reallowrefractiveindexvisibledispersionbetween Fand themirror/lensuprightbeyond2Ftrueni sinΘi= nr sinΘrnegative2.28849x 10⁸m/sfalsechemiluminescencepositiveconcaveinverted-4.9cm20.4degreesSmaller,upright,behindmirror, virtual3.00 x10⁸ m/sconvexconverginglens61degreesultravioletreallowrefractiveindexvisibledispersionbetween Fand themirror/lensuprightbeyond2Ftrueni sinΘi= nr sinΘrnegative2.28849x 10⁸m/sfalsechemiluminescencepositiveconcaveinverted-4.9cm20.4degreesSmaller,upright,behindmirror, virtual3.00 x10⁸ m/sconvexconverginglens61degreesultraviolet

Gr 10 Optics - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. real
  2. low refractive index
  3. visible
  4. dispersion
  5. between F and the mirror/lens
  6. upright
  7. beyond 2F
  8. true
  9. ni sinΘi = nr sin Θr
  10. negative
  11. 2.28849 x 10⁸ m/s
  12. false
  13. chemiluminescence
  14. positive
  15. concave
  16. inverted
  17. -4.9 cm
  18. 20.4 degrees
  19. Smaller, upright, behind mirror, virtual
  20. 3.00 x 10⁸ m/s
  21. convex
  22. converging lens
  23. 61 degrees
  24. ultraviolet