JohnB.WatsonIvanPavlovNegativereinforcementPositivePunishmentModelingDiscriminationCognitivemapGeneralizationAlbertBanduraJohnGarciaExtinctionConditionedStimulusEdwardTolmanPartial(intermittent)reinforcementVariable-intervalscheduleB.F.SkinnerConditionedResponseLatentlearningMirrorneuronsPrimaryreinforcersOperantchamberFixed-ratioschedulePositivereinforcementLaw ofeffectNegativePunishmentAssociativeLearningSpontaneousRecoveryExtrinsicmotivationIntrinsicmotivationLearnedHelplessnessHigher-OrderconditioningConditionedreinforcers(secondary)ShapingVariable-ratioscheduleDiscriminativestimulusUnconditionedResponseContinuousreinforcementHabituatesOperantconditioningUnconditionedStimulusAntisocialeffectAcquisitionRobertRescorlaClassicalConditioningOperantbehaviorTasteAversionObservationallearningRespondentbehaviorFixed-intervalscheduleProsocialeffectEdwardThorndikeJohnB.WatsonIvanPavlovNegativereinforcementPositivePunishmentModelingDiscriminationCognitivemapGeneralizationAlbertBanduraJohnGarciaExtinctionConditionedStimulusEdwardTolmanPartial(intermittent)reinforcementVariable-intervalscheduleB.F.SkinnerConditionedResponseLatentlearningMirrorneuronsPrimaryreinforcersOperantchamberFixed-ratioschedulePositivereinforcementLaw ofeffectNegativePunishmentAssociativeLearningSpontaneousRecoveryExtrinsicmotivationIntrinsicmotivationLearnedHelplessnessHigher-OrderconditioningConditionedreinforcers(secondary)ShapingVariable-ratioscheduleDiscriminativestimulusUnconditionedResponseContinuousreinforcementHabituatesOperantconditioningUnconditionedStimulusAntisocialeffectAcquisitionRobertRescorlaClassicalConditioningOperantbehaviorTasteAversionObservationallearningRespondentbehaviorFixed-intervalscheduleProsocialeffectEdwardThorndike

Psychology Conditioning Terms Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. John B. Watson
  2. Ivan Pavlov
  3. Negative reinforcement
  4. Positive Punishment
  5. Modeling
  6. Discrimination
  7. Cognitive map
  8. Generalization
  9. Albert Bandura
  10. John Garcia
  11. Extinction
  12. Conditioned Stimulus
  13. Edward Tolman
  14. Partial (intermittent) reinforcement
  15. Variable-interval schedule
  16. B.F. Skinner
  17. Conditioned Response
  18. Latent learning
  19. Mirror neurons
  20. Primary reinforcers
  21. Operant chamber
  22. Fixed-ratio schedule
  23. Positive reinforcement
  24. Law of effect
  25. Negative Punishment
  26. Associative Learning
  27. Spontaneous Recovery
  28. Extrinsic motivation
  29. Intrinsic motivation
  30. Learned Helplessness
  31. Higher-Order conditioning
  32. Conditioned reinforcers (secondary)
  33. Shaping
  34. Variable-ratio schedule
  35. Discriminative stimulus
  36. Unconditioned Response
  37. Continuous reinforcement
  38. Habituates
  39. Operant conditioning
  40. Unconditioned Stimulus
  41. Antisocial effect
  42. Acquisition
  43. Robert Rescorla
  44. Classical Conditioning
  45. Operant behavior
  46. Taste Aversion
  47. Observational learning
  48. Respondent behavior
  49. Fixed-interval schedule
  50. Prosocial effect
  51. Edward Thorndike