EuphemismImageryPersonificationSymbolismPointof ViewApostropheMoodSettingImageryIncitingIncidentAssonanceSimileDynamicCharacterHyperboleUnreliableNarratorOnomatopoeiaToneThemeConflictCharacterizationStaticCharacterMetaphorAlliterationStaticCharacterEuphemismImageryPersonificationSymbolismPointof ViewApostropheMoodSettingImageryIncitingIncidentAssonanceSimileDynamicCharacterHyperboleUnreliableNarratorOnomatopoeiaToneThemeConflictCharacterizationStaticCharacterMetaphorAlliterationStaticCharacter

Figurative Language/Literary Devices Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Euphemism
  2. Imagery
  3. Personification
  4. Symbolism
  5. Point of View
  6. Apostrophe
  7. Mood
  8. Setting
  9. Imagery
  10. Inciting Incident
  11. Assonance
  12. Simile
  13. Dynamic Character
  14. Hyperbole
  15. Unreliable Narrator
  16. Onomatopoeia
  17. Tone
  18. Theme
  19. Conflict
  20. Characterization
  21. Static Character
  22. Metaphor
  23. Alliteration
  24. Static Character