New countermechanic (asopposed toBotw parrymechanic)NPCs side-kicks;main story NPCscan join missionsand help in combat(like MHSunbreakfollower system)Time loopparadox(prequel toSkyward Sword,begin of Zeldatimeline)Multiple Links(Endgame,multiversevibe like StarTrek TNG)More diverse (andregisterable)mounts =Loftwings?, bigfrogs, crabs orother thingsBetter craftingmechanic (eg.arrows) directlyfromInventory/bench (ala AnimalCrossing)very longmain story>100hrs(not countingside quests)invisible enemies,spirit characters =special scopemode (ASTRALCHAINs iris/Witcher sense)Hookshotreturns = Zonai-hand-power orspecialequipmentDragonsrideable/way toSkyrule?GoddessHyliaWe canfinally petthe dogs Return of theSevenSages(or Eight)hand abilitiesreplace slate+ championsUnderwaterexploration/divingmechanicMore versatility inmovesets/abilities;modification ofpowers toalternativeversionschangedifficulty(or NG+), orsth similar toMaster ModeAn ancient(secondary) evilreturns(true Majora,Vaati,GIRAHIM?)Possible Age ofCalamityReference/Tie-in: elementalenemy variations,or return of Terrako)Sandbox NPChouse-buildingquests (likeAnimalCrossing)PlayableZeldaRevisedmoveset,return ofTP/WWcombat styleBetter upgrade/skill system,Level ups= Skill tree?, likeMH with armorgems etcDead Man'sVolley(bossfightparrygimmick)More newdiverse weaponclasses andtypes (a la MH)New countermechanic (asopposed toBotw parrymechanic)NPCs side-kicks;main story NPCscan join missionsand help in combat(like MHSunbreakfollower system)Time loopparadox(prequel toSkyward Sword,begin of Zeldatimeline)Multiple Links(Endgame,multiversevibe like StarTrek TNG)More diverse (andregisterable)mounts =Loftwings?, bigfrogs, crabs orother thingsBetter craftingmechanic (eg.arrows) directlyfromInventory/bench (ala AnimalCrossing)very longmain story>100hrs(not countingside quests)invisible enemies,spirit characters =special scopemode (ASTRALCHAINs iris/Witcher sense)Hookshotreturns = Zonai-hand-power orspecialequipmentDragonsrideable/way toSkyrule?GoddessHyliaWe canfinally petthe dogs Return of theSevenSages(or Eight)hand abilitiesreplace slate+ championsUnderwaterexploration/divingmechanicMore versatility inmovesets/abilities;modification ofpowers toalternativeversionschangedifficulty(or NG+), orsth similar toMaster ModeAn ancient(secondary) evilreturns(true Majora,Vaati,GIRAHIM?)Possible Age ofCalamityReference/Tie-in: elementalenemy variations,or return of Terrako)Sandbox NPChouse-buildingquests (likeAnimalCrossing)PlayableZeldaRevisedmoveset,return ofTP/WWcombat styleBetter upgrade/skill system,Level ups= Skill tree?, likeMH with armorgems etcDead Man'sVolley(bossfightparrygimmick)More newdiverse weaponclasses andtypes (a la MH)

Tears of the Kingdom Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. New counter mechanic (as opposed to Botw parry mechanic)
  2. NPCs side-kicks; main story NPCs can join missions and help in combat (like MHSunbreak follower system)
  3. Time loop paradox (prequel to Skyward Sword, begin of Zelda timeline)
  4. Multiple Links (Endgame, multiverse vibe like Star Trek TNG)
  5. More diverse (and registerable) mounts = Loftwings?, big frogs, crabs or other things
  6. Better crafting mechanic (eg. arrows) directly from Inventory/bench (a la Animal Crossing)
  7. very long main story >100hrs (not counting side quests)
  8. invisible enemies, spirit characters = special scope mode (ASTRAL CHAINs iris/ Witcher sense)
  9. Hookshot returns = Zonai-hand-power or special equipment
  10. Dragons rideable/ way to Skyrule?
  11. Goddess Hylia
  12. We can finally pet the dogs
  13. Return of the Seven Sages (or Eight)
  14. hand abilities replace slate + champions
  15. Underwater exploration/ diving mechanic
  16. More versatility in movesets/abilities; modification of powers to alternative versions
  17. change difficulty (or NG+), or sth similar to Master Mode
  18. An ancient (secondary) evil returns (true Majora, Vaati, GIRAHIM?)
  19. Possible Age of Calamity Reference/ Tie-in: elemental enemy variations, or return of Terrako)
  20. Sandbox NPC house-building quests (like Animal Crossing)
  21. Playable Zelda
  22. Revised moveset, return of TP/WW combat style
  23. Better upgrade/ skill system, Level ups = Skill tree?, like MH with armor gems etc
  24. Dead Man's Volley (bossfight parry gimmick)
  25. More new diverse weapon classes and types (a la MH)