sensoryimagerywords thatappeal tothe fivesensesprotagonistthe maincharacterof a storyclimaxtheturningpoint of astoryforeshadowingclues as towhat is tocome laterin the storyallusiona referenceto somethingoutside thestoryantagonistanythingthat worksagainst theprotagonistsymbola thing thatrepresentssomethingelsetonethe writer'sattitudetoward thesubjectmatterplotthe mainevents ofa storyidiomanexpressionthat is notliteralpersonificationgiving humancharacteristicsto somethingthat is non-humanonomatopoeiaa wordthatimitatesits soundexpositionpart of plot thatintroduces thecharacters,setting andconflictinternalconflicta character'sstrugglewithin his/hermindsimilecomparingtwo unlikeobjects using"like" or "as"metaphorcomparingtwo unlikeobjectswithout using"like" or "as"risingactionpart of plotwhere mostof theconflictoccurshyperboleexaggeratedstatementssettingtime andplace ofa storyexternalconflicta character'sstruggle withan externalforceflashbackan interruptionin story toreflect onpreviouseventsthemethe messagethe author istrying toconveystaticcharactera characterwho does NOTchange overthe course of astorydynamiccharactera characterwho changesover thecourse of thestoryalliterationa repeatingconsonantsound at thebeginning of aseries of wordsfallingactionfollows theclimax andbeginswrapping upconflictsdialogueaconversationbetween twoor morecharacterspoint ofviewtheperspectiveof thenarratorsensoryimagerywords thatappeal tothe fivesensesprotagonistthe maincharacterof a storyclimaxtheturningpoint of astoryforeshadowingclues as towhat is tocome laterin the storyallusiona referenceto somethingoutside thestoryantagonistanythingthat worksagainst theprotagonistsymbola thing thatrepresentssomethingelsetonethe writer'sattitudetoward thesubjectmatterplotthe mainevents ofa storyidiomanexpressionthat is notliteralpersonificationgiving humancharacteristicsto somethingthat is non-humanonomatopoeiaa wordthatimitatesits soundexpositionpart of plot thatintroduces thecharacters,setting andconflictinternalconflicta character'sstrugglewithin his/hermindsimilecomparingtwo unlikeobjects using"like" or "as"metaphorcomparingtwo unlikeobjectswithout using"like" or "as"risingactionpart of plotwhere mostof theconflictoccurshyperboleexaggeratedstatementssettingtime andplace ofa storyexternalconflicta character'sstruggle withan externalforceflashbackan interruptionin story toreflect onpreviouseventsthemethe messagethe author istrying toconveystaticcharactera characterwho does NOTchange overthe course of astorydynamiccharactera characterwho changesover thecourse of thestoryalliterationa repeatingconsonantsound at thebeginning of aseries of wordsfallingactionfollows theclimax andbeginswrapping upconflictsdialogueaconversationbetween twoor morecharacterspoint ofviewtheperspectiveof thenarrator

Literary Terms Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. words that appeal to the five senses
    sensory imagery
  2. the main character of a story
    protagonist
  3. the turning point of a story
    climax
  4. clues as to what is to come later in the story
    foreshadowing
  5. a reference to something outside the story
    allusion
  6. anything that works against the protagonist
    antagonist
  7. a thing that represents something else
    symbol
  8. the writer's attitude toward the subject matter
    tone
  9. the main events of a story
    plot
  10. an expression that is not literal
    idiom
  11. giving human characteristics to something that is non-human
    personification
  12. a word that imitates its sound
    onomatopoeia
  13. part of plot that introduces the characters, setting and conflict
    exposition
  14. a character's struggle within his/her mind
    internal conflict
  15. comparing two unlike objects using "like" or "as"
    simile
  16. comparing two unlike objects without using "like" or "as"
    metaphor
  17. part of plot where most of the conflict occurs
    rising action
  18. exaggerated statements
    hyperbole
  19. time and place of a story
    setting
  20. a character's struggle with an external force
    external conflict
  21. an interruption in story to reflect on previous events
    flashback
  22. the message the author is trying to convey
    theme
  23. a character who does NOT change over the course of a story
    static character
  24. a character who changes over the course of the story
    dynamic character
  25. a repeating consonant sound at the beginning of a series of words
    alliteration
  26. follows the climax and begins wrapping up conflicts
    falling action
  27. a conversation between two or more characters
    dialogue
  28. the perspective of the narrator
    point of view