Learningoccursonline withmobiledeviceEncouragesparticipationGamificationAccessibilityof learningmaterials80% of worldpopulationhas a smartphoneMulti-functionalTimeefficientVideos,games,quizzes,discussionsInteractiveandengagingFlexibilityin teachingandlearningAccessinformationquicklyTeachersarefacilitatorsof learningIncreasedunderstandingSmartphones,laptops,tabletsEncouragescontinuouslearningMicrolearningCreates newopportunitiesforinteractionImmediateReal-timefeedbackIncreasedstudentmotivationSupportsself-pacedlearningContentvariabilityStudent-centeredlearningCollaborativeLearningCost-effectiveLearningoccursonline withmobiledeviceEncouragesparticipationGamificationAccessibilityof learningmaterials80% of worldpopulationhas a smartphoneMulti-functionalTimeefficientVideos,games,quizzes,discussionsInteractiveandengagingFlexibilityin teachingandlearningAccessinformationquicklyTeachersarefacilitatorsof learningIncreasedunderstandingSmartphones,laptops,tabletsEncouragescontinuouslearningMicrolearningCreates newopportunitiesforinteractionImmediateReal-timefeedbackIncreasedstudentmotivationSupportsself-pacedlearningContentvariabilityStudent-centeredlearningCollaborativeLearningCost-effective

Mobile Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Learning occurs online with mobile device
  2. Encourages participation
  3. Gamification
  4. Accessibility of learning materials
  5. 80% of world population has a smart phone
  6. Multi-functional
  7. Time efficient
  8. Videos, games, quizzes, discussions
  9. Interactive and engaging
  10. Flexibility in teaching and learning
  11. Access information quickly
  12. Teachers are facilitators of learning
  13. Increased understanding
  14. Smartphones, laptops, tablets
  15. Encourages continuous learning
  16. Microlearning
  17. Creates new opportunities for interaction
  18. Immediate Real-time feedback
  19. Increased student motivation
  20. Supports self-paced learning
  21. Content variability
  22. Student-centered learning
  23. Collaborative Learning
  24. Cost-effective