Negativereinforcement ShapingSelf-control Superstition Behaviormodification Conditionedstimulus Positivepunishment Thorndike Mirrorneurons Learnedhelplessness GarciaBanduralatentExtrinsic Fixed-ratio Continuous tasteaversion SkinnerPavlovPositivereinforcement Negativepunishment IntrinsicOperantInsightlearning Negativereinforcement ShapingSelf-control Superstition Behaviormodification Conditionedstimulus Positivepunishment Thorndike Mirrorneurons Learnedhelplessness GarciaBanduralatentExtrinsic Fixed-ratio Continuous tasteaversion SkinnerPavlovPositivereinforcement Negativepunishment IntrinsicOperantInsightlearning 

Unit 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Negative reinforcement
  2. Shaping
  3. Self-control
  4. Superstition
  5. Behavior modification
  6. Conditioned stimulus
  7. Positive punishment
  8. Thorndike
  9. Mirror neurons
  10. Learned helplessness
  11. Garcia
  12. Bandura
  13. latent
  14. Extrinsic
  15. Fixed-ratio
  16. Continuous
  17. taste aversion
  18. Skinner
  19. Pavlov
  20. Positive reinforcement
  21. Negative punishment
  22. Intrinsic
  23. Operant
  24. Insight learning