JAILORDOESNTEXECONFIRMEDCOVENMAYORGETSLYNCHEDFIRST IN TTHUNTCLCONTROLSTORANDOMPERSON N1AT LEAST1 EVILSCLAIMSSHERIFFTOWNHOLDSLASTEVILD1 CRUSGETSSTONEDRETCLAIM ISNECRO"IMHEXED"3(+)PEOPLEGETSTONED N1SOMEONEISCONFIRMEDNOT TTDOC INPOISONERGAMETOWNDOESNTCC THEIRCLAIMSPACEDUSACLAIMSPSYAFKTOWNCOVENLEAVESVISITINGTOWNDOESNTSUICIDE ONVET/ CRUSMETAJAILORDIES TOPM/POISTTDIESN1/N2COVENMAJD3NOVFRD2VET HASNO ALERTSFORVETICIDE2CRUSADERSKILL EACHOTHERCL/DUSAJAILEDN1LAST EVILDOESNTLEAVE FORTIMERJAILORDOESNTEXECONFIRMEDCOVENMAYORGETSLYNCHEDFIRST IN TTHUNTCLCONTROLSTORANDOMPERSON N1AT LEAST1 EVILSCLAIMSSHERIFFTOWNHOLDSLASTEVILD1 CRUSGETSSTONEDRETCLAIM ISNECRO"IMHEXED"3(+)PEOPLEGETSTONED N1SOMEONEISCONFIRMEDNOT TTDOC INPOISONERGAMETOWNDOESNTCC THEIRCLAIMSPACEDUSACLAIMSPSYAFKTOWNCOVENLEAVESVISITINGTOWNDOESNTSUICIDE ONVET/ CRUSMETAJAILORDIES TOPM/POISTTDIESN1/N2COVENMAJD3NOVFRD2VET HASNO ALERTSFORVETICIDE2CRUSADERSKILL EACHOTHERCL/DUSAJAILEDN1LAST EVILDOESNTLEAVE FORTIMER

CTT BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. JAILOR DOESNT EXE CONFIRMED COVEN
  2. MAYOR GETS LYNCHED FIRST IN TT HUNT
  3. CL CONTROLS TO RANDOM PERSON N1
  4. AT LEAST 1 EVILS CLAIMS SHERIFF
  5. TOWN HOLDS LAST EVIL
  6. D1 CRUS GETS STONED
  7. RET CLAIM IS NECRO
  8. "IM HEXED"
  9. 3(+) PEOPLE GET STONED N1
  10. SOMEONE IS CONFIRMED NOT TT
  11. DOC IN POISONER GAME
  12. TOWN DOESNT CC THEIR CLAIM SPACE
  13. DUSA CLAIMS PSY
  14. AFK TOWN
  15. COVEN LEAVES
  16. VISITING TOWN DOESNT SUICIDE ON VET/ CRUS
  17. META JAILOR DIES TO PM/POIS
  18. TT DIES N1/N2
  19. COVEN MAJ D3
  20. NO VFR D2
  21. VET HAS NO ALERTS FOR VETICIDE
  22. 2 CRUSADERS KILL EACH OTHER
  23. CL/DUSA JAILED N1
  24. LAST EVIL DOESNT LEAVE FOR TIMER