Lycusmakessome teaKoretracks atargetSuccessfulsavingthrowLazaruschecksthe CodexKoreconjuresanimalsKoregives agiftSidrasends outSergeiSidracastssynapticstaticHelpedan allyLummicasts aspellLazarusandLummiswitchSidrastealsa soulLycuslooksfor loveKoretalks tonatureMade anInsightcheckLazarustrickssomeoneMade anInvestigationcheckLycusdrawsa cardLazarususes anillusionSidrawinks atsomeoneLazaruslies toan npcSidraoffersoperaticketsRolledwithdisadv.SidradetectsthoughtsFailedsavingthrowUsed amagicitemKoreshoots aspecialarrowLycussmokeshis pipeLycusspins theRouletteRodRolledwithadv.Made aPerceptioncheckTookdamageMade aStealthcheckLycus usesmetamagicMade aCharismacheckKoremistystepsMade anArcanacheckNat1Nat20Lycusmakessome teaKoretracks atargetSuccessfulsavingthrowLazaruschecksthe CodexKoreconjuresanimalsKoregives agiftSidrasends outSergeiSidracastssynapticstaticHelpedan allyLummicasts aspellLazarusandLummiswitchSidrastealsa soulLycuslooksfor loveKoretalks tonatureMade anInsightcheckLazarustrickssomeoneMade anInvestigationcheckLycusdrawsa cardLazarususes anillusionSidrawinks atsomeoneLazaruslies toan npcSidraoffersoperaticketsRolledwithdisadv.SidradetectsthoughtsFailedsavingthrowUsed amagicitemKoreshoots aspecialarrowLycussmokeshis pipeLycusspins theRouletteRodRolledwithadv.Made aPerceptioncheckTookdamageMade aStealthcheckLycus usesmetamagicMade aCharismacheckKoremistystepsMade anArcanacheckNat1Nat20

Deck of Many Dragons - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Lycus makes some tea
  2. Kore tracks a target
  3. Successful saving throw
  4. Lazarus checks the Codex
  5. Kore conjures animals
  6. Kore gives a gift
  7. Sidra sends out Sergei
  8. Sidra casts synaptic static
  9. Helped an ally
  10. Lummi casts a spell
  11. Lazarus and Lummi switch
  12. Sidra steals a soul
  13. Lycus looks for love
  14. Kore talks to nature
  15. Made an Insight check
  16. Lazarus tricks someone
  17. Made an Investigation check
  18. Lycus draws a card
  19. Lazarus uses an illusion
  20. Sidra winks at someone
  21. Lazarus lies to an npc
  22. Sidra offers opera tickets
  23. Rolled with disadv.
  24. Sidra detects thoughts
  25. Failed saving throw
  26. Used a magic item
  27. Kore shoots a special arrow
  28. Lycus smokes his pipe
  29. Lycus spins the Roulette Rod
  30. Rolled with adv.
  31. Made a Perception check
  32. Took damage
  33. Made a Stealth check
  34. Lycus uses metamagic
  35. Made a Charisma check
  36. Kore misty steps
  37. Made an Arcana check
  38. Nat 1
  39. Nat 20