Teachersarefacilitatorsof learningSupportsself-pacedlearningStudent-centeredlearningGamificationCollaborativeLearning80% of worldpopulationhas a smartphoneFlexibilityin teachingandlearningEncouragescontinuouslearningMulti-functionalInteractiveandengagingContentvariabilityEncouragesparticipationImmediateReal-timefeedbackTimeefficientSmartphones,laptops,tabletsIncreasedunderstandingMicrolearningIncreasedstudentmotivationVideos,games,quizzes,discussionsCost-effectiveCreates newopportunitiesforinteractionLearningoccursonline withmobiledeviceAccessibilityof learningmaterialsAccessinformationquicklyTeachersarefacilitatorsof learningSupportsself-pacedlearningStudent-centeredlearningGamificationCollaborativeLearning80% of worldpopulationhas a smartphoneFlexibilityin teachingandlearningEncouragescontinuouslearningMulti-functionalInteractiveandengagingContentvariabilityEncouragesparticipationImmediateReal-timefeedbackTimeefficientSmartphones,laptops,tabletsIncreasedunderstandingMicrolearningIncreasedstudentmotivationVideos,games,quizzes,discussionsCost-effectiveCreates newopportunitiesforinteractionLearningoccursonline withmobiledeviceAccessibilityof learningmaterialsAccessinformationquickly

Mobile Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Teachers are facilitators of learning
  2. Supports self-paced learning
  3. Student-centered learning
  4. Gamification
  5. Collaborative Learning
  6. 80% of world population has a smart phone
  7. Flexibility in teaching and learning
  8. Encourages continuous learning
  9. Multi-functional
  10. Interactive and engaging
  11. Content variability
  12. Encourages participation
  13. Immediate Real-time feedback
  14. Time efficient
  15. Smartphones, laptops, tablets
  16. Increased understanding
  17. Microlearning
  18. Increased student motivation
  19. Videos, games, quizzes, discussions
  20. Cost-effective
  21. Creates new opportunities for interaction
  22. Learning occurs online with mobile device
  23. Accessibility of learning materials
  24. Access information quickly