5. Reflection 4. volume 1. Slope 7. Parallel Lines 25. 1 10. positive 17. hypotenuse 22. 80 18. (4, 3) 27. 4 24. 7(x+2) (x+3) 8. Perpendicular Lines 2. y=mx+b 16. pentagon 15. square 14. obtuse angle 3. area 28. -¾ 19. 2.185 OR 2.19 23. (x+4) (x+7) 13. acute angle 6. Translation 30. -2/3 9. Parabola 12. right angle 11. perimeter 20. 7.069 OR 7.07 29. 25.5 26. 16x^4+16x^2+4 21. 65 5. Reflection 4. volume 1. Slope 7. Parallel Lines 25. 1 10. positive 17. hypotenuse 22. 80 18. (4, 3) 27. 4 24. 7(x+2) (x+3) 8. Perpendicular Lines 2. y=mx+b 16. pentagon 15. square 14. obtuse angle 3. area 28. -¾ 19. 2.185 OR 2.19 23. (x+4) (x+7) 13. acute angle 6. Translation 30. -2/3 9. Parabola 12. right angle 11. perimeter 20. 7.069 OR 7.07 29. 25.5 26. 16x^4+16x^2+4 21. 65
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
5. Reflection
4. volume
1. Slope
7. Parallel Lines
25. 1
10. positive
17. hypotenuse
22. 80
18. (4, 3)
27. 4
24. 7(x+2)(x+3)
8. Perpendicular Lines
2. y=mx+b
16. pentagon
15. square
14. obtuse angle
3. area
28. -¾
19. 2.185 OR 2.19
23. (x+4)(x+7)
13. acute angle
6. Translation
30. -2/3
9. Parabola
12. right angle
11. perimeter
20. 7.069 OR 7.07
29. 25.5
26. 16x^4+16x^2+4
21. 65