falsevisibleconverginglens3.00 x10⁸ m/struepositive-4.9cmbetween Fand themirror/lensconvexnegativereallowrefractiveindex61degreesSmaller,upright,behindmirror, virtualuprightconcaveinvertedni sinΘi= nr sinΘrultravioletchemiluminescence2.28849x 10⁸m/sdispersionbeyond2F20.4degreesfalsevisibleconverginglens3.00 x10⁸ m/struepositive-4.9cmbetween Fand themirror/lensconvexnegativereallowrefractiveindex61degreesSmaller,upright,behindmirror, virtualuprightconcaveinvertedni sinΘi= nr sinΘrultravioletchemiluminescence2.28849x 10⁸m/sdispersionbeyond2F20.4degrees

Gr 10 Optics - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. false
  2. visible
  3. converging lens
  4. 3.00 x 10⁸ m/s
  5. true
  6. positive
  7. -4.9 cm
  8. between F and the mirror/lens
  9. convex
  10. negative
  11. real
  12. low refractive index
  13. 61 degrees
  14. Smaller, upright, behind mirror, virtual
  15. upright
  16. concave
  17. inverted
  18. ni sinΘi = nr sin Θr
  19. ultraviolet
  20. chemiluminescence
  21. 2.28849 x 10⁸ m/s
  22. dispersion
  23. beyond 2F
  24. 20.4 degrees