80% of world population has a smart phone Encourages participation Cost- effective Microlearning Immediate Real-time feedback Smartphones, laptops, tablets Multi- functional Encourages continuous learning Time efficient Interactive and engaging Flexibility in teaching and learning Increased student motivation Learning occurs online with mobile device Student- centered learning Supports self-paced learning Teachers are facilitators of learning Creates new opportunities for interaction Gamification Access information quickly Accessibility of learning materials Content variability Videos, games, quizzes, discussions Increased understanding Collaborative Learning 80% of world population has a smart phone Encourages participation Cost- effective Microlearning Immediate Real-time feedback Smartphones, laptops, tablets Multi- functional Encourages continuous learning Time efficient Interactive and engaging Flexibility in teaching and learning Increased student motivation Learning occurs online with mobile device Student- centered learning Supports self-paced learning Teachers are facilitators of learning Creates new opportunities for interaction Gamification Access information quickly Accessibility of learning materials Content variability Videos, games, quizzes, discussions Increased understanding Collaborative Learning
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
80% of world population has a smart phone
Encourages participation
Cost-effective
Microlearning
Immediate Real-time feedback
Smartphones, laptops, tablets
Multi-functional
Encourages continuous learning
Time efficient
Interactive and engaging
Flexibility in teaching and learning
Increased student motivation
Learning occurs online with mobile device
Student-centered learning
Supports self-paced learning
Teachers are facilitators of learning
Creates new opportunities for interaction
Gamification
Access information quickly
Accessibility of learning materials
Content variability
Videos, games, quizzes, discussions
Increased understanding
Collaborative Learning