(X- 12) (X+7) EXPONENT QUADRANT (X-6) COMPLETING THE SQUARE (X-5) GRAPH ZEROS SOLUTIONS MAXIMUM DISTRIBUTIVE PROPERTY INTERSECT CUBED (X-4) FREE! FREE! GCF PARABOLA (3X- 5) (2X+5) X- INTERCEPT APPROACHES (5X- 3) (X-3) GCF SQUARE VOLUME Free! FUNCTION (5X+3) MINIMUM ASYMPTOTE RANGE Y- INTERCEPT (X-3) (X+10) (2X+7) POLYNOMIAL AREA (5X- 1) EXPRESSION PARABOLA DOMAIN SCALE VERTEX (2X- 1) VERTEX QUADRATIC (3X+1) AXIS OF SYMMETRY (X-1) PRODUCT RULE (3X+5) (X+5) (X+6) (X- 12) (X+7) EXPONENT QUADRANT (X-6) COMPLETING THE SQUARE (X-5) GRAPH ZEROS SOLUTIONS MAXIMUM DISTRIBUTIVE PROPERTY INTERSECT CUBED (X-4) FREE! FREE! GCF PARABOLA (3X- 5) (2X+5) X- INTERCEPT APPROACHES (5X- 3) (X-3) GCF SQUARE VOLUME Free! FUNCTION (5X+3) MINIMUM ASYMPTOTE RANGE Y- INTERCEPT (X-3) (X+10) (2X+7) POLYNOMIAL AREA (5X- 1) EXPRESSION PARABOLA DOMAIN SCALE VERTEX (2X- 1) VERTEX QUADRATIC (3X+1) AXIS OF SYMMETRY (X-1) PRODUCT RULE (3X+5) (X+5) (X+6)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
(X-12)
(X+7)
EXPONENT
QUADRANT
(X-6)
COMPLETING THE SQUARE
(X-5)
GRAPH
ZEROS
SOLUTIONS
MAXIMUM
DISTRIBUTIVE PROPERTY
INTERSECT
CUBED
(X-4)
FREE!
FREE!
GCF
PARABOLA
(3X-5)
(2X+5)
X-INTERCEPT
APPROACHES
(5X-3)
(X-3)
GCF
SQUARE
VOLUME
Free!
FUNCTION
(5X+3)
MINIMUM
ASYMPTOTE
RANGE
Y-INTERCEPT
(X-3)
(X+10)
(2X+7)
POLYNOMIAL
AREA
(5X-1)
EXPRESSION
PARABOLA
DOMAIN
SCALE
VERTEX
(2X-1)
VERTEX
QUADRATIC
(3X+1)
AXIS OF SYMMETRY
(X-1)
PRODUCT RULE
(3X+5)
(X+5)
(X+6)