(X+6) PRODUCT RULE FREE! (X-3) ZEROS QUADRANT EXPRESSION MAXIMUM APPROACHES SQUARE (X-1) PARABOLA GCF DOMAIN (X-5) SOLUTIONS (3X+5) (X-4) VERTEX X- INTERCEPT (2X+5) (X+7) Free! RANGE PARABOLA GRAPH (X-3) SCALE (3X- 5) DISTRIBUTIVE PROPERTY (5X+3) QUADRATIC MINIMUM FUNCTION (X+10) (2X+7) ASYMPTOTE AREA GCF (5X- 1) (2X- 1) Y- INTERCEPT COMPLETING THE SQUARE AXIS OF SYMMETRY EXPONENT (3X+1) (5X- 3) POLYNOMIAL CUBED (X+5) FREE! INTERSECT VOLUME (X- 12) (X-6) VERTEX (X+6) PRODUCT RULE FREE! (X-3) ZEROS QUADRANT EXPRESSION MAXIMUM APPROACHES SQUARE (X-1) PARABOLA GCF DOMAIN (X-5) SOLUTIONS (3X+5) (X-4) VERTEX X- INTERCEPT (2X+5) (X+7) Free! RANGE PARABOLA GRAPH (X-3) SCALE (3X- 5) DISTRIBUTIVE PROPERTY (5X+3) QUADRATIC MINIMUM FUNCTION (X+10) (2X+7) ASYMPTOTE AREA GCF (5X- 1) (2X- 1) Y- INTERCEPT COMPLETING THE SQUARE AXIS OF SYMMETRY EXPONENT (3X+1) (5X- 3) POLYNOMIAL CUBED (X+5) FREE! INTERSECT VOLUME (X- 12) (X-6) VERTEX
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
(X+6)
PRODUCT RULE
FREE!
(X-3)
ZEROS
QUADRANT
EXPRESSION
MAXIMUM
APPROACHES
SQUARE
(X-1)
PARABOLA
GCF
DOMAIN
(X-5)
SOLUTIONS
(3X+5)
(X-4)
VERTEX
X-INTERCEPT
(2X+5)
(X+7)
Free!
RANGE
PARABOLA
GRAPH
(X-3)
SCALE
(3X-5)
DISTRIBUTIVE PROPERTY
(5X+3)
QUADRATIC
MINIMUM
FUNCTION
(X+10)
(2X+7)
ASYMPTOTE
AREA
GCF
(5X-1)
(2X-1)
Y-INTERCEPT
COMPLETING THE SQUARE
AXIS OF SYMMETRY
EXPONENT
(3X+1)
(5X-3)
POLYNOMIAL
CUBED
(X+5)
FREE!
INTERSECT
VOLUME
(X-12)
(X-6)
VERTEX