16. pentagon 13. acute angle 22. 80 19. 2.185 OR 2.19 25. 1 3. area 17. hypotenuse 18. (4, 3) 20. 7.069 OR 7.07 14. obtuse angle 15. square 26. 16x^4+16x^2+4 8. Perpendicular Lines 2. y=mx+b 9. Parabola 21. 65 1. Slope 4. volume 12. right angle 30. -2/3 6. Translation 23. (x+4) (x+7) 24. 7(x+2) (x+3) 5. Reflection 7. Parallel Lines 27. 4 10. positive 29. 25.5 28. -¾ 11. perimeter 16. pentagon 13. acute angle 22. 80 19. 2.185 OR 2.19 25. 1 3. area 17. hypotenuse 18. (4, 3) 20. 7.069 OR 7.07 14. obtuse angle 15. square 26. 16x^4+16x^2+4 8. Perpendicular Lines 2. y=mx+b 9. Parabola 21. 65 1. Slope 4. volume 12. right angle 30. -2/3 6. Translation 23. (x+4) (x+7) 24. 7(x+2) (x+3) 5. Reflection 7. Parallel Lines 27. 4 10. positive 29. 25.5 28. -¾ 11. perimeter
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
16. pentagon
13. acute angle
22. 80
19. 2.185 OR 2.19
25. 1
3. area
17. hypotenuse
18. (4, 3)
20. 7.069 OR 7.07
14. obtuse angle
15. square
26. 16x^4+16x^2+4
8. Perpendicular Lines
2. y=mx+b
9. Parabola
21. 65
1. Slope
4. volume
12. right angle
30. -2/3
6. Translation
23. (x+4)(x+7)
24. 7(x+2)(x+3)
5. Reflection
7. Parallel Lines
27. 4
10. positive
29. 25.5
28. -¾
11. perimeter