internalconflicta character'sstrugglewithin his/hermindthemethe messagethe author istrying toconveydynamiccharactera characterwho changesover thecourse of thestoryplotthe mainevents ofa storyonomatopoeiaa wordthatimitatesits soundhyperboleexaggeratedstatementsexpositionpart of plot thatintroduces thecharacters,setting andconflicttonethe writer'sattitudetoward thesubjectmatterallusiona referenceto somethingoutside thestoryrisingactionpart of plotwhere mostof theconflictoccurspoint ofviewtheperspectiveof thenarratorsettingtime andplace ofa storyprotagonistthe maincharacterof a storydialogueaconversationbetween twoor morecharactersflashbackan interruptionin story toreflect onpreviouseventssensoryimagerywords thatappeal tothe fivesensespersonificationgiving humancharacteristicsto somethingthat is non-humanstaticcharactera characterwho does NOTchange overthe course of astoryidiomanexpressionthat is notliteralfallingactionfollows theclimax andbeginswrapping upconflictssimilecomparingtwo unlikeobjects using"like" or "as"alliterationa repeatingconsonantsound at thebeginning of aseries of wordsantagonistanythingthat worksagainst theprotagonistsymbola thing thatrepresentssomethingelsemetaphorcomparingtwo unlikeobjectswithout using"like" or "as"foreshadowingclues as towhat is tocome laterin the storyclimaxtheturningpoint of astoryexternalconflicta character'sstruggle withan externalforceinternalconflicta character'sstrugglewithin his/hermindthemethe messagethe author istrying toconveydynamiccharactera characterwho changesover thecourse of thestoryplotthe mainevents ofa storyonomatopoeiaa wordthatimitatesits soundhyperboleexaggeratedstatementsexpositionpart of plot thatintroduces thecharacters,setting andconflicttonethe writer'sattitudetoward thesubjectmatterallusiona referenceto somethingoutside thestoryrisingactionpart of plotwhere mostof theconflictoccurspoint ofviewtheperspectiveof thenarratorsettingtime andplace ofa storyprotagonistthe maincharacterof a storydialogueaconversationbetween twoor morecharactersflashbackan interruptionin story toreflect onpreviouseventssensoryimagerywords thatappeal tothe fivesensespersonificationgiving humancharacteristicsto somethingthat is non-humanstaticcharactera characterwho does NOTchange overthe course of astoryidiomanexpressionthat is notliteralfallingactionfollows theclimax andbeginswrapping upconflictssimilecomparingtwo unlikeobjects using"like" or "as"alliterationa repeatingconsonantsound at thebeginning of aseries of wordsantagonistanythingthat worksagainst theprotagonistsymbola thing thatrepresentssomethingelsemetaphorcomparingtwo unlikeobjectswithout using"like" or "as"foreshadowingclues as towhat is tocome laterin the storyclimaxtheturningpoint of astoryexternalconflicta character'sstruggle withan externalforce

Literary Terms Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. a character's struggle within his/her mind
    internal conflict
  2. the message the author is trying to convey
    theme
  3. a character who changes over the course of the story
    dynamic character
  4. the main events of a story
    plot
  5. a word that imitates its sound
    onomatopoeia
  6. exaggerated statements
    hyperbole
  7. part of plot that introduces the characters, setting and conflict
    exposition
  8. the writer's attitude toward the subject matter
    tone
  9. a reference to something outside the story
    allusion
  10. part of plot where most of the conflict occurs
    rising action
  11. the perspective of the narrator
    point of view
  12. time and place of a story
    setting
  13. the main character of a story
    protagonist
  14. a conversation between two or more characters
    dialogue
  15. an interruption in story to reflect on previous events
    flashback
  16. words that appeal to the five senses
    sensory imagery
  17. giving human characteristics to something that is non-human
    personification
  18. a character who does NOT change over the course of a story
    static character
  19. an expression that is not literal
    idiom
  20. follows the climax and begins wrapping up conflicts
    falling action
  21. comparing two unlike objects using "like" or "as"
    simile
  22. a repeating consonant sound at the beginning of a series of words
    alliteration
  23. anything that works against the protagonist
    antagonist
  24. a thing that represents something else
    symbol
  25. comparing two unlike objects without using "like" or "as"
    metaphor
  26. clues as to what is to come later in the story
    foreshadowing
  27. the turning point of a story
    climax
  28. a character's struggle with an external force
    external conflict