PositivereinforcementOperantchamberB.F.SkinnerOperantbehaviorModelingConditionedreinforcers(secondary)UnconditionedResponseExtrinsicmotivationHigher-OrderconditioningPrimaryreinforcersIntrinsicmotivationObservationallearningFixed-ratioscheduleAssociativeLearningMirrorneuronsJohnB.WatsonConditionedStimulusAlbertBanduraLearnedHelplessnessDiscriminationExtinctionGeneralizationVariable-intervalscheduleLatentlearningLaw ofeffectTasteAversionNegativePunishmentHabituatesPartial(intermittent)reinforcementShapingRobertRescorlaProsocialeffectVariable-ratioscheduleEdwardThorndikeConditionedResponseNegativereinforcementCognitivemapSpontaneousRecoveryAntisocialeffectClassicalConditioningIvanPavlovOperantconditioningEdwardTolmanJohnGarciaPositivePunishmentUnconditionedStimulusAcquisitionFixed-intervalscheduleDiscriminativestimulusContinuousreinforcementRespondentbehaviorPositivereinforcementOperantchamberB.F.SkinnerOperantbehaviorModelingConditionedreinforcers(secondary)UnconditionedResponseExtrinsicmotivationHigher-OrderconditioningPrimaryreinforcersIntrinsicmotivationObservationallearningFixed-ratioscheduleAssociativeLearningMirrorneuronsJohnB.WatsonConditionedStimulusAlbertBanduraLearnedHelplessnessDiscriminationExtinctionGeneralizationVariable-intervalscheduleLatentlearningLaw ofeffectTasteAversionNegativePunishmentHabituatesPartial(intermittent)reinforcementShapingRobertRescorlaProsocialeffectVariable-ratioscheduleEdwardThorndikeConditionedResponseNegativereinforcementCognitivemapSpontaneousRecoveryAntisocialeffectClassicalConditioningIvanPavlovOperantconditioningEdwardTolmanJohnGarciaPositivePunishmentUnconditionedStimulusAcquisitionFixed-intervalscheduleDiscriminativestimulusContinuousreinforcementRespondentbehavior

Psychology Conditioning Terms Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Positive reinforcement
  2. Operant chamber
  3. B.F. Skinner
  4. Operant behavior
  5. Modeling
  6. Conditioned reinforcers (secondary)
  7. Unconditioned Response
  8. Extrinsic motivation
  9. Higher-Order conditioning
  10. Primary reinforcers
  11. Intrinsic motivation
  12. Observational learning
  13. Fixed-ratio schedule
  14. Associative Learning
  15. Mirror neurons
  16. John B. Watson
  17. Conditioned Stimulus
  18. Albert Bandura
  19. Learned Helplessness
  20. Discrimination
  21. Extinction
  22. Generalization
  23. Variable-interval schedule
  24. Latent learning
  25. Law of effect
  26. Taste Aversion
  27. Negative Punishment
  28. Habituates
  29. Partial (intermittent) reinforcement
  30. Shaping
  31. Robert Rescorla
  32. Prosocial effect
  33. Variable-ratio schedule
  34. Edward Thorndike
  35. Conditioned Response
  36. Negative reinforcement
  37. Cognitive map
  38. Spontaneous Recovery
  39. Antisocial effect
  40. Classical Conditioning
  41. Ivan Pavlov
  42. Operant conditioning
  43. Edward Tolman
  44. John Garcia
  45. Positive Punishment
  46. Unconditioned Stimulus
  47. Acquisition
  48. Fixed-interval schedule
  49. Discriminative stimulus
  50. Continuous reinforcement
  51. Respondent behavior