10. positive 2. y=mx+b 22. 80 4. volume 30. -2/3 19. 2.185 OR 2.19 11. perimeter 28. -¾ 29. 25.5 14. obtuse angle 3. area 23. (x+4) (x+7) 1. Slope 21. 65 6. Translation 20. 7.069 OR 7.07 5. Reflection 8. Perpendicular Lines 24. 7(x+2) (x+3) 7. Parallel Lines 13. acute angle 16. pentagon 18. (4, 3) 27. 4 26. 16x^4+16x^2+4 9. Parabola 25. 1 17. hypotenuse 12. right angle 15. square 10. positive 2. y=mx+b 22. 80 4. volume 30. -2/3 19. 2.185 OR 2.19 11. perimeter 28. -¾ 29. 25.5 14. obtuse angle 3. area 23. (x+4) (x+7) 1. Slope 21. 65 6. Translation 20. 7.069 OR 7.07 5. Reflection 8. Perpendicular Lines 24. 7(x+2) (x+3) 7. Parallel Lines 13. acute angle 16. pentagon 18. (4, 3) 27. 4 26. 16x^4+16x^2+4 9. Parabola 25. 1 17. hypotenuse 12. right angle 15. square
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
10. positive
2. y=mx+b
22. 80
4. volume
30. -2/3
19. 2.185 OR 2.19
11. perimeter
28. -¾
29. 25.5
14. obtuse angle
3. area
23. (x+4)(x+7)
1. Slope
21. 65
6. Translation
20. 7.069 OR 7.07
5. Reflection
8. Perpendicular Lines
24. 7(x+2)(x+3)
7. Parallel Lines
13. acute angle
16. pentagon
18. (4, 3)
27. 4
26. 16x^4+16x^2+4
9. Parabola
25. 1
17. hypotenuse
12. right angle
15. square