ROUND20SNIPERONLYRAYGUNProneOnly -PastRound 5OpenalldoorsPURCHASESNIPERCLOSETPASS ONWONDERWEAPONONE HAND =Survive around usingonly one hand- past round 7FlawlessRound10CROUCH =Crouch for afull round -past round 7Kill 5zombies withexplosivebarrelsSTAIRCASE =Survive a roundwithout leavingthe staircase -past round 7ALLDROPS10,000POINTSHIP FIRE =Survive around usinghip fire only -past round 7Nodamage -pastround 7400killsMULEKICKTHUNDERGUNKNIFE ANDGRENADESONLY - pastround 5NO DROPS =Survive a roundwithoutgrabbing anydrops - pastround 7150headshotsMONKEYBOMBSReviveALL WALLWEAPONSSPAWNROOMTILROUND 54PERKSROUND20SNIPERONLYRAYGUNProneOnly -PastRound 5OpenalldoorsPURCHASESNIPERCLOSETPASS ONWONDERWEAPONONE HAND =Survive around usingonly one hand- past round 7FlawlessRound10CROUCH =Crouch for afull round -past round 7Kill 5zombies withexplosivebarrelsSTAIRCASE =Survive a roundwithout leavingthe staircase -past round 7ALLDROPS10,000POINTSHIP FIRE =Survive around usinghip fire only -past round 7Nodamage -pastround 7400killsMULEKICKTHUNDERGUNKNIFE ANDGRENADESONLY - pastround 5NO DROPS =Survive a roundwithoutgrabbing anydrops - pastround 7150headshotsMONKEYBOMBSReviveALL WALLWEAPONSSPAWNROOMTILROUND 54PERKS

Nacht - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. ROUND 20
  2. SNIPER ONLY
  3. RAYGUN
  4. Prone Only - Past Round 5
  5. Open all doors
  6. PURCHASE SNIPER CLOSET
  7. PASS ON WONDER WEAPON
  8. ONE HAND = Survive a round using only one hand - past round 7
  9. Flawless Round 10
  10. CROUCH = Crouch for a full round - past round 7
  11. Kill 5 zombies with explosive barrels
  12. STAIRCASE = Survive a round without leaving the staircase - past round 7
  13. ALL DROPS
  14. 10,000 POINTS
  15. HIP FIRE = Survive a round using hip fire only - past round 7
  16. No damage - past round 7
  17. 400 kills
  18. MULE KICK
  19. THUNDER GUN
  20. KNIFE AND GRENADES ONLY - past round 5
  21. NO DROPS = Survive a round without grabbing any drops - past round 7
  22. 150 headshots
  23. MONKEY BOMBS
  24. Revive
  25. ALL WALL WEAPONS
  26. SPAWN ROOM TIL ROUND 5
  27. 4 PERKS