upright20.4degreesvisiblelowrefractiveindexni sinΘi= nr sinΘrnegativeconvexSmaller,upright,behindmirror, virtualinverted3.00 x10⁸ m/sbeyond2Fdispersionbetween Fand themirror/lenstrueconcave61degreeschemiluminescenceconverginglens2.28849x 10⁸m/sfalseultraviolet-4.9cmrealpositiveupright20.4degreesvisiblelowrefractiveindexni sinΘi= nr sinΘrnegativeconvexSmaller,upright,behindmirror, virtualinverted3.00 x10⁸ m/sbeyond2Fdispersionbetween Fand themirror/lenstrueconcave61degreeschemiluminescenceconverginglens2.28849x 10⁸m/sfalseultraviolet-4.9cmrealpositive

Gr 10 Optics - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. upright
  2. 20.4 degrees
  3. visible
  4. low refractive index
  5. ni sinΘi = nr sin Θr
  6. negative
  7. convex
  8. Smaller, upright, behind mirror, virtual
  9. inverted
  10. 3.00 x 10⁸ m/s
  11. beyond 2F
  12. dispersion
  13. between F and the mirror/lens
  14. true
  15. concave
  16. 61 degrees
  17. chemiluminescence
  18. converging lens
  19. 2.28849 x 10⁸ m/s
  20. false
  21. ultraviolet
  22. -4.9 cm
  23. real
  24. positive