Made aPerceptioncheckSidrawinks atsomeoneSidradetectsthoughtsKoregives agiftLazaruslies toan npcNat1Koreshoots aspecialarrowKoretracks atargetSuccessfulsavingthrowSidrasends outSergeiLazarustrickssomeoneKoreconjuresanimalsLycussmokeshis pipeMade aCharismacheckNat20LazarusandLummiswitchMade anArcanacheckRolledwithdisadv.Sidrastealsa soulLycusspins theRouletteRodLycusmakessome teaSidraoffersoperaticketsMade anInvestigationcheckTookdamageRolledwithadv.Made aStealthcheckMade anInsightcheckLycuslooksfor loveKoremistystepsHelpedan allyLycus usesmetamagicLummicasts aspellKoretalks tonatureUsed amagicitemLazaruschecksthe CodexFailedsavingthrowLazarususes anillusionLycusdrawsa cardSidracastssynapticstaticMade aPerceptioncheckSidrawinks atsomeoneSidradetectsthoughtsKoregives agiftLazaruslies toan npcNat1Koreshoots aspecialarrowKoretracks atargetSuccessfulsavingthrowSidrasends outSergeiLazarustrickssomeoneKoreconjuresanimalsLycussmokeshis pipeMade aCharismacheckNat20LazarusandLummiswitchMade anArcanacheckRolledwithdisadv.Sidrastealsa soulLycusspins theRouletteRodLycusmakessome teaSidraoffersoperaticketsMade anInvestigationcheckTookdamageRolledwithadv.Made aStealthcheckMade anInsightcheckLycuslooksfor loveKoremistystepsHelpedan allyLycus usesmetamagicLummicasts aspellKoretalks tonatureUsed amagicitemLazaruschecksthe CodexFailedsavingthrowLazarususes anillusionLycusdrawsa cardSidracastssynapticstatic

Deck of Many Dragons - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Made a Perception check
  2. Sidra winks at someone
  3. Sidra detects thoughts
  4. Kore gives a gift
  5. Lazarus lies to an npc
  6. Nat 1
  7. Kore shoots a special arrow
  8. Kore tracks a target
  9. Successful saving throw
  10. Sidra sends out Sergei
  11. Lazarus tricks someone
  12. Kore conjures animals
  13. Lycus smokes his pipe
  14. Made a Charisma check
  15. Nat 20
  16. Lazarus and Lummi switch
  17. Made an Arcana check
  18. Rolled with disadv.
  19. Sidra steals a soul
  20. Lycus spins the Roulette Rod
  21. Lycus makes some tea
  22. Sidra offers opera tickets
  23. Made an Investigation check
  24. Took damage
  25. Rolled with adv.
  26. Made a Stealth check
  27. Made an Insight check
  28. Lycus looks for love
  29. Kore misty steps
  30. Helped an ally
  31. Lycus uses metamagic
  32. Lummi casts a spell
  33. Kore talks to nature
  34. Used a magic item
  35. Lazarus checks the Codex
  36. Failed saving throw
  37. Lazarus uses an illusion
  38. Lycus draws a card
  39. Sidra casts synaptic static