Dead Man'sVolley(bossfightparrygimmick)More newdiverse weaponclasses andtypes (a la MH)PlayableZeldaUnderwaterexploration/divingmechanicPossible Age ofCalamityReference/Tie-in: elementalenemy variations,or return of Terrako)More diverse (andregisterable)mounts =Loftwings?, bigfrogs, crabs orother thingsGoddessHyliaWe canfinally petthe dogshand abilitiesreplace slate+ championsDragonsrideable/way toSkyrule?An ancient(secondary) evilreturns(true Majora,Vaati,GIRAHIM?)New countermechanic (asopposed toBotw parrymechanic)Revisedmoveset,return ofTP/WWcombat styleMultiple Links(Endgame,multiversevibe like StarTrek TNG)Time loopparadox(prequel toSkyward Sword,begin of Zeldatimeline)Hookshotreturns = Zonai-hand-power orspecialequipmentvery longmain story>100hrs(not countingside quests)More versatility inmovesets/abilities;modification ofpowers toalternativeversions Return of theSevenSages(or Eight)changedifficulty(or NG+), orsth similar toMaster ModeSandbox NPChouse-buildingquests (likeAnimalCrossing)NPCs side-kicks;main story NPCscan join missionsand help in combat(like MHSunbreakfollower system)Better upgrade/skill system,Level ups= Skill tree?, likeMH with armorgems etcBetter craftingmechanic (eg.arrows) directlyfromInventory/bench (ala AnimalCrossing)invisible enemies,spirit characters =special scopemode (ASTRALCHAINs iris/Witcher sense)Dead Man'sVolley(bossfightparrygimmick)More newdiverse weaponclasses andtypes (a la MH)PlayableZeldaUnderwaterexploration/divingmechanicPossible Age ofCalamityReference/Tie-in: elementalenemy variations,or return of Terrako)More diverse (andregisterable)mounts =Loftwings?, bigfrogs, crabs orother thingsGoddessHyliaWe canfinally petthe dogshand abilitiesreplace slate+ championsDragonsrideable/way toSkyrule?An ancient(secondary) evilreturns(true Majora,Vaati,GIRAHIM?)New countermechanic (asopposed toBotw parrymechanic)Revisedmoveset,return ofTP/WWcombat styleMultiple Links(Endgame,multiversevibe like StarTrek TNG)Time loopparadox(prequel toSkyward Sword,begin of Zeldatimeline)Hookshotreturns = Zonai-hand-power orspecialequipmentvery longmain story>100hrs(not countingside quests)More versatility inmovesets/abilities;modification ofpowers toalternativeversions Return of theSevenSages(or Eight)changedifficulty(or NG+), orsth similar toMaster ModeSandbox NPChouse-buildingquests (likeAnimalCrossing)NPCs side-kicks;main story NPCscan join missionsand help in combat(like MHSunbreakfollower system)Better upgrade/skill system,Level ups= Skill tree?, likeMH with armorgems etcBetter craftingmechanic (eg.arrows) directlyfromInventory/bench (ala AnimalCrossing)invisible enemies,spirit characters =special scopemode (ASTRALCHAINs iris/Witcher sense)

Tears of the Kingdom Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dead Man's Volley (bossfight parry gimmick)
  2. More new diverse weapon classes and types (a la MH)
  3. Playable Zelda
  4. Underwater exploration/ diving mechanic
  5. Possible Age of Calamity Reference/ Tie-in: elemental enemy variations, or return of Terrako)
  6. More diverse (and registerable) mounts = Loftwings?, big frogs, crabs or other things
  7. Goddess Hylia
  8. We can finally pet the dogs
  9. hand abilities replace slate + champions
  10. Dragons rideable/ way to Skyrule?
  11. An ancient (secondary) evil returns (true Majora, Vaati, GIRAHIM?)
  12. New counter mechanic (as opposed to Botw parry mechanic)
  13. Revised moveset, return of TP/WW combat style
  14. Multiple Links (Endgame, multiverse vibe like Star Trek TNG)
  15. Time loop paradox (prequel to Skyward Sword, begin of Zelda timeline)
  16. Hookshot returns = Zonai-hand-power or special equipment
  17. very long main story >100hrs (not counting side quests)
  18. More versatility in movesets/abilities; modification of powers to alternative versions
  19. Return of the Seven Sages (or Eight)
  20. change difficulty (or NG+), or sth similar to Master Mode
  21. Sandbox NPC house-building quests (like Animal Crossing)
  22. NPCs side-kicks; main story NPCs can join missions and help in combat (like MHSunbreak follower system)
  23. Better upgrade/ skill system, Level ups = Skill tree?, like MH with armor gems etc
  24. Better crafting mechanic (eg. arrows) directly from Inventory/bench (a la Animal Crossing)
  25. invisible enemies, spirit characters = special scope mode (ASTRAL CHAINs iris/ Witcher sense)