ONE HAND =Survive around usingonly one hand- past round 7PURCHASESNIPERCLOSETProneOnly -PastRound 5MONKEYBOMBSALL WALLWEAPONSRAYGUN400killsFlawlessRound10MULEKICKRevive150headshotsSTAIRCASE =Survive a roundwithout leavingthe staircase -past round 7SPAWNROOMTILROUND 5ROUND20PASS ONWONDERWEAPONHIP FIRE =Survive around usinghip fire only -past round 7ALLDROPSSNIPERONLYOpenalldoorsTHUNDERGUNKNIFE ANDGRENADESONLY - pastround 510,000POINTSNO DROPS =Survive a roundwithoutgrabbing anydrops - pastround 7CROUCH =Crouch for afull round -past round 7Nodamage -pastround 7ONE HAND =Survive around usingonly one hand- past round 7PURCHASESNIPERCLOSETProneOnly -PastRound 5MONKEYBOMBSALL WALLWEAPONSRAYGUN400killsFlawlessRound10MULEKICKRevive150headshotsSTAIRCASE =Survive a roundwithout leavingthe staircase -past round 7SPAWNROOMTILROUND 5ROUND20PASS ONWONDERWEAPONHIP FIRE =Survive around usinghip fire only -past round 7ALLDROPSSNIPERONLYOpenalldoorsTHUNDERGUNKNIFE ANDGRENADESONLY - pastround 510,000POINTSNO DROPS =Survive a roundwithoutgrabbing anydrops - pastround 7CROUCH =Crouch for afull round -past round 7Nodamage -pastround 7

Nacht - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. ONE HAND = Survive a round using only one hand - past round 7
  2. PURCHASE SNIPER CLOSET
  3. Prone Only - Past Round 5
  4. MONKEY BOMBS
  5. ALL WALL WEAPONS
  6. RAYGUN
  7. 400 kills
  8. Flawless Round 10
  9. MULE KICK
  10. Revive
  11. 150 headshots
  12. STAIRCASE = Survive a round without leaving the staircase - past round 7
  13. SPAWN ROOM TIL ROUND 5
  14. ROUND 20
  15. PASS ON WONDER WEAPON
  16. HIP FIRE = Survive a round using hip fire only - past round 7
  17. ALL DROPS
  18. SNIPER ONLY
  19. Open all doors
  20. THUNDERGUN
  21. KNIFE AND GRENADES ONLY - past round 5
  22. 10,000 POINTS
  23. NO DROPS = Survive a round without grabbing any drops - past round 7
  24. CROUCH = Crouch for a full round - past round 7
  25. No damage - past round 7