SNIPERONLYNO DROPS =Survive a roundwithoutgrabbing anydrops - pastround 7ROUND20150headshotsKNIFE ANDGRENADESONLY - pastround 5PURCHASESNIPERCLOSETNodamage -pastround 7FlawlessRound10ProneOnly -PastRound 5STAIRCASE =Survive a roundwithout leavingthe staircase -past round 7PASS ONWONDERWEAPON10,000POINTSReviveSPAWNROOMTILROUND 5ALL WALLWEAPONSTHUNDERGUNMULEKICKALLDROPSMONKEYBOMBS400killsCROUCH =Crouch for afull round -past round 7HIP FIRE =Survive around usinghip fire only -past round 7ONE HAND =Survive around usingonly one hand- past round 7OpenalldoorsRAYGUNSNIPERONLYNO DROPS =Survive a roundwithoutgrabbing anydrops - pastround 7ROUND20150headshotsKNIFE ANDGRENADESONLY - pastround 5PURCHASESNIPERCLOSETNodamage -pastround 7FlawlessRound10ProneOnly -PastRound 5STAIRCASE =Survive a roundwithout leavingthe staircase -past round 7PASS ONWONDERWEAPON10,000POINTSReviveSPAWNROOMTILROUND 5ALL WALLWEAPONSTHUNDERGUNMULEKICKALLDROPSMONKEYBOMBS400killsCROUCH =Crouch for afull round -past round 7HIP FIRE =Survive around usinghip fire only -past round 7ONE HAND =Survive around usingonly one hand- past round 7OpenalldoorsRAYGUN

Nacht - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. SNIPER ONLY
  2. NO DROPS = Survive a round without grabbing any drops - past round 7
  3. ROUND 20
  4. 150 headshots
  5. KNIFE AND GRENADES ONLY - past round 5
  6. PURCHASE SNIPER CLOSET
  7. No damage - past round 7
  8. Flawless Round 10
  9. Prone Only - Past Round 5
  10. STAIRCASE = Survive a round without leaving the staircase - past round 7
  11. PASS ON WONDER WEAPON
  12. 10,000 POINTS
  13. Revive
  14. SPAWN ROOM TIL ROUND 5
  15. ALL WALL WEAPONS
  16. THUNDER GUN
  17. MULE KICK
  18. ALL DROPS
  19. MONKEY BOMBS
  20. 400 kills
  21. CROUCH = Crouch for a full round - past round 7
  22. HIP FIRE = Survive a round using hip fire only - past round 7
  23. ONE HAND = Survive a round using only one hand - past round 7
  24. Open all doors
  25. RAYGUN