SettingPOVStructureCreativepoint ofentrySyntaxvariationBackstoryOrganizingPrincipleLettinggoCreativeengagementRate ofRevelationRandomCharacterDistinctionStoryReasonforEverythingStoryReasonforEverythingMoreConflictScenicdescriptionUnorthodoxmethodsFigurativeDescriptionRate ofRevelationOrganizingPrincipleLettinggoCharacterWeaknessNeed andDesireOverlapandCompositeDialogueSettingPOVStructureCreativepoint ofentrySyntaxvariationBackstoryOrganizingPrincipleLettinggoCreativeengagementRate ofRevelationRandomCharacterDistinctionStoryReasonforEverythingStoryReasonforEverythingMoreConflictScenicdescriptionUnorthodoxmethodsFigurativeDescriptionRate ofRevelationOrganizingPrincipleLettinggoCharacterWeaknessNeed andDesireOverlapandCompositeDialogue

Revision Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Setting
  2. POV
  3. Structure
  4. Creative point of entry
  5. Syntax variation
  6. Backstory
  7. Organizing Principle
  8. Letting go
  9. Creative engagement
  10. Rate of Revelation
  11. Random
  12. Character Distinction
  13. Story Reason for Everything
  14. Story Reason for Everything
  15. More Conflict
  16. Scenic description
  17. Unorthodox methods
  18. Figurative Description
  19. Rate of Revelation
  20. Organizing Principle
  21. Letting go
  22. Character Weakness Need and Desire
  23. Overlap and Composite
  24. Dialogue