(X+6) QUADRATIC (2X- 1) SOLUTIONS (X-3) FREE! (X+5) MINIMUM SQUARE (X+10) (5X- 3) (X-5) AXIS OF SYMMETRY CUBED (X-3) X- INTERCEPT VERTEX VERTEX (X-1) (5X- 1) DOMAIN FUNCTION PRODUCT RULE DISTRIBUTIVE PROPERTY EXPRESSION INTERSECT PARABOLA Free! (X+7) (2X+7) GRAPH VOLUME (2X+5) (X-6) FREE! Y- INTERCEPT RANGE (3X- 5) GCF COMPLETING THE SQUARE (5X+3) GCF (X- 12) APPROACHES MAXIMUM (X-4) ZEROS POLYNOMIAL AREA EXPONENT SCALE PARABOLA QUADRANT (3X+5) (3X+1) ASYMPTOTE (X+6) QUADRATIC (2X- 1) SOLUTIONS (X-3) FREE! (X+5) MINIMUM SQUARE (X+10) (5X- 3) (X-5) AXIS OF SYMMETRY CUBED (X-3) X- INTERCEPT VERTEX VERTEX (X-1) (5X- 1) DOMAIN FUNCTION PRODUCT RULE DISTRIBUTIVE PROPERTY EXPRESSION INTERSECT PARABOLA Free! (X+7) (2X+7) GRAPH VOLUME (2X+5) (X-6) FREE! Y- INTERCEPT RANGE (3X- 5) GCF COMPLETING THE SQUARE (5X+3) GCF (X- 12) APPROACHES MAXIMUM (X-4) ZEROS POLYNOMIAL AREA EXPONENT SCALE PARABOLA QUADRANT (3X+5) (3X+1) ASYMPTOTE
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
(X+6)
QUADRATIC
(2X-1)
SOLUTIONS
(X-3)
FREE!
(X+5)
MINIMUM
SQUARE
(X+10)
(5X-3)
(X-5)
AXIS OF SYMMETRY
CUBED
(X-3)
X-INTERCEPT
VERTEX
VERTEX
(X-1)
(5X-1)
DOMAIN
FUNCTION
PRODUCT RULE
DISTRIBUTIVE PROPERTY
EXPRESSION
INTERSECT
PARABOLA
Free!
(X+7)
(2X+7)
GRAPH
VOLUME
(2X+5)
(X-6)
FREE!
Y-INTERCEPT
RANGE
(3X-5)
GCF
COMPLETING THE SQUARE
(5X+3)
GCF
(X-12)
APPROACHES
MAXIMUM
(X-4)
ZEROS
POLYNOMIAL
AREA
EXPONENT
SCALE
PARABOLA
QUADRANT
(3X+5)
(3X+1)
ASYMPTOTE