truechemiluminescenceni sinΘi= nr sinΘrconvexinverted3.00 x10⁸ m/sdispersionreal-4.9cm20.4degrees2.28849x 10⁸m/sbeyond2FvisibleSmaller,upright,behindmirror, virtualnegativeuprightconcaveultravioletpositivefalselowrefractiveindex61degreesbetween Fand themirror/lensconverginglenstruechemiluminescenceni sinΘi= nr sinΘrconvexinverted3.00 x10⁸ m/sdispersionreal-4.9cm20.4degrees2.28849x 10⁸m/sbeyond2FvisibleSmaller,upright,behindmirror, virtualnegativeuprightconcaveultravioletpositivefalselowrefractiveindex61degreesbetween Fand themirror/lensconverginglens

Gr 10 Optics - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. true
  2. chemiluminescence
  3. ni sinΘi = nr sin Θr
  4. convex
  5. inverted
  6. 3.00 x 10⁸ m/s
  7. dispersion
  8. real
  9. -4.9 cm
  10. 20.4 degrees
  11. 2.28849 x 10⁸ m/s
  12. beyond 2F
  13. visible
  14. Smaller, upright, behind mirror, virtual
  15. negative
  16. upright
  17. concave
  18. ultraviolet
  19. positive
  20. false
  21. low refractive index
  22. 61 degrees
  23. between F and the mirror/lens
  24. converging lens