EXPRESSION ASYMPTOTE (X-5) (2X- 1) SQUARE PRODUCT RULE PARABOLA GCF POLYNOMIAL (X-3) FREE! INTERSECT EXPONENT (3X+1) SCALE VOLUME GRAPH (X-6) (2X+7) (2X+5) FUNCTION DOMAIN VERTEX FREE! (X+10) (X-4) DISTRIBUTIVE PROPERTY (5X- 1) COMPLETING THE SQUARE (3X- 5) SOLUTIONS AREA VERTEX (5X- 3) ZEROS QUADRATIC (5X+3) (X- 12) MAXIMUM QUADRANT RANGE (X-3) (X+6) CUBED (3X+5) Y- INTERCEPT PARABOLA (X+7) (X+5) AXIS OF SYMMETRY APPROACHES MINIMUM (X-1) Free! X- INTERCEPT GCF EXPRESSION ASYMPTOTE (X-5) (2X- 1) SQUARE PRODUCT RULE PARABOLA GCF POLYNOMIAL (X-3) FREE! INTERSECT EXPONENT (3X+1) SCALE VOLUME GRAPH (X-6) (2X+7) (2X+5) FUNCTION DOMAIN VERTEX FREE! (X+10) (X-4) DISTRIBUTIVE PROPERTY (5X- 1) COMPLETING THE SQUARE (3X- 5) SOLUTIONS AREA VERTEX (5X- 3) ZEROS QUADRATIC (5X+3) (X- 12) MAXIMUM QUADRANT RANGE (X-3) (X+6) CUBED (3X+5) Y- INTERCEPT PARABOLA (X+7) (X+5) AXIS OF SYMMETRY APPROACHES MINIMUM (X-1) Free! X- INTERCEPT GCF
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
EXPRESSION
ASYMPTOTE
(X-5)
(2X-1)
SQUARE
PRODUCT RULE
PARABOLA
GCF
POLYNOMIAL
(X-3)
FREE!
INTERSECT
EXPONENT
(3X+1)
SCALE
VOLUME
GRAPH
(X-6)
(2X+7)
(2X+5)
FUNCTION
DOMAIN
VERTEX
FREE!
(X+10)
(X-4)
DISTRIBUTIVE PROPERTY
(5X-1)
COMPLETING THE SQUARE
(3X-5)
SOLUTIONS
AREA
VERTEX
(5X-3)
ZEROS
QUADRATIC
(5X+3)
(X-12)
MAXIMUM
QUADRANT
RANGE
(X-3)
(X+6)
CUBED
(3X+5)
Y-INTERCEPT
PARABOLA
(X+7)
(X+5)
AXIS OF SYMMETRY
APPROACHES
MINIMUM
(X-1)
Free!
X-INTERCEPT
GCF