IncreasedunderstandingGamificationImmediateReal-timefeedbackSupportsself-pacedlearningVideos,games,quizzes,discussionsContentvariabilityInteractiveandengagingCollaborativeLearningLearningoccursonline withmobiledeviceAccessibilityof learningmaterialsMulti-functional80% of worldpopulationhas a smartphoneTimeefficientTeachersarefacilitatorsof learningEncouragescontinuouslearningFlexibilityin teachingandlearningAccessinformationquicklyCreates newopportunitiesforinteractionStudent-centeredlearningEncouragesparticipationMicrolearningSmartphones,laptops,tabletsIncreasedstudentmotivationCost-effectiveIncreasedunderstandingGamificationImmediateReal-timefeedbackSupportsself-pacedlearningVideos,games,quizzes,discussionsContentvariabilityInteractiveandengagingCollaborativeLearningLearningoccursonline withmobiledeviceAccessibilityof learningmaterialsMulti-functional80% of worldpopulationhas a smartphoneTimeefficientTeachersarefacilitatorsof learningEncouragescontinuouslearningFlexibilityin teachingandlearningAccessinformationquicklyCreates newopportunitiesforinteractionStudent-centeredlearningEncouragesparticipationMicrolearningSmartphones,laptops,tabletsIncreasedstudentmotivationCost-effective

Mobile Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Increased understanding
  2. Gamification
  3. Immediate Real-time feedback
  4. Supports self-paced learning
  5. Videos, games, quizzes, discussions
  6. Content variability
  7. Interactive and engaging
  8. Collaborative Learning
  9. Learning occurs online with mobile device
  10. Accessibility of learning materials
  11. Multi-functional
  12. 80% of world population has a smart phone
  13. Time efficient
  14. Teachers are facilitators of learning
  15. Encourages continuous learning
  16. Flexibility in teaching and learning
  17. Access information quickly
  18. Creates new opportunities for interaction
  19. Student-centered learning
  20. Encourages participation
  21. Microlearning
  22. Smartphones, laptops, tablets
  23. Increased student motivation
  24. Cost-effective