More diverse (andregisterable)mounts =Loftwings?, bigfrogs, crabs orother thingsRevisedmoveset,return ofTP/WWcombat styleHookshotreturns = Zonai-hand-power orspecialequipmentTime loopparadox(prequel toSkyward Sword,begin of Zeldatimeline)Underwaterexploration/divingmechanicinvisible enemies,spirit characters =special scopemode (ASTRALCHAINs iris/Witcher sense) Return of theSevenSages(or Eight)Dead Man'sVolley(bossfightparrygimmick)NPCs side-kicks;main story NPCscan join missionsand help in combat(like MHSunbreakfollower system)More versatility inmovesets/abilities;modification ofpowers toalternativeversionsPlayableZeldachangedifficulty(or NG+), orsth similar toMaster ModeMore newdiverse weaponclasses andtypes (a la MH)GoddessHyliaDragonsrideable/way toSkyrule?An ancient(secondary) evilreturns(true Majora,Vaati,GIRAHIM?)very longmain story>100hrs(not countingside quests)Multiple Links(Endgame,multiversevibe like StarTrek TNG)We canfinally petthe dogsNew countermechanic (asopposed toBotw parrymechanic)hand abilitiesreplace slate+ championsPossible Age ofCalamityReference/Tie-in: elementalenemy variations,or return of Terrako)Better upgrade/skill system,Level ups= Skill tree?, likeMH with armorgems etcSandbox NPChouse-buildingquests (likeAnimalCrossing)Better craftingmechanic (eg.arrows) directlyfromInventory/bench (ala AnimalCrossing)More diverse (andregisterable)mounts =Loftwings?, bigfrogs, crabs orother thingsRevisedmoveset,return ofTP/WWcombat styleHookshotreturns = Zonai-hand-power orspecialequipmentTime loopparadox(prequel toSkyward Sword,begin of Zeldatimeline)Underwaterexploration/divingmechanicinvisible enemies,spirit characters =special scopemode (ASTRALCHAINs iris/Witcher sense) Return of theSevenSages(or Eight)Dead Man'sVolley(bossfightparrygimmick)NPCs side-kicks;main story NPCscan join missionsand help in combat(like MHSunbreakfollower system)More versatility inmovesets/abilities;modification ofpowers toalternativeversionsPlayableZeldachangedifficulty(or NG+), orsth similar toMaster ModeMore newdiverse weaponclasses andtypes (a la MH)GoddessHyliaDragonsrideable/way toSkyrule?An ancient(secondary) evilreturns(true Majora,Vaati,GIRAHIM?)very longmain story>100hrs(not countingside quests)Multiple Links(Endgame,multiversevibe like StarTrek TNG)We canfinally petthe dogsNew countermechanic (asopposed toBotw parrymechanic)hand abilitiesreplace slate+ championsPossible Age ofCalamityReference/Tie-in: elementalenemy variations,or return of Terrako)Better upgrade/skill system,Level ups= Skill tree?, likeMH with armorgems etcSandbox NPChouse-buildingquests (likeAnimalCrossing)Better craftingmechanic (eg.arrows) directlyfromInventory/bench (ala AnimalCrossing)

Tears of the Kingdom Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. More diverse (and registerable) mounts = Loftwings?, big frogs, crabs or other things
  2. Revised moveset, return of TP/WW combat style
  3. Hookshot returns = Zonai-hand-power or special equipment
  4. Time loop paradox (prequel to Skyward Sword, begin of Zelda timeline)
  5. Underwater exploration/ diving mechanic
  6. invisible enemies, spirit characters = special scope mode (ASTRAL CHAINs iris/ Witcher sense)
  7. Return of the Seven Sages (or Eight)
  8. Dead Man's Volley (bossfight parry gimmick)
  9. NPCs side-kicks; main story NPCs can join missions and help in combat (like MHSunbreak follower system)
  10. More versatility in movesets/abilities; modification of powers to alternative versions
  11. Playable Zelda
  12. change difficulty (or NG+), or sth similar to Master Mode
  13. More new diverse weapon classes and types (a la MH)
  14. Goddess Hylia
  15. Dragons rideable/ way to Skyrule?
  16. An ancient (secondary) evil returns (true Majora, Vaati, GIRAHIM?)
  17. very long main story >100hrs (not counting side quests)
  18. Multiple Links (Endgame, multiverse vibe like Star Trek TNG)
  19. We can finally pet the dogs
  20. New counter mechanic (as opposed to Botw parry mechanic)
  21. hand abilities replace slate + champions
  22. Possible Age of Calamity Reference/ Tie-in: elemental enemy variations, or return of Terrako)
  23. Better upgrade/ skill system, Level ups = Skill tree?, like MH with armor gems etc
  24. Sandbox NPC house-building quests (like Animal Crossing)
  25. Better crafting mechanic (eg. arrows) directly from Inventory/bench (a la Animal Crossing)