Fixed-ratioscheduleConditionedResponseLaw ofeffectHigher-OrderconditioningLatentlearningOperantchamberRobertRescorlaUnconditionedStimulusVariable-ratioscheduleB.F.SkinnerAssociativeLearningPositivereinforcementTasteAversionAcquisitionContinuousreinforcementNegativePunishmentHabituatesObservationallearningRespondentbehaviorJohnB.WatsonAntisocialeffectProsocialeffectVariable-intervalscheduleExtinctionGeneralizationOperantbehaviorCognitivemapEdwardTolmanPrimaryreinforcersDiscriminativestimulusJohnGarciaModelingConditionedreinforcers(secondary)SpontaneousRecoveryOperantconditioningNegativereinforcementDiscriminationShapingPartial(intermittent)reinforcementIvanPavlovEdwardThorndikeFixed-intervalscheduleClassicalConditioningPositivePunishmentLearnedHelplessnessUnconditionedResponseExtrinsicmotivationMirrorneuronsAlbertBanduraIntrinsicmotivationConditionedStimulusFixed-ratioscheduleConditionedResponseLaw ofeffectHigher-OrderconditioningLatentlearningOperantchamberRobertRescorlaUnconditionedStimulusVariable-ratioscheduleB.F.SkinnerAssociativeLearningPositivereinforcementTasteAversionAcquisitionContinuousreinforcementNegativePunishmentHabituatesObservationallearningRespondentbehaviorJohnB.WatsonAntisocialeffectProsocialeffectVariable-intervalscheduleExtinctionGeneralizationOperantbehaviorCognitivemapEdwardTolmanPrimaryreinforcersDiscriminativestimulusJohnGarciaModelingConditionedreinforcers(secondary)SpontaneousRecoveryOperantconditioningNegativereinforcementDiscriminationShapingPartial(intermittent)reinforcementIvanPavlovEdwardThorndikeFixed-intervalscheduleClassicalConditioningPositivePunishmentLearnedHelplessnessUnconditionedResponseExtrinsicmotivationMirrorneuronsAlbertBanduraIntrinsicmotivationConditionedStimulus

Psychology Conditioning Terms Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
  1. Fixed-ratio schedule
  2. Conditioned Response
  3. Law of effect
  4. Higher-Order conditioning
  5. Latent learning
  6. Operant chamber
  7. Robert Rescorla
  8. Unconditioned Stimulus
  9. Variable-ratio schedule
  10. B.F. Skinner
  11. Associative Learning
  12. Positive reinforcement
  13. Taste Aversion
  14. Acquisition
  15. Continuous reinforcement
  16. Negative Punishment
  17. Habituates
  18. Observational learning
  19. Respondent behavior
  20. John B. Watson
  21. Antisocial effect
  22. Prosocial effect
  23. Variable-interval schedule
  24. Extinction
  25. Generalization
  26. Operant behavior
  27. Cognitive map
  28. Edward Tolman
  29. Primary reinforcers
  30. Discriminative stimulus
  31. John Garcia
  32. Modeling
  33. Conditioned reinforcers (secondary)
  34. Spontaneous Recovery
  35. Operant conditioning
  36. Negative reinforcement
  37. Discrimination
  38. Shaping
  39. Partial (intermittent) reinforcement
  40. Ivan Pavlov
  41. Edward Thorndike
  42. Fixed-interval schedule
  43. Classical Conditioning
  44. Positive Punishment
  45. Learned Helplessness
  46. Unconditioned Response
  47. Extrinsic motivation
  48. Mirror neurons
  49. Albert Bandura
  50. Intrinsic motivation
  51. Conditioned Stimulus