OrganizingPrincipleDialogueLettinggoBackstoryPOVRate ofRevelationCreativeengagementMoreConflictSyntaxvariationRandomLettinggoSettingCharacterDistinctionStructureRate ofRevelationOverlapandCompositeStoryReasonforEverythingOrganizingPrincipleStoryReasonforEverythingCharacterWeaknessNeed andDesireCreativepoint ofentryUnorthodoxmethodsFigurativeDescriptionScenicdescriptionOrganizingPrincipleDialogueLettinggoBackstoryPOVRate ofRevelationCreativeengagementMoreConflictSyntaxvariationRandomLettinggoSettingCharacterDistinctionStructureRate ofRevelationOverlapandCompositeStoryReasonforEverythingOrganizingPrincipleStoryReasonforEverythingCharacterWeaknessNeed andDesireCreativepoint ofentryUnorthodoxmethodsFigurativeDescriptionScenicdescription

Revision Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Organizing Principle
  2. Dialogue
  3. Letting go
  4. Backstory
  5. POV
  6. Rate of Revelation
  7. Creative engagement
  8. More Conflict
  9. Syntax variation
  10. Random
  11. Letting go
  12. Setting
  13. Character Distinction
  14. Structure
  15. Rate of Revelation
  16. Overlap and Composite
  17. Story Reason for Everything
  18. Organizing Principle
  19. Story Reason for Everything
  20. Character Weakness Need and Desire
  21. Creative point of entry
  22. Unorthodox methods
  23. Figurative Description
  24. Scenic description