alliterationa repeatingconsonantsound at thebeginning of aseries of wordsfallingactionfollows theclimax andbeginswrapping upconflictsallusiona referenceto somethingoutside thestoryexternalconflicta character'sstruggle withan externalforceantagonistanythingthat worksagainst theprotagoniststaticcharactera characterwho does NOTchange overthe course of astoryclimaxtheturningpoint of astorytonethe writer'sattitudetoward thesubjectmatteridiomanexpressionthat is notliteralhyperboleexaggeratedstatementssymbola thing thatrepresentssomethingelseplotthe mainevents ofa storypersonificationgiving humancharacteristicsto somethingthat is non-humandynamiccharactera characterwho changesover thecourse of thestorysensoryimagerywords thatappeal tothe fivesensesonomatopoeiaa wordthatimitatesits soundthemethe messagethe author istrying toconveysimilecomparingtwo unlikeobjects using"like" or "as"internalconflicta character'sstrugglewithin his/hermindflashbackan interruptionin story toreflect onpreviouseventsprotagonistthe maincharacterof a storyexpositionpart of plot thatintroduces thecharacters,setting andconflictforeshadowingclues as towhat is tocome laterin the storysettingtime andplace ofa storydialogueaconversationbetween twoor morecharactersrisingactionpart of plotwhere mostof theconflictoccursmetaphorcomparingtwo unlikeobjectswithout using"like" or "as"point ofviewtheperspectiveof thenarratoralliterationa repeatingconsonantsound at thebeginning of aseries of wordsfallingactionfollows theclimax andbeginswrapping upconflictsallusiona referenceto somethingoutside thestoryexternalconflicta character'sstruggle withan externalforceantagonistanythingthat worksagainst theprotagoniststaticcharactera characterwho does NOTchange overthe course of astoryclimaxtheturningpoint of astorytonethe writer'sattitudetoward thesubjectmatteridiomanexpressionthat is notliteralhyperboleexaggeratedstatementssymbola thing thatrepresentssomethingelseplotthe mainevents ofa storypersonificationgiving humancharacteristicsto somethingthat is non-humandynamiccharactera characterwho changesover thecourse of thestorysensoryimagerywords thatappeal tothe fivesensesonomatopoeiaa wordthatimitatesits soundthemethe messagethe author istrying toconveysimilecomparingtwo unlikeobjects using"like" or "as"internalconflicta character'sstrugglewithin his/hermindflashbackan interruptionin story toreflect onpreviouseventsprotagonistthe maincharacterof a storyexpositionpart of plot thatintroduces thecharacters,setting andconflictforeshadowingclues as towhat is tocome laterin the storysettingtime andplace ofa storydialogueaconversationbetween twoor morecharactersrisingactionpart of plotwhere mostof theconflictoccursmetaphorcomparingtwo unlikeobjectswithout using"like" or "as"point ofviewtheperspectiveof thenarrator

Literary Terms Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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