John B. Watson Ivan Pavlov Negative reinforcement Positive Punishment Modeling Discrimination Cognitive map Generalization Albert Bandura John Garcia Extinction Conditioned Stimulus Edward Tolman Partial (intermittent) reinforcement Variable- interval schedule B.F. Skinner Conditioned Response Latent learning Mirror neurons Primary reinforcers Operant chamber Fixed- ratio schedule Positive reinforcement Law of effect Negative Punishment Associative Learning Spontaneous Recovery Extrinsic motivation Intrinsic motivation Learned Helplessness Higher- Order conditioning Conditioned reinforcers (secondary) Shaping Variable- ratio schedule Discriminative stimulus Unconditioned Response Continuous reinforcement Habituates Operant conditioning Unconditioned Stimulus Antisocial effect Acquisition Robert Rescorla Classical Conditioning Operant behavior Taste Aversion Observational learning Respondent behavior Fixed- interval schedule Prosocial effect Edward Thorndike John B. Watson Ivan Pavlov Negative reinforcement Positive Punishment Modeling Discrimination Cognitive map Generalization Albert Bandura John Garcia Extinction Conditioned Stimulus Edward Tolman Partial (intermittent) reinforcement Variable- interval schedule B.F. Skinner Conditioned Response Latent learning Mirror neurons Primary reinforcers Operant chamber Fixed- ratio schedule Positive reinforcement Law of effect Negative Punishment Associative Learning Spontaneous Recovery Extrinsic motivation Intrinsic motivation Learned Helplessness Higher- Order conditioning Conditioned reinforcers (secondary) Shaping Variable- ratio schedule Discriminative stimulus Unconditioned Response Continuous reinforcement Habituates Operant conditioning Unconditioned Stimulus Antisocial effect Acquisition Robert Rescorla Classical Conditioning Operant behavior Taste Aversion Observational learning Respondent behavior Fixed- interval schedule Prosocial effect Edward Thorndike
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
John B. Watson
Ivan Pavlov
Negative reinforcement
Positive Punishment
Modeling
Discrimination
Cognitive map
Generalization
Albert Bandura
John Garcia
Extinction
Conditioned Stimulus
Edward Tolman
Partial (intermittent) reinforcement
Variable-interval schedule
B.F. Skinner
Conditioned Response
Latent learning
Mirror neurons
Primary reinforcers
Operant chamber
Fixed-ratio schedule
Positive reinforcement
Law of effect
Negative Punishment
Associative Learning
Spontaneous Recovery
Extrinsic motivation
Intrinsic motivation
Learned Helplessness
Higher-Order conditioning
Conditioned reinforcers (secondary)
Shaping
Variable-ratio schedule
Discriminative stimulus
Unconditioned Response
Continuous reinforcement
Habituates
Operant conditioning
Unconditioned Stimulus
Antisocial effect
Acquisition
Robert Rescorla
Classical Conditioning
Operant behavior
Taste Aversion
Observational learning
Respondent behavior
Fixed-interval schedule
Prosocial effect
Edward Thorndike