FailedsavingthrowKoretracks atargetSidraoffersoperaticketsRolledwithdisadv.TookdamageSidrasends outSergeiLycusspins theRouletteRodSidradetectsthoughtsKoretalks tonatureKoremistystepsLazaruschecksthe CodexSuccessfulsavingthrowMade anArcanacheckLycusmakessome teaKoreshoots aspecialarrowMade aCharismacheckHelpedan allyLycusdrawsa cardSidrawinks atsomeoneNat1Sidrastealsa soulRolledwithadv.Lummicasts aspellLazarususes anillusionLazaruslies toan npcKoreconjuresanimalsLazarusandLummiswitchLycussmokeshis pipeMade anInsightcheckKoregives agiftLazarustrickssomeoneLycuslooksfor loveNat20SidracastssynapticstaticMade anInvestigationcheckUsed amagicitemLycus usesmetamagicMade aPerceptioncheckMade aStealthcheckFailedsavingthrowKoretracks atargetSidraoffersoperaticketsRolledwithdisadv.TookdamageSidrasends outSergeiLycusspins theRouletteRodSidradetectsthoughtsKoretalks tonatureKoremistystepsLazaruschecksthe CodexSuccessfulsavingthrowMade anArcanacheckLycusmakessome teaKoreshoots aspecialarrowMade aCharismacheckHelpedan allyLycusdrawsa cardSidrawinks atsomeoneNat1Sidrastealsa soulRolledwithadv.Lummicasts aspellLazarususes anillusionLazaruslies toan npcKoreconjuresanimalsLazarusandLummiswitchLycussmokeshis pipeMade anInsightcheckKoregives agiftLazarustrickssomeoneLycuslooksfor loveNat20SidracastssynapticstaticMade anInvestigationcheckUsed amagicitemLycus usesmetamagicMade aPerceptioncheckMade aStealthcheck

Deck of Many Dragons - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Failed saving throw
  2. Kore tracks a target
  3. Sidra offers opera tickets
  4. Rolled with disadv.
  5. Took damage
  6. Sidra sends out Sergei
  7. Lycus spins the Roulette Rod
  8. Sidra detects thoughts
  9. Kore talks to nature
  10. Kore misty steps
  11. Lazarus checks the Codex
  12. Successful saving throw
  13. Made an Arcana check
  14. Lycus makes some tea
  15. Kore shoots a special arrow
  16. Made a Charisma check
  17. Helped an ally
  18. Lycus draws a card
  19. Sidra winks at someone
  20. Nat 1
  21. Sidra steals a soul
  22. Rolled with adv.
  23. Lummi casts a spell
  24. Lazarus uses an illusion
  25. Lazarus lies to an npc
  26. Kore conjures animals
  27. Lazarus and Lummi switch
  28. Lycus smokes his pipe
  29. Made an Insight check
  30. Kore gives a gift
  31. Lazarus tricks someone
  32. Lycus looks for love
  33. Nat 20
  34. Sidra casts synaptic static
  35. Made an Investigation check
  36. Used a magic item
  37. Lycus uses metamagic
  38. Made a Perception check
  39. Made a Stealth check