400killsMONKEYBOMBSRAYGUNALL WALLWEAPONSCROUCH =Crouch for afull round -past round 7PASS ONWONDERWEAPONTHUNDERGUNKNIFE ANDGRENADESONLY - pastround 5Nodamage -pastround 7SPAWNROOMTILROUND 5150headshotsPURCHASESNIPERCLOSETHIP FIRE =Survive around usinghip fire only -past round 7STAIRCASE =Survive a roundwithout leavingthe staircase -past round 7MULEKICKNO DROPS =Survive a roundwithoutgrabbing anydrops - pastround 7FlawlessRound10OpenalldoorsSNIPERONLYALLDROPSProneOnly -PastRound 5ONE HAND =Survive around usingonly one hand- past round 710,000POINTSROUND20Revive400killsMONKEYBOMBSRAYGUNALL WALLWEAPONSCROUCH =Crouch for afull round -past round 7PASS ONWONDERWEAPONTHUNDERGUNKNIFE ANDGRENADESONLY - pastround 5Nodamage -pastround 7SPAWNROOMTILROUND 5150headshotsPURCHASESNIPERCLOSETHIP FIRE =Survive around usinghip fire only -past round 7STAIRCASE =Survive a roundwithout leavingthe staircase -past round 7MULEKICKNO DROPS =Survive a roundwithoutgrabbing anydrops - pastround 7FlawlessRound10OpenalldoorsSNIPERONLYALLDROPSProneOnly -PastRound 5ONE HAND =Survive around usingonly one hand- past round 710,000POINTSROUND20Revive

Nacht - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 400 kills
  2. MONKEY BOMBS
  3. RAYGUN
  4. ALL WALL WEAPONS
  5. CROUCH = Crouch for a full round - past round 7
  6. PASS ON WONDER WEAPON
  7. THUNDERGUN
  8. KNIFE AND GRENADES ONLY - past round 5
  9. No damage - past round 7
  10. SPAWN ROOM TIL ROUND 5
  11. 150 headshots
  12. PURCHASE SNIPER CLOSET
  13. HIP FIRE = Survive a round using hip fire only - past round 7
  14. STAIRCASE = Survive a round without leaving the staircase - past round 7
  15. MULE KICK
  16. NO DROPS = Survive a round without grabbing any drops - past round 7
  17. Flawless Round 10
  18. Open all doors
  19. SNIPER ONLY
  20. ALL DROPS
  21. Prone Only - Past Round 5
  22. ONE HAND = Survive a round using only one hand - past round 7
  23. 10,000 POINTS
  24. ROUND 20
  25. Revive