CL CONTROLS TO RANDOM PERSON N1 AT LEAST 1 EVILS CLAIMS SHERIFF TOWN HOLDS LAST EVIL NO VFR D2 2 CRUSADERS KILL EACH OTHER LAST EVIL DOESNT LEAVE FOR TIMER META JAILOR DIES TO PM/POIS 3(+) PEOPLE GET STONED N1 RET CLAIM IS NECRO DOC IN POISONER GAME COVEN MAJ D3 MAYOR GETS LYNCHED FIRST IN TT HUNT VET HAS NO ALERTS FOR VETICIDE SOMEONE IS CONFIRMED NOT TT CL/DUSA JAILED N1 JAILOR DOESNT EXE CONFIRMED COVEN VISITING TOWN DOESNT SUICIDE ON VET/ CRUS AFK TOWN TOWN DOESNT CC THEIR CLAIM SPACE D1 CRUS GETS STONED "IM HEXED" TT DIES N1/N2 COVEN LEAVES DUSA CLAIMS PSY CL CONTROLS TO RANDOM PERSON N1 AT LEAST 1 EVILS CLAIMS SHERIFF TOWN HOLDS LAST EVIL NO VFR D2 2 CRUSADERS KILL EACH OTHER LAST EVIL DOESNT LEAVE FOR TIMER META JAILOR DIES TO PM/POIS 3(+) PEOPLE GET STONED N1 RET CLAIM IS NECRO DOC IN POISONER GAME COVEN MAJ D3 MAYOR GETS LYNCHED FIRST IN TT HUNT VET HAS NO ALERTS FOR VETICIDE SOMEONE IS CONFIRMED NOT TT CL/DUSA JAILED N1 JAILOR DOESNT EXE CONFIRMED COVEN VISITING TOWN DOESNT SUICIDE ON VET/ CRUS AFK TOWN TOWN DOESNT CC THEIR CLAIM SPACE D1 CRUS GETS STONED "IM HEXED" TT DIES N1/N2 COVEN LEAVES DUSA CLAIMS PSY
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
CL CONTROLS TO RANDOM PERSON N1
AT LEAST 1 EVILS CLAIMS SHERIFF
TOWN HOLDS LAST EVIL
NO VFR D2
2 CRUSADERS KILL EACH OTHER
LAST EVIL DOESNT LEAVE FOR TIMER
META JAILOR DIES TO PM/POIS
3(+) PEOPLE GET STONED N1
RET CLAIM IS NECRO
DOC IN POISONER GAME
COVEN MAJ D3
MAYOR GETS LYNCHED FIRST IN TT HUNT
VET HAS NO ALERTS FOR VETICIDE
SOMEONE IS CONFIRMED NOT TT
CL/DUSA JAILED N1
JAILOR DOESNT EXE CONFIRMED COVEN
VISITING TOWN DOESNT SUICIDE ON VET/ CRUS
AFK TOWN
TOWN DOESNT CC THEIR CLAIM SPACE
D1 CRUS GETS STONED
"IM HEXED"
TT DIES N1/N2
COVEN LEAVES
DUSA CLAIMS PSY