(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Antagonist
shows up for the
first time.
pg. ____
An important object shows up for the third time.
pg. _____
A
character
dies.
pg. ___
Someone is sarcastic.
pg. _____
An important theme
emerges.
pg. _____
Sensory
Imagery
pg. ___
The author uses a word you didn't know.
pg. _____
Fight
Scene!
pg. ___
Symbolism
pg. _____
A character
overcomes a hardship
pg. _____
The author uses a metaphor or a simile.
pg. _____
The main character asks a question.
pg. _____
The author uses personification.
pg. _____
The author uses alliteration.
pg. ____
Internal
Conflict
pg. ___
The author uses repetition.
pg. ____
A character uses hyperbole.
pg. _____
The author makes an allusion.
pg. _____
Protagonist
gets
angry.
pg. ____
The author uses a flash forward.
pg. _____
The protagonist goes to a place they've never been before.
pg. _____
A sentence has a number in it.
pg. _____
The author uses foreshadowing.
pg. _____
Someone says,
"Oh, no!"
pg. _____
Protagonist
has a
crush on
someone.
pg. ____
A character acts differently than you expect.
pg. _____