(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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a conversation between two or more characters
dialogue
part of plot where most of the conflict occurs
rising action
the writer's attitude toward the subject matter
tone
part of plot that introduces the characters, setting and conflict
exposition
the main events of a story
plot
a character's struggle with an external force
external conflict
a character who does NOT change over the course of a story
static character
a character's struggle within his/her mind
internal conflict
giving human characteristics to something that is non-human
personification
comparing two unlike objects using "like" or "as"
simile
an interruption in story to reflect on previous events
flashback
the turning point of a story
climax
anything that works against the protagonist
antagonist
the message the author is trying to convey
theme
a character who changes over the course of the story
dynamic character
the main character of a story
protagonist
a thing that represents something else
symbol
a word that imitates its sound
onomatopoeia
the perspective of the narrator
point of view
a reference to something outside the story
allusion
clues as to what is to come later in the story
foreshadowing
comparing two unlike objects without using "like" or "as"
metaphor
follows the climax and begins wrapping up conflicts
falling action
time and place of a story
setting
an expression that is not literal
idiom
words that appeal to the five senses
sensory imagery
exaggerated statements
hyperbole
a repeating consonant sound at the beginning of a series of words
alliteration