ultraviolet2.28849x 10⁸m/s-4.9cminverted61degreeslowrefractiveindextruevisible3.00 x10⁸ m/srealconvexconverginglensdispersionbetween Fand themirror/lensnegativeni sinΘi= nr sinΘrfalseuprightbeyond2F20.4degreesSmaller,upright,behindmirror, virtualconcavechemiluminescencepositiveultraviolet2.28849x 10⁸m/s-4.9cminverted61degreeslowrefractiveindextruevisible3.00 x10⁸ m/srealconvexconverginglensdispersionbetween Fand themirror/lensnegativeni sinΘi= nr sinΘrfalseuprightbeyond2F20.4degreesSmaller,upright,behindmirror, virtualconcavechemiluminescencepositive

Gr 10 Optics - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. ultraviolet
  2. 2.28849 x 10⁸ m/s
  3. -4.9 cm
  4. inverted
  5. 61 degrees
  6. low refractive index
  7. true
  8. visible
  9. 3.00 x 10⁸ m/s
  10. real
  11. convex
  12. converging lens
  13. dispersion
  14. between F and the mirror/lens
  15. negative
  16. ni sinΘi = nr sin Θr
  17. false
  18. upright
  19. beyond 2F
  20. 20.4 degrees
  21. Smaller, upright, behind mirror, virtual
  22. concave
  23. chemiluminescence
  24. positive