13. acute angle 1. Slope 7. Parallel Lines 6. Translation 17. hypotenuse 8. Perpendicular Lines 21. 65 27. 4 12. right angle 16. pentagon 4. volume 28. -¾ 14. obtuse angle 18. (4, 3) 22. 80 23. (x+4) (x+7) 11. perimeter 20. 7.069 OR 7.07 3. area 29. 25.5 10. positive 2. y=mx+b 5. Reflection 19. 2.185 OR 2.19 24. 7(x+2) (x+3) 25. 1 26. 16x^4+16x^2+4 15. square 9. Parabola 30. -2/3 13. acute angle 1. Slope 7. Parallel Lines 6. Translation 17. hypotenuse 8. Perpendicular Lines 21. 65 27. 4 12. right angle 16. pentagon 4. volume 28. -¾ 14. obtuse angle 18. (4, 3) 22. 80 23. (x+4) (x+7) 11. perimeter 20. 7.069 OR 7.07 3. area 29. 25.5 10. positive 2. y=mx+b 5. Reflection 19. 2.185 OR 2.19 24. 7(x+2) (x+3) 25. 1 26. 16x^4+16x^2+4 15. square 9. Parabola 30. -2/3
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
13. acute angle
1. Slope
7. Parallel Lines
6. Translation
17. hypotenuse
8. Perpendicular Lines
21. 65
27. 4
12. right angle
16. pentagon
4. volume
28. -¾
14. obtuse angle
18. (4, 3)
22. 80
23. (x+4)(x+7)
11. perimeter
20. 7.069 OR 7.07
3. area
29. 25.5
10. positive
2. y=mx+b
5. Reflection
19. 2.185 OR 2.19
24. 7(x+2)(x+3)
25. 1
26. 16x^4+16x^2+4
15. square
9. Parabola
30. -2/3