THUNDERGUNReviveProneOnly -PastRound 510,000POINTSSNIPERONLYROUND20NO DROPS =Survive a roundwithoutgrabbing anydrops - pastround 7MULEKICKRAYGUNSPAWNROOMTILROUND 5Kill 5zombies withexplosivebarrelsPURCHASESNIPERCLOSETPASS ONWONDERWEAPONONE HAND =Survive around usingonly one hand- past round 7Openalldoors150headshotsFlawlessRound10400killsMONKEYBOMBSNodamage -pastround 7HIP FIRE =Survive around usinghip fire only -past round 7STAIRCASE =Survive a roundwithout leavingthe staircase -past round 7ALL WALLWEAPONSCROUCH =Crouch for afull round -past round 7ALLDROPSKNIFE ANDGRENADESONLY - pastround 54PERKSTHUNDERGUNReviveProneOnly -PastRound 510,000POINTSSNIPERONLYROUND20NO DROPS =Survive a roundwithoutgrabbing anydrops - pastround 7MULEKICKRAYGUNSPAWNROOMTILROUND 5Kill 5zombies withexplosivebarrelsPURCHASESNIPERCLOSETPASS ONWONDERWEAPONONE HAND =Survive around usingonly one hand- past round 7Openalldoors150headshotsFlawlessRound10400killsMONKEYBOMBSNodamage -pastround 7HIP FIRE =Survive around usinghip fire only -past round 7STAIRCASE =Survive a roundwithout leavingthe staircase -past round 7ALL WALLWEAPONSCROUCH =Crouch for afull round -past round 7ALLDROPSKNIFE ANDGRENADESONLY - pastround 54PERKS

Nacht - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. THUNDER GUN
  2. Revive
  3. Prone Only - Past Round 5
  4. 10,000 POINTS
  5. SNIPER ONLY
  6. ROUND 20
  7. NO DROPS = Survive a round without grabbing any drops - past round 7
  8. MULE KICK
  9. RAYGUN
  10. SPAWN ROOM TIL ROUND 5
  11. Kill 5 zombies with explosive barrels
  12. PURCHASE SNIPER CLOSET
  13. PASS ON WONDER WEAPON
  14. ONE HAND = Survive a round using only one hand - past round 7
  15. Open all doors
  16. 150 headshots
  17. Flawless Round 10
  18. 400 kills
  19. MONKEY BOMBS
  20. No damage - past round 7
  21. HIP FIRE = Survive a round using hip fire only - past round 7
  22. STAIRCASE = Survive a round without leaving the staircase - past round 7
  23. ALL WALL WEAPONS
  24. CROUCH = Crouch for a full round - past round 7
  25. ALL DROPS
  26. KNIFE AND GRENADES ONLY - past round 5
  27. 4 PERKS