LAST EVIL DOESNT LEAVE FOR TIMER DUSA CLAIMS PSY COVEN LEAVES NO VFR D2 AFK TOWN RET CLAIM IS NECRO TOWN DOESNT CC THEIR CLAIM SPACE CL CONTROLS TO RANDOM PERSON N1 META JAILOR DIES TO PM/POIS MAYOR GETS LYNCHED FIRST IN TT HUNT "IM HEXED" VET HAS NO ALERTS FOR VETICIDE TT DIES N1/N2 COVEN MAJ D3 2 CRUSADERS KILL EACH OTHER AT LEAST 1 EVILS CLAIMS SHERIFF CL/DUSA JAILED N1 DOC IN POISONER GAME TOWN HOLDS LAST EVIL 3(+) PEOPLE GET STONED N1 D1 CRUS GETS STONED JAILOR DOESNT EXE CONFIRMED COVEN VISITING TOWN DOESNT SUICIDE ON VET/ CRUS SOMEONE IS CONFIRMED NOT TT LAST EVIL DOESNT LEAVE FOR TIMER DUSA CLAIMS PSY COVEN LEAVES NO VFR D2 AFK TOWN RET CLAIM IS NECRO TOWN DOESNT CC THEIR CLAIM SPACE CL CONTROLS TO RANDOM PERSON N1 META JAILOR DIES TO PM/POIS MAYOR GETS LYNCHED FIRST IN TT HUNT "IM HEXED" VET HAS NO ALERTS FOR VETICIDE TT DIES N1/N2 COVEN MAJ D3 2 CRUSADERS KILL EACH OTHER AT LEAST 1 EVILS CLAIMS SHERIFF CL/DUSA JAILED N1 DOC IN POISONER GAME TOWN HOLDS LAST EVIL 3(+) PEOPLE GET STONED N1 D1 CRUS GETS STONED JAILOR DOESNT EXE CONFIRMED COVEN VISITING TOWN DOESNT SUICIDE ON VET/ CRUS SOMEONE IS CONFIRMED NOT TT
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
LAST EVIL DOESNT LEAVE FOR TIMER
DUSA CLAIMS PSY
COVEN LEAVES
NO VFR D2
AFK TOWN
RET CLAIM IS NECRO
TOWN DOESNT CC THEIR CLAIM SPACE
CL CONTROLS TO RANDOM PERSON N1
META JAILOR DIES TO PM/POIS
MAYOR GETS LYNCHED FIRST IN TT HUNT
"IM HEXED"
VET HAS NO ALERTS FOR VETICIDE
TT DIES N1/N2
COVEN MAJ D3
2 CRUSADERS KILL EACH OTHER
AT LEAST 1 EVILS CLAIMS SHERIFF
CL/DUSA JAILED N1
DOC IN POISONER GAME
TOWN HOLDS LAST EVIL
3(+) PEOPLE GET STONED N1
D1 CRUS GETS STONED
JAILOR DOESNT EXE CONFIRMED COVEN
VISITING TOWN DOESNT SUICIDE ON VET/ CRUS
SOMEONE IS CONFIRMED NOT TT