StoryReasonforEverythingFigurativeDescriptionRate ofRevelationOrganizingPrincipleRate ofRevelationStructurePOVLettinggoScenicdescriptionSettingUnorthodoxmethodsMoreConflictStoryReasonforEverythingDialogueSyntaxvariationOrganizingPrincipleCharacterWeaknessNeed andDesireRandomLettinggoOverlapandCompositeCreativeengagementBackstoryCreativepoint ofentryCharacterDistinctionStoryReasonforEverythingFigurativeDescriptionRate ofRevelationOrganizingPrincipleRate ofRevelationStructurePOVLettinggoScenicdescriptionSettingUnorthodoxmethodsMoreConflictStoryReasonforEverythingDialogueSyntaxvariationOrganizingPrincipleCharacterWeaknessNeed andDesireRandomLettinggoOverlapandCompositeCreativeengagementBackstoryCreativepoint ofentryCharacterDistinction

Revision Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Story Reason for Everything
  2. Figurative Description
  3. Rate of Revelation
  4. Organizing Principle
  5. Rate of Revelation
  6. Structure
  7. POV
  8. Letting go
  9. Scenic description
  10. Setting
  11. Unorthodox methods
  12. More Conflict
  13. Story Reason for Everything
  14. Dialogue
  15. Syntax variation
  16. Organizing Principle
  17. Character Weakness Need and Desire
  18. Random
  19. Letting go
  20. Overlap and Composite
  21. Creative engagement
  22. Backstory
  23. Creative point of entry
  24. Character Distinction