Teachersarefacilitatorsof learningContentvariabilityCreates newopportunitiesforinteractionIncreasedstudentmotivationCollaborativeLearningGamificationImmediateReal-timefeedbackAccessibilityof learningmaterialsMulti-functionalEncouragescontinuouslearningMicrolearningSupportsself-pacedlearningAccessinformationquicklySmartphones,laptops,tabletsIncreasedunderstandingInteractiveandengagingCost-effectiveFlexibilityin teachingandlearning80% of worldpopulationhas a smartphoneStudent-centeredlearningLearningoccursonline withmobiledeviceVideos,games,quizzes,discussionsTimeefficientEncouragesparticipationTeachersarefacilitatorsof learningContentvariabilityCreates newopportunitiesforinteractionIncreasedstudentmotivationCollaborativeLearningGamificationImmediateReal-timefeedbackAccessibilityof learningmaterialsMulti-functionalEncouragescontinuouslearningMicrolearningSupportsself-pacedlearningAccessinformationquicklySmartphones,laptops,tabletsIncreasedunderstandingInteractiveandengagingCost-effectiveFlexibilityin teachingandlearning80% of worldpopulationhas a smartphoneStudent-centeredlearningLearningoccursonline withmobiledeviceVideos,games,quizzes,discussionsTimeefficientEncouragesparticipation

Mobile Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Teachers are facilitators of learning
  2. Content variability
  3. Creates new opportunities for interaction
  4. Increased student motivation
  5. Collaborative Learning
  6. Gamification
  7. Immediate Real-time feedback
  8. Accessibility of learning materials
  9. Multi-functional
  10. Encourages continuous learning
  11. Microlearning
  12. Supports self-paced learning
  13. Access information quickly
  14. Smartphones, laptops, tablets
  15. Increased understanding
  16. Interactive and engaging
  17. Cost-effective
  18. Flexibility in teaching and learning
  19. 80% of world population has a smart phone
  20. Student-centered learning
  21. Learning occurs online with mobile device
  22. Videos, games, quizzes, discussions
  23. Time efficient
  24. Encourages participation