(X- 12) PARABOLA INTERSECT (X-5) FREE! AREA X- INTERCEPT Y- INTERCEPT (5X+3) (2X+7) SCALE EXPONENT PRODUCT RULE (5X- 3) (2X+5) FREE! (3X+5) CUBED (X-3) (X-1) (X+10) GCF QUADRANT EXPRESSION PARABOLA VERTEX SQUARE DISTRIBUTIVE PROPERTY (X-6) (5X- 1) COMPLETING THE SQUARE (X+6) (2X- 1) FUNCTION ASYMPTOTE RANGE SOLUTIONS VOLUME (X-3) DOMAIN VERTEX QUADRATIC GRAPH APPROACHES (3X+1) (X+5) AXIS OF SYMMETRY MINIMUM (X+7) (3X- 5) GCF ZEROS POLYNOMIAL MAXIMUM Free! (X-4) (X- 12) PARABOLA INTERSECT (X-5) FREE! AREA X- INTERCEPT Y- INTERCEPT (5X+3) (2X+7) SCALE EXPONENT PRODUCT RULE (5X- 3) (2X+5) FREE! (3X+5) CUBED (X-3) (X-1) (X+10) GCF QUADRANT EXPRESSION PARABOLA VERTEX SQUARE DISTRIBUTIVE PROPERTY (X-6) (5X- 1) COMPLETING THE SQUARE (X+6) (2X- 1) FUNCTION ASYMPTOTE RANGE SOLUTIONS VOLUME (X-3) DOMAIN VERTEX QUADRATIC GRAPH APPROACHES (3X+1) (X+5) AXIS OF SYMMETRY MINIMUM (X+7) (3X- 5) GCF ZEROS POLYNOMIAL MAXIMUM Free! (X-4)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
(X-12)
PARABOLA
INTERSECT
(X-5)
FREE!
AREA
X-INTERCEPT
Y-INTERCEPT
(5X+3)
(2X+7)
SCALE
EXPONENT
PRODUCT RULE
(5X-3)
(2X+5)
FREE!
(3X+5)
CUBED
(X-3)
(X-1)
(X+10)
GCF
QUADRANT
EXPRESSION
PARABOLA
VERTEX
SQUARE
DISTRIBUTIVE PROPERTY
(X-6)
(5X-1)
COMPLETING THE SQUARE
(X+6)
(2X-1)
FUNCTION
ASYMPTOTE
RANGE
SOLUTIONS
VOLUME
(X-3)
DOMAIN
VERTEX
QUADRATIC
GRAPH
APPROACHES
(3X+1)
(X+5)
AXIS OF SYMMETRY
MINIMUM
(X+7)
(3X-5)
GCF
ZEROS
POLYNOMIAL
MAXIMUM
Free!
(X-4)