Supports self-paced learning Cost- effective Increased understanding Encourages participation Microlearning 80% of world population has a smart phone Learning occurs online with mobile device Teachers are facilitators of learning Gamification Interactive and engaging Collaborative Learning Flexibility in teaching and learning Accessibility of learning materials Immediate Real-time feedback Smartphones, laptops, tablets Content variability Videos, games, quizzes, discussions Creates new opportunities for interaction Access information quickly Time efficient Student- centered learning Multi- functional Encourages continuous learning Increased student motivation Supports self-paced learning Cost- effective Increased understanding Encourages participation Microlearning 80% of world population has a smart phone Learning occurs online with mobile device Teachers are facilitators of learning Gamification Interactive and engaging Collaborative Learning Flexibility in teaching and learning Accessibility of learning materials Immediate Real-time feedback Smartphones, laptops, tablets Content variability Videos, games, quizzes, discussions Creates new opportunities for interaction Access information quickly Time efficient Student- centered learning Multi- functional Encourages continuous learning Increased student motivation
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Supports self-paced learning
Cost-effective
Increased understanding
Encourages participation
Microlearning
80% of world population has a smart phone
Learning occurs online with mobile device
Teachers are facilitators of learning
Gamification
Interactive and engaging
Collaborative Learning
Flexibility in teaching and learning
Accessibility of learning materials
Immediate Real-time feedback
Smartphones, laptops, tablets
Content variability
Videos, games, quizzes, discussions
Creates new opportunities for interaction
Access information quickly
Time efficient
Student-centered learning
Multi-functional
Encourages continuous learning
Increased student motivation