HyperboleSettingIncitingIncidentImagerySimileThemePointof ViewStaticCharacterConflictCharacterizationMoodSymbolismAssonanceImageryUnreliableNarratorEuphemismMetaphorDynamicCharacterAlliterationStaticCharacterApostrophePersonificationOnomatopoeiaToneHyperboleSettingIncitingIncidentImagerySimileThemePointof ViewStaticCharacterConflictCharacterizationMoodSymbolismAssonanceImageryUnreliableNarratorEuphemismMetaphorDynamicCharacterAlliterationStaticCharacterApostrophePersonificationOnomatopoeiaTone

Figurative Language/Literary Devices Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Hyperbole
  2. Setting
  3. Inciting Incident
  4. Imagery
  5. Simile
  6. Theme
  7. Point of View
  8. Static Character
  9. Conflict
  10. Characterization
  11. Mood
  12. Symbolism
  13. Assonance
  14. Imagery
  15. Unreliable Narrator
  16. Euphemism
  17. Metaphor
  18. Dynamic Character
  19. Alliteration
  20. Static Character
  21. Apostrophe
  22. Personification
  23. Onomatopoeia
  24. Tone