AllusionsToneIronyHighAngleFigurativeLanguageSymbolThemeLowAngleImageryBoomMediumShotVerifyBiographyEyeLevelAngleCloseUpShotStyleAutobio-graphyTextualCommentLiteralLanguageEstablishingShotMoodPanLongShotTiltAllusionsToneIronyHighAngleFigurativeLanguageSymbolThemeLowAngleImageryBoomMediumShotVerifyBiographyEyeLevelAngleCloseUpShotStyleAutobio-graphyTextualCommentLiteralLanguageEstablishingShotMoodPanLongShotTilt

Unit Two Vocabulary - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Allusions
  2. Tone
  3. Irony
  4. High Angle
  5. Figurative Language
  6. Symbol
  7. Theme
  8. Low Angle
  9. Imagery
  10. Boom
  11. Medium Shot
  12. Verify
  13. Biography
  14. Eye Level Angle
  15. Close Up Shot
  16. Style
  17. Autobio- graphy
  18. Textual Comment
  19. Literal Language
  20. Establishing Shot
  21. Mood
  22. Pan
  23. Long Shot
  24. Tilt