Removemonstersfrom thepoolBuffarchnemesisEssencemonstersunchangedEnemyAurastackingnot fixedNerf toplayermobilityArchnemesismade morerareImmunitiesnotchangedHeadhunternerfedagainArchnemesison map treeInsta-deathmechanicNerfdetonatedeadagainSuperdeadlymeleearchnemesisMakesthe gameworseRevertarchnemsisGroundDegenaddedEvenmorevolatileNecromancernerfedindirectlyNerfarchnemesisNerf allloot evenmoreArchnemesisnerfed by 5-10%EnemyAurastackingfixedWe'relookinginto itIncreasedquant perarchnemesismodifierNerflootgoblinsRemovemonstersfrom thepoolBuffarchnemesisEssencemonstersunchangedEnemyAurastackingnot fixedNerf toplayermobilityArchnemesismade morerareImmunitiesnotchangedHeadhunternerfedagainArchnemesison map treeInsta-deathmechanicNerfdetonatedeadagainSuperdeadlymeleearchnemesisMakesthe gameworseRevertarchnemsisGroundDegenaddedEvenmorevolatileNecromancernerfedindirectlyNerfarchnemesisNerf allloot evenmoreArchnemesisnerfed by 5-10%EnemyAurastackingfixedWe'relookinginto itIncreasedquant perarchnemesismodifierNerflootgoblins

Archnemesis Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Remove monsters from the pool
  2. Buff archnemesis
  3. Essence monsters unchanged
  4. Enemy Aura stacking not fixed
  5. Nerf to player mobility
  6. Archnemesis made more rare
  7. Immunities not changed
  8. Headhunter nerfed again
  9. Archnemesis on map tree
  10. Insta-death mechanic
  11. Nerf detonate dead again
  12. Super deadly melee archnemesis
  13. Makes the game worse
  14. Revert archnemsis
  15. Ground Degen added
  16. Even more volatile
  17. Necromancer nerfed indirectly
  18. Nerf archnemesis
  19. Nerf all loot even more
  20. Archnemesis nerfed by 5-10%
  21. Enemy Aura stacking fixed
  22. We're looking into it
  23. Increased quant per archnemesis modifier
  24. Nerf loot goblins