fallingactionfollows theclimax andbeginswrapping upconflictsalliterationa repeatingconsonantsound at thebeginning of aseries of wordsthemethe messagethe author istrying toconveyplotthe mainevents ofa storyhyperboleexaggeratedstatementstonethe writer'sattitudetoward thesubjectmatterrisingactionpart of plotwhere mostof theconflictoccurssettingtime andplace ofa storyclimaxtheturningpoint of astorydialogueaconversationbetween twoor morecharactersantagonistanythingthat worksagainst theprotagonistinternalconflicta character'sstrugglewithin his/hermindexternalconflicta character'sstruggle withan externalforceexpositionpart of plot thatintroduces thecharacters,setting andconflictidiomanexpressionthat is notliteraldynamiccharactera characterwho changesover thecourse of thestoryflashbackan interruptionin story toreflect onpreviouseventsallusiona referenceto somethingoutside thestorypersonificationgiving humancharacteristicsto somethingthat is non-humanonomatopoeiaa wordthatimitatesits soundforeshadowingclues as towhat is tocome laterin the storysimilecomparingtwo unlikeobjects using"like" or "as"metaphorcomparingtwo unlikeobjectswithout using"like" or "as"protagonistthe maincharacterof a storysymbola thing thatrepresentssomethingelsestaticcharactera characterwho does NOTchange overthe course of astorypoint ofviewtheperspectiveof thenarratorsensoryimagerywords thatappeal tothe fivesensesfallingactionfollows theclimax andbeginswrapping upconflictsalliterationa repeatingconsonantsound at thebeginning of aseries of wordsthemethe messagethe author istrying toconveyplotthe mainevents ofa storyhyperboleexaggeratedstatementstonethe writer'sattitudetoward thesubjectmatterrisingactionpart of plotwhere mostof theconflictoccurssettingtime andplace ofa storyclimaxtheturningpoint of astorydialogueaconversationbetween twoor morecharactersantagonistanythingthat worksagainst theprotagonistinternalconflicta character'sstrugglewithin his/hermindexternalconflicta character'sstruggle withan externalforceexpositionpart of plot thatintroduces thecharacters,setting andconflictidiomanexpressionthat is notliteraldynamiccharactera characterwho changesover thecourse of thestoryflashbackan interruptionin story toreflect onpreviouseventsallusiona referenceto somethingoutside thestorypersonificationgiving humancharacteristicsto somethingthat is non-humanonomatopoeiaa wordthatimitatesits soundforeshadowingclues as towhat is tocome laterin the storysimilecomparingtwo unlikeobjects using"like" or "as"metaphorcomparingtwo unlikeobjectswithout using"like" or "as"protagonistthe maincharacterof a storysymbola thing thatrepresentssomethingelsestaticcharactera characterwho does NOTchange overthe course of astorypoint ofviewtheperspectiveof thenarratorsensoryimagerywords thatappeal tothe fivesenses

Literary Terms Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. follows the climax and begins wrapping up conflicts
    falling action
  2. a repeating consonant sound at the beginning of a series of words
    alliteration
  3. the message the author is trying to convey
    theme
  4. the main events of a story
    plot
  5. exaggerated statements
    hyperbole
  6. the writer's attitude toward the subject matter
    tone
  7. part of plot where most of the conflict occurs
    rising action
  8. time and place of a story
    setting
  9. the turning point of a story
    climax
  10. a conversation between two or more characters
    dialogue
  11. anything that works against the protagonist
    antagonist
  12. a character's struggle within his/her mind
    internal conflict
  13. a character's struggle with an external force
    external conflict
  14. part of plot that introduces the characters, setting and conflict
    exposition
  15. an expression that is not literal
    idiom
  16. a character who changes over the course of the story
    dynamic character
  17. an interruption in story to reflect on previous events
    flashback
  18. a reference to something outside the story
    allusion
  19. giving human characteristics to something that is non-human
    personification
  20. a word that imitates its sound
    onomatopoeia
  21. clues as to what is to come later in the story
    foreshadowing
  22. comparing two unlike objects using "like" or "as"
    simile
  23. comparing two unlike objects without using "like" or "as"
    metaphor
  24. the main character of a story
    protagonist
  25. a thing that represents something else
    symbol
  26. a character who does NOT change over the course of a story
    static character
  27. the perspective of the narrator
    point of view
  28. words that appeal to the five senses
    sensory imagery