(X-12)PARABOLAINTERSECT(X-5)FREE!AREAX-INTERCEPTY-INTERCEPT(5X+3)(2X+7)SCALEEXPONENTPRODUCTRULE(5X-3)(2X+5)FREE!(3X+5)CUBED(X-3)(X-1)(X+10)GCFQUADRANTEXPRESSIONPARABOLAVERTEXSQUAREDISTRIBUTIVEPROPERTY(X-6)(5X-1)COMPLETINGTHE SQUARE(X+6)(2X-1)FUNCTIONASYMPTOTERANGESOLUTIONSVOLUME(X-3)DOMAINVERTEXQUADRATICGRAPHAPPROACHES(3X+1)(X+5)AXIS OFSYMMETRYMINIMUM(X+7)(3X-5)GCFZEROSPOLYNOMIALMAXIMUMFree!(X-4)(X-12)PARABOLAINTERSECT(X-5)FREE!AREAX-INTERCEPTY-INTERCEPT(5X+3)(2X+7)SCALEEXPONENTPRODUCTRULE(5X-3)(2X+5)FREE!(3X+5)CUBED(X-3)(X-1)(X+10)GCFQUADRANTEXPRESSIONPARABOLAVERTEXSQUAREDISTRIBUTIVEPROPERTY(X-6)(5X-1)COMPLETINGTHE SQUARE(X+6)(2X-1)FUNCTIONASYMPTOTERANGESOLUTIONSVOLUME(X-3)DOMAINVERTEXQUADRATICGRAPHAPPROACHES(3X+1)(X+5)AXIS OFSYMMETRYMINIMUM(X+7)(3X-5)GCFZEROSPOLYNOMIALMAXIMUMFree!(X-4)

QUADRATIC/EXPONENT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. (X-12)
  2. PARABOLA
  3. INTERSECT
  4. (X-5)
  5. FREE!
  6. AREA
  7. X-INTERCEPT
  8. Y-INTERCEPT
  9. (5X+3)
  10. (2X+7)
  11. SCALE
  12. EXPONENT
  13. PRODUCT RULE
  14. (5X-3)
  15. (2X+5)
  16. FREE!
  17. (3X+5)
  18. CUBED
  19. (X-3)
  20. (X-1)
  21. (X+10)
  22. GCF
  23. QUADRANT
  24. EXPRESSION
  25. PARABOLA
  26. VERTEX
  27. SQUARE
  28. DISTRIBUTIVE PROPERTY
  29. (X-6)
  30. (5X-1)
  31. COMPLETING THE SQUARE
  32. (X+6)
  33. (2X-1)
  34. FUNCTION
  35. ASYMPTOTE
  36. RANGE
  37. SOLUTIONS
  38. VOLUME
  39. (X-3)
  40. DOMAIN
  41. VERTEX
  42. QUADRATIC
  43. GRAPH
  44. APPROACHES
  45. (3X+1)
  46. (X+5)
  47. AXIS OF SYMMETRY
  48. MINIMUM
  49. (X+7)
  50. (3X-5)
  51. GCF
  52. ZEROS
  53. POLYNOMIAL
  54. MAXIMUM
  55. Free!
  56. (X-4)