NEAR (place) fs- ATM FRONT DOOR WATER (fountain) LARGE WEST CUP “area” EXIT PICTURE STAIRS fs- HILLS SHOES PAPER SHOPPING fs-MALL PEN/PENCIL EAST SUMMON PUT SOUTH HOUSE LET- DOWN LOOK- FOR APPLE PHONE CANDY SHELF BOX CITY fs- APT DORM DEAF- SCHOOL MEDIUM LARGE HALLWAY CANDY [FOOD] MACHINE BOOK SMALL MEDIUM WASTEBASKET FIND HIDE ENTER SMALL TOILET ELEVATOR(2h)LVL:B”doors open” CLASS+ROOM TABLE SODA- POP MACHINE #TV fs- LOBBY “area” NORTH DOOR BACKPACK FIRST, SECOND, THIRD BOOK+STORE FLOOR EYEGLASSES EAT+ROOM LIBRARY OFFICE MOUNTAINS fs- LAB (drink) fs- PARK NEAR (place) fs- ATM FRONT DOOR WATER (fountain) LARGE WEST CUP “area” EXIT PICTURE STAIRS fs- HILLS SHOES PAPER SHOPPING fs-MALL PEN/PENCIL EAST SUMMON PUT SOUTH HOUSE LET- DOWN LOOK- FOR APPLE PHONE CANDY SHELF BOX CITY fs- APT DORM DEAF- SCHOOL MEDIUM LARGE HALLWAY CANDY [FOOD] MACHINE BOOK SMALL MEDIUM WASTEBASKET FIND HIDE ENTER SMALL TOILET ELEVATOR(2h)LVL:B”doors open” CLASS+ROOM TABLE SODA- POP MACHINE #TV fs- LOBBY “area” NORTH DOOR BACKPACK FIRST, SECOND, THIRD BOOK+STORE FLOOR EYEGLASSES EAT+ROOM LIBRARY OFFICE MOUNTAINS fs- LAB (drink) fs- PARK
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
NEAR (place)
fs-ATM
FRONT DOOR
WATER (fountain)
LARGE
WEST
CUP
“area”
EXIT
PICTURE
STAIRS
fs-HILLS
SHOES
PAPER
SHOPPING fs-MALL
PEN/PENCIL
EAST
SUMMON
PUT
SOUTH
HOUSE
LET-DOWN
LOOK-FOR
APPLE
PHONE
CANDY
SHELF
BOX
CITY
fs-APT
DORM
DEAF-SCHOOL
MEDIUM LARGE
HALLWAY
CANDY [FOOD] MACHINE
BOOK
SMALL MEDIUM
WASTEBASKET
FIND
HIDE
ENTER
SMALL
TOILET
ELEVATOR(2h)LVL:B”doors open”
CLASS+ROOM
TABLE
SODA-POP MACHINE
#TV
fs-LOBBY “area”
NORTH
DOOR
BACKPACK
FIRST, SECOND, THIRD
BOOK+STORE
FLOOR
EYEGLASSES
EAT+ROOM
LIBRARY
OFFICE
MOUNTAINS
fs-LAB
(drink)
fs-PARK