ScenicdescriptionLettinggoDialogueBackstoryStoryReasonforEverythingSyntaxvariationStructureCharacterDistinctionUnorthodoxmethodsOverlapandCompositeCharacterWeaknessNeed andDesireRate ofRevelationOrganizingPrinciplePOVRate ofRevelationOrganizingPrincipleFigurativeDescriptionSettingCreativeengagementMoreConflictStoryReasonforEverythingCreativepoint ofentryLettinggoRandomScenicdescriptionLettinggoDialogueBackstoryStoryReasonforEverythingSyntaxvariationStructureCharacterDistinctionUnorthodoxmethodsOverlapandCompositeCharacterWeaknessNeed andDesireRate ofRevelationOrganizingPrinciplePOVRate ofRevelationOrganizingPrincipleFigurativeDescriptionSettingCreativeengagementMoreConflictStoryReasonforEverythingCreativepoint ofentryLettinggoRandom

Revision Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Scenic description
  2. Letting go
  3. Dialogue
  4. Backstory
  5. Story Reason for Everything
  6. Syntax variation
  7. Structure
  8. Character Distinction
  9. Unorthodox methods
  10. Overlap and Composite
  11. Character Weakness Need and Desire
  12. Rate of Revelation
  13. Organizing Principle
  14. POV
  15. Rate of Revelation
  16. Organizing Principle
  17. Figurative Description
  18. Setting
  19. Creative engagement
  20. More Conflict
  21. Story Reason for Everything
  22. Creative point of entry
  23. Letting go
  24. Random