Extrinsic ShapingLearnedhelplessness Positivepunishment PavlovContinuous Negativepunishment BanduraBehaviormodification Garciatasteaversion IntrinsicFixed-ratio SkinnerSelf-control Mirrorneurons latentPositivereinforcement OperantThorndike Superstition Conditionedstimulus Insightlearning Negativereinforcement Extrinsic ShapingLearnedhelplessness Positivepunishment PavlovContinuous Negativepunishment BanduraBehaviormodification Garciatasteaversion IntrinsicFixed-ratio SkinnerSelf-control Mirrorneurons latentPositivereinforcement OperantThorndike Superstition Conditionedstimulus Insightlearning Negativereinforcement 

Unit 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Extrinsic
  2. Shaping
  3. Learned helplessness
  4. Positive punishment
  5. Pavlov
  6. Continuous
  7. Negative punishment
  8. Bandura
  9. Behavior modification
  10. Garcia
  11. taste aversion
  12. Intrinsic
  13. Fixed-ratio
  14. Skinner
  15. Self-control
  16. Mirror neurons
  17. latent
  18. Positive reinforcement
  19. Operant
  20. Thorndike
  21. Superstition
  22. Conditioned stimulus
  23. Insight learning
  24. Negative reinforcement