(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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A character uses hyperbole.
pg. _____
Sensory
Imagery
pg. ___
Fight
Scene!
pg. ___
Protagonist
gets
angry.
pg. ____
Someone says,
"Oh, no!"
pg. _____
A character acts differently than you expect.
pg. _____
The author uses foreshadowing.
pg. _____
The author uses a word you didn't know.
pg. _____
Internal
Conflict
pg. ___
A sentence has a number in it.
pg. _____
The protagonist goes to a place they've never been before.
pg. _____
Symbolism
pg. _____
The author uses alliteration.
pg. ____
Someone is sarcastic.
pg. _____
The main character asks a question.
pg. _____
The word "love" appears on the page.
pg. _____
Protagonist
has a
crush on
someone.
pg. ____
A character
overcomes a hardship
pg. _____
External
Conflict
pg. ___
Antagonist
shows up for the
first time.
pg. ____
The author uses a flashback.
pg. _____
An important theme
emerges.
pg. _____
The author uses a flash forward.
pg. _____
The author uses a metaphor or a simile.
pg. _____
A
character
dies.
pg. ___
An important object shows up for the third time.
pg. _____