(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
Protagonist
has a
crush on
someone.
pg. ____
An important theme
emerges.
pg. _____
Fight
Scene!
pg. ___
The author uses a flashback.
pg. _____
The main character asks a question.
pg. _____
The protagonist goes to a place they've never been before.
pg. _____
The author uses alliteration.
pg. ____
A character
overcomes a hardship
pg. _____
The word "love" appears on the page.
pg. _____
Sensory
Imagery
pg. ___
The author uses personification.
pg. _____
A
character
dies.
pg. ___
A character uses hyperbole.
pg. _____
The author uses a flash forward.
pg. _____
The author uses a word you didn't know.
pg. _____
Protagonist
gets
angry.
pg. ____
The author uses foreshadowing.
pg. _____
Antagonist
shows up for the
first time.
pg. ____
Someone says,
"Oh, no!"
pg. _____
The author uses repetition.
pg. ____
A sentence has a number in it.
pg. _____
The author makes an allusion.
pg. _____
Symbolism
pg. _____
A character acts differently than you expect.
pg. _____
The author uses a metaphor or a simile.
pg. _____
An important object shows up for the third time.
pg. _____