18. (4, 3) 17. hypotenuse 1. Slope 5. Reflection 15. square 9. Parabola 14. obtuse angle 21. 65 23. (x+4) (x+7) 11. perimeter 2. y=mx+b 20. 7.069 OR 7.07 24. 7(x+2) (x+3) 19. 2.185 OR 2.19 8. Perpendicular Lines 13. acute angle 6. Translation 22. 80 27. 4 12. right angle 4. volume 28. -¾ 7. Parallel Lines 25. 1 29. 25.5 26. 16x^4+16x^2+4 10. positive 3. area 16. pentagon 30. -2/3 18. (4, 3) 17. hypotenuse 1. Slope 5. Reflection 15. square 9. Parabola 14. obtuse angle 21. 65 23. (x+4) (x+7) 11. perimeter 2. y=mx+b 20. 7.069 OR 7.07 24. 7(x+2) (x+3) 19. 2.185 OR 2.19 8. Perpendicular Lines 13. acute angle 6. Translation 22. 80 27. 4 12. right angle 4. volume 28. -¾ 7. Parallel Lines 25. 1 29. 25.5 26. 16x^4+16x^2+4 10. positive 3. area 16. pentagon 30. -2/3
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
18. (4, 3)
17. hypotenuse
1. Slope
5. Reflection
15. square
9. Parabola
14. obtuse angle
21. 65
23. (x+4)(x+7)
11. perimeter
2. y=mx+b
20. 7.069 OR 7.07
24. 7(x+2)(x+3)
19. 2.185 OR 2.19
8. Perpendicular Lines
13. acute angle
6. Translation
22. 80
27. 4
12. right angle
4. volume
28. -¾
7. Parallel Lines
25. 1
29. 25.5
26. 16x^4+16x^2+4
10. positive
3. area
16. pentagon
30. -2/3