ONE HAND =Survive around usingonly one hand- past round 7RAYGUNNO DROPS =Survive a roundwithoutgrabbing anydrops - pastround 7FlawlessRound10STAIRCASE =Survive a roundwithout leavingthe staircase -past round 7ALL WALLWEAPONSPASS ONWONDERWEAPONPURCHASESNIPERCLOSET4PERKSOpenalldoorsRevive400killsSPAWNROOMTILROUND 5MONKEYBOMBSCROUCH =Crouch for afull round -past round 7Nodamage -pastround 7THUNDERGUNSNIPERONLYProneOnly -PastRound 5HIP FIRE =Survive around usinghip fire only -past round 7Kill 5zombies withexplosivebarrels10,000POINTSMULEKICK150headshotsROUND20ALLDROPSKNIFE ANDGRENADESONLY - pastround 5ONE HAND =Survive around usingonly one hand- past round 7RAYGUNNO DROPS =Survive a roundwithoutgrabbing anydrops - pastround 7FlawlessRound10STAIRCASE =Survive a roundwithout leavingthe staircase -past round 7ALL WALLWEAPONSPASS ONWONDERWEAPONPURCHASESNIPERCLOSET4PERKSOpenalldoorsRevive400killsSPAWNROOMTILROUND 5MONKEYBOMBSCROUCH =Crouch for afull round -past round 7Nodamage -pastround 7THUNDERGUNSNIPERONLYProneOnly -PastRound 5HIP FIRE =Survive around usinghip fire only -past round 7Kill 5zombies withexplosivebarrels10,000POINTSMULEKICK150headshotsROUND20ALLDROPSKNIFE ANDGRENADESONLY - pastround 5

Nacht - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. ONE HAND = Survive a round using only one hand - past round 7
  2. RAYGUN
  3. NO DROPS = Survive a round without grabbing any drops - past round 7
  4. Flawless Round 10
  5. STAIRCASE = Survive a round without leaving the staircase - past round 7
  6. ALL WALL WEAPONS
  7. PASS ON WONDER WEAPON
  8. PURCHASE SNIPER CLOSET
  9. 4 PERKS
  10. Open all doors
  11. Revive
  12. 400 kills
  13. SPAWN ROOM TIL ROUND 5
  14. MONKEY BOMBS
  15. CROUCH = Crouch for a full round - past round 7
  16. No damage - past round 7
  17. THUNDER GUN
  18. SNIPER ONLY
  19. Prone Only - Past Round 5
  20. HIP FIRE = Survive a round using hip fire only - past round 7
  21. Kill 5 zombies with explosive barrels
  22. 10,000 POINTS
  23. MULE KICK
  24. 150 headshots
  25. ROUND 20
  26. ALL DROPS
  27. KNIFE AND GRENADES ONLY - past round 5