x+3)
  26. 25. 1
  27. 26. 16x^4+16x^2+4
  28. 15. square
  29. 9. Parabola
  30. 30. -2/3