SHELF CANDY EYEGLASSES CUP fs- PARK BACKPACK fs- APT TABLE WASTEBASKET FRONT DOOR CITY FLOOR EXIT NEAR (place) WATER (fountain) LIBRARY TOILET MEDIUM LARGE DORM SMALL SMALL MEDIUM SHOES fs- ATM HOUSE (drink) BOOK+STORE SHOPPING fs-MALL “area” SODA- POP MACHINE EAT+ROOM DEAF- SCHOOL ELEVATOR(2h)LVL:B”doors open” PHONE CANDY [FOOD] MACHINE HALLWAY OFFICE PICTURE STAIRS SUMMON BOOK SOUTH PEN/PENCIL fs- HILLS BOX PUT NORTH HIDE #TV fs- LOBBY “area” FIND LOOK- FOR PHONE FIRST, SECOND, THIRD WEST CLASS+ROOM DOOR APPLE EAST LARGE ENTER fs- LAB PAPER MOUNTAINS LET- DOWN SHELF CANDY EYEGLASSES CUP fs- PARK BACKPACK fs- APT TABLE WASTEBASKET FRONT DOOR CITY FLOOR EXIT NEAR (place) WATER (fountain) LIBRARY TOILET MEDIUM LARGE DORM SMALL SMALL MEDIUM SHOES fs- ATM HOUSE (drink) BOOK+STORE SHOPPING fs-MALL “area” SODA- POP MACHINE EAT+ROOM DEAF- SCHOOL ELEVATOR(2h)LVL:B”doors open” PHONE CANDY [FOOD] MACHINE HALLWAY OFFICE PICTURE STAIRS SUMMON BOOK SOUTH PEN/PENCIL fs- HILLS BOX PUT NORTH HIDE #TV fs- LOBBY “area” FIND LOOK- FOR PHONE FIRST, SECOND, THIRD WEST CLASS+ROOM DOOR APPLE EAST LARGE ENTER fs- LAB PAPER MOUNTAINS LET- DOWN
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
SHELF
CANDY
EYEGLASSES
CUP
fs-PARK
BACKPACK
fs-APT
TABLE
WASTEBASKET
FRONT DOOR
CITY
FLOOR
EXIT
NEAR (place)
WATER (fountain)
LIBRARY
TOILET
MEDIUM LARGE
DORM
SMALL
SMALL MEDIUM
SHOES
fs-ATM
HOUSE
(drink)
BOOK+STORE
SHOPPING fs-MALL
“area”
SODA-POP MACHINE
EAT+ROOM
DEAF-SCHOOL
ELEVATOR(2h)LVL:B”doors open”
PHONE
CANDY [FOOD] MACHINE
HALLWAY
OFFICE
PICTURE
STAIRS
SUMMON
BOOK
SOUTH
PEN/PENCIL
fs-HILLS
BOX
PUT
NORTH
HIDE
#TV
fs-LOBBY “area”
FIND
LOOK-FOR
PHONE
FIRST, SECOND, THIRD
WEST
CLASS+ROOM
DOOR
APPLE
EAST
LARGE
ENTER
fs-LAB
PAPER
MOUNTAINS
LET-DOWN