Made anInsightcheckKoreshoots aspecialarrowMade aStealthcheckLazaruslies toan npcMade anInvestigationcheckKoregives agiftSidrastealsa soulLycussmokeshis pipeLycusspins theRouletteRodLazarusandLummiswitchHelpedan allySidracastssynapticstaticLummicasts aspellMade anArcanacheckRolledwithadv.SuccessfulsavingthrowLycusmakessome teaLazaruschecksthe CodexTookdamageMade aCharismacheckKoretalks tonatureLycusdrawsa cardFailedsavingthrowLazarustrickssomeoneKoremistystepsKoretracks atargetNat20Lycus usesmetamagicSidraoffersoperaticketsRolledwithdisadv.Sidrasends outSergeiLycuslooksfor loveKoreconjuresanimalsNat1Made aPerceptioncheckSidradetectsthoughtsUsed amagicitemSidrawinks atsomeoneLazarususes anillusionMade anInsightcheckKoreshoots aspecialarrowMade aStealthcheckLazaruslies toan npcMade anInvestigationcheckKoregives agiftSidrastealsa soulLycussmokeshis pipeLycusspins theRouletteRodLazarusandLummiswitchHelpedan allySidracastssynapticstaticLummicasts aspellMade anArcanacheckRolledwithadv.SuccessfulsavingthrowLycusmakessome teaLazaruschecksthe CodexTookdamageMade aCharismacheckKoretalks tonatureLycusdrawsa cardFailedsavingthrowLazarustrickssomeoneKoremistystepsKoretracks atargetNat20Lycus usesmetamagicSidraoffersoperaticketsRolledwithdisadv.Sidrasends outSergeiLycuslooksfor loveKoreconjuresanimalsNat1Made aPerceptioncheckSidradetectsthoughtsUsed amagicitemSidrawinks atsomeoneLazarususes anillusion

Deck of Many Dragons - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Made an Insight check
  2. Kore shoots a special arrow
  3. Made a Stealth check
  4. Lazarus lies to an npc
  5. Made an Investigation check
  6. Kore gives a gift
  7. Sidra steals a soul
  8. Lycus smokes his pipe
  9. Lycus spins the Roulette Rod
  10. Lazarus and Lummi switch
  11. Helped an ally
  12. Sidra casts synaptic static
  13. Lummi casts a spell
  14. Made an Arcana check
  15. Rolled with adv.
  16. Successful saving throw
  17. Lycus makes some tea
  18. Lazarus checks the Codex
  19. Took damage
  20. Made a Charisma check
  21. Kore talks to nature
  22. Lycus draws a card
  23. Failed saving throw
  24. Lazarus tricks someone
  25. Kore misty steps
  26. Kore tracks a target
  27. Nat 20
  28. Lycus uses metamagic
  29. Sidra offers opera tickets
  30. Rolled with disadv.
  31. Sidra sends out Sergei
  32. Lycus looks for love
  33. Kore conjures animals
  34. Nat 1
  35. Made a Perception check
  36. Sidra detects thoughts
  37. Used a magic item
  38. Sidra winks at someone
  39. Lazarus uses an illusion