LatentlearningVariable-ratioscheduleAssociativeLearningHigher-OrderconditioningIntrinsicmotivationEdwardTolmanProsocialeffectShapingNegativePunishmentConditionedStimulusCognitivemapFixed-intervalscheduleRobertRescorlaJohnGarciaPartial(intermittent)reinforcementJohnB.WatsonEdwardThorndikeVariable-intervalscheduleUnconditionedStimulusObservationallearningAlbertBanduraPositivereinforcementTasteAversionSpontaneousRecoveryPrimaryreinforcersExtrinsicmotivationDiscriminativestimulusHabituatesModelingAntisocialeffectContinuousreinforcementMirrorneuronsIvanPavlovAcquisitionConditionedResponseOperantchamberOperantbehaviorConditionedreinforcers(secondary)PositivePunishmentClassicalConditioningLaw ofeffectFixed-ratioscheduleUnconditionedResponseDiscriminationExtinctionRespondentbehaviorOperantconditioningNegativereinforcementLearnedHelplessnessGeneralizationB.F.SkinnerLatentlearningVariable-ratioscheduleAssociativeLearningHigher-OrderconditioningIntrinsicmotivationEdwardTolmanProsocialeffectShapingNegativePunishmentConditionedStimulusCognitivemapFixed-intervalscheduleRobertRescorlaJohnGarciaPartial(intermittent)reinforcementJohnB.WatsonEdwardThorndikeVariable-intervalscheduleUnconditionedStimulusObservationallearningAlbertBanduraPositivereinforcementTasteAversionSpontaneousRecoveryPrimaryreinforcersExtrinsicmotivationDiscriminativestimulusHabituatesModelingAntisocialeffectContinuousreinforcementMirrorneuronsIvanPavlovAcquisitionConditionedResponseOperantchamberOperantbehaviorConditionedreinforcers(secondary)PositivePunishmentClassicalConditioningLaw ofeffectFixed-ratioscheduleUnconditionedResponseDiscriminationExtinctionRespondentbehaviorOperantconditioningNegativereinforcementLearnedHelplessnessGeneralizationB.F.Skinner

Psychology Conditioning Terms Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Latent learning
  2. Variable-ratio schedule
  3. Associative Learning
  4. Higher-Order conditioning
  5. Intrinsic motivation
  6. Edward Tolman
  7. Prosocial effect
  8. Shaping
  9. Negative Punishment
  10. Conditioned Stimulus
  11. Cognitive map
  12. Fixed-interval schedule
  13. Robert Rescorla
  14. John Garcia
  15. Partial (intermittent) reinforcement
  16. John B. Watson
  17. Edward Thorndike
  18. Variable-interval schedule
  19. Unconditioned Stimulus
  20. Observational learning
  21. Albert Bandura
  22. Positive reinforcement
  23. Taste Aversion
  24. Spontaneous Recovery
  25. Primary reinforcers
  26. Extrinsic motivation
  27. Discriminative stimulus
  28. Habituates
  29. Modeling
  30. Antisocial effect
  31. Continuous reinforcement
  32. Mirror neurons
  33. Ivan Pavlov
  34. Acquisition
  35. Conditioned Response
  36. Operant chamber
  37. Operant behavior
  38. Conditioned reinforcers (secondary)
  39. Positive Punishment
  40. Classical Conditioning
  41. Law of effect
  42. Fixed-ratio schedule
  43. Unconditioned Response
  44. Discrimination
  45. Extinction
  46. Respondent behavior
  47. Operant conditioning
  48. Negative reinforcement
  49. Learned Helplessness
  50. Generalization
  51. B.F. Skinner