1. Slope 5. Reflection 20. 7.069 OR 7.07 17. hypotenuse 15. square 4. volume 27. 4 18. (4, 3) 19. 2.185 OR 2.19 28. -¾ 25. 1 29. 25.5 12. right angle 26. 16x^4+16x^2+4 2. y=mx+b 6. Translation 10. positive 16. pentagon 14. obtuse angle 30. -2/3 11. perimeter 3. area 23. (x+4) (x+7) 24. 7(x+2) (x+3) 8. Perpendicular Lines 22. 80 13. acute angle 21. 65 9. Parabola 7. Parallel Lines 1. Slope 5. Reflection 20. 7.069 OR 7.07 17. hypotenuse 15. square 4. volume 27. 4 18. (4, 3) 19. 2.185 OR 2.19 28. -¾ 25. 1 29. 25.5 12. right angle 26. 16x^4+16x^2+4 2. y=mx+b 6. Translation 10. positive 16. pentagon 14. obtuse angle 30. -2/3 11. perimeter 3. area 23. (x+4) (x+7) 24. 7(x+2) (x+3) 8. Perpendicular Lines 22. 80 13. acute angle 21. 65 9. Parabola 7. Parallel Lines
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
1. Slope
5. Reflection
20. 7.069 OR 7.07
17. hypotenuse
15. square
4. volume
27. 4
18. (4, 3)
19. 2.185 OR 2.19
28. -¾
25. 1
29. 25.5
12. right angle
26. 16x^4+16x^2+4
2. y=mx+b
6. Translation
10. positive
16. pentagon
14. obtuse angle
30. -2/3
11. perimeter
3. area
23. (x+4)(x+7)
24. 7(x+2)(x+3)
8. Perpendicular Lines
22. 80
13. acute angle
21. 65
9. Parabola
7. Parallel Lines