GoddessHyliaBetter craftingmechanic (eg.arrows) directlyfromInventory/bench (ala AnimalCrossing)Better upgrade/skill system,Level ups= Skill tree?, likeMH with armorgems etchand abilitiesreplace slate+ championsNew countermechanic (asopposed toBotw parrymechanic)Dragonsrideable/way toSkyrule?More versatility inmovesets/abilities;modification ofpowers toalternativeversionsWe canfinally petthe dogsinvisible enemies,spirit characters =special scopemode (ASTRALCHAINs iris/Witcher sense)Revisedmoveset,return ofTP/WWcombat styleNPCs side-kicks;main story NPCscan join missionsand help in combat(like MHSunbreakfollower system)Sandbox NPChouse-buildingquests (likeAnimalCrossing)Dead Man'sVolley(bossfightparrygimmick)Possible Age ofCalamityReference/Tie-in: elementalenemy variations,or return of Terrako)More newdiverse weaponclasses andtypes (a la MH)Underwaterexploration/divingmechanicMore diverse (andregisterable)mounts =Loftwings?, bigfrogs, crabs orother thingsMultiple Links(Endgame,multiversevibe like StarTrek TNG)Time loopparadox(prequel toSkyward Sword,begin of Zeldatimeline)PlayableZeldachangedifficulty(or NG+), orsth similar toMaster ModeHookshotreturns = Zonai-hand-power orspecialequipmentvery longmain story>100hrs(not countingside quests) Return of theSevenSages(or Eight)An ancient(secondary) evilreturns(true Majora,Vaati,GIRAHIM?)GoddessHyliaBetter craftingmechanic (eg.arrows) directlyfromInventory/bench (ala AnimalCrossing)Better upgrade/skill system,Level ups= Skill tree?, likeMH with armorgems etchand abilitiesreplace slate+ championsNew countermechanic (asopposed toBotw parrymechanic)Dragonsrideable/way toSkyrule?More versatility inmovesets/abilities;modification ofpowers toalternativeversionsWe canfinally petthe dogsinvisible enemies,spirit characters =special scopemode (ASTRALCHAINs iris/Witcher sense)Revisedmoveset,return ofTP/WWcombat styleNPCs side-kicks;main story NPCscan join missionsand help in combat(like MHSunbreakfollower system)Sandbox NPChouse-buildingquests (likeAnimalCrossing)Dead Man'sVolley(bossfightparrygimmick)Possible Age ofCalamityReference/Tie-in: elementalenemy variations,or return of Terrako)More newdiverse weaponclasses andtypes (a la MH)Underwaterexploration/divingmechanicMore diverse (andregisterable)mounts =Loftwings?, bigfrogs, crabs orother thingsMultiple Links(Endgame,multiversevibe like StarTrek TNG)Time loopparadox(prequel toSkyward Sword,begin of Zeldatimeline)PlayableZeldachangedifficulty(or NG+), orsth similar toMaster ModeHookshotreturns = Zonai-hand-power orspecialequipmentvery longmain story>100hrs(not countingside quests) Return of theSevenSages(or Eight)An ancient(secondary) evilreturns(true Majora,Vaati,GIRAHIM?)

Tears of the Kingdom Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Goddess Hylia
  2. Better crafting mechanic (eg. arrows) directly from Inventory/bench (a la Animal Crossing)
  3. Better upgrade/ skill system, Level ups = Skill tree?, like MH with armor gems etc
  4. hand abilities replace slate + champions
  5. New counter mechanic (as opposed to Botw parry mechanic)
  6. Dragons rideable/ way to Skyrule?
  7. More versatility in movesets/abilities; modification of powers to alternative versions
  8. We can finally pet the dogs
  9. invisible enemies, spirit characters = special scope mode (ASTRAL CHAINs iris/ Witcher sense)
  10. Revised moveset, return of TP/WW combat style
  11. NPCs side-kicks; main story NPCs can join missions and help in combat (like MHSunbreak follower system)
  12. Sandbox NPC house-building quests (like Animal Crossing)
  13. Dead Man's Volley (bossfight parry gimmick)
  14. Possible Age of Calamity Reference/ Tie-in: elemental enemy variations, or return of Terrako)
  15. More new diverse weapon classes and types (a la MH)
  16. Underwater exploration/ diving mechanic
  17. More diverse (and registerable) mounts = Loftwings?, big frogs, crabs or other things
  18. Multiple Links (Endgame, multiverse vibe like Star Trek TNG)
  19. Time loop paradox (prequel to Skyward Sword, begin of Zelda timeline)
  20. Playable Zelda
  21. change difficulty (or NG+), or sth similar to Master Mode
  22. Hookshot returns = Zonai-hand-power or special equipment
  23. very long main story >100hrs (not counting side quests)
  24. Return of the Seven Sages (or Eight)
  25. An ancient (secondary) evil returns (true Majora, Vaati, GIRAHIM?)