Made aCharismacheckKoretalks tonatureTookdamageUsed amagicitemLazaruslies toan npcSidrawinks atsomeoneKoreconjuresanimalsSidracastssynapticstaticLazarusandLummiswitchFailedsavingthrowKoregives agiftLycusdrawsa cardSidrastealsa soulLazarususes anillusionLazaruschecksthe CodexRolledwithdisadv.Koreshoots aspecialarrowHelpedan allyLycusspins theRouletteRodSidraoffersoperaticketsSuccessfulsavingthrowMade anArcanacheckNat20Lummicasts aspellMade aPerceptioncheckSidradetectsthoughtsLycus usesmetamagicLycuslooksfor loveNat1KoremistystepsLycussmokeshis pipeLazarustrickssomeoneKoretracks atargetMade anInsightcheckMade anInvestigationcheckRolledwithadv.Sidrasends outSergeiLycusmakessome teaMade aStealthcheckMade aCharismacheckKoretalks tonatureTookdamageUsed amagicitemLazaruslies toan npcSidrawinks atsomeoneKoreconjuresanimalsSidracastssynapticstaticLazarusandLummiswitchFailedsavingthrowKoregives agiftLycusdrawsa cardSidrastealsa soulLazarususes anillusionLazaruschecksthe CodexRolledwithdisadv.Koreshoots aspecialarrowHelpedan allyLycusspins theRouletteRodSidraoffersoperaticketsSuccessfulsavingthrowMade anArcanacheckNat20Lummicasts aspellMade aPerceptioncheckSidradetectsthoughtsLycus usesmetamagicLycuslooksfor loveNat1KoremistystepsLycussmokeshis pipeLazarustrickssomeoneKoretracks atargetMade anInsightcheckMade anInvestigationcheckRolledwithadv.Sidrasends outSergeiLycusmakessome teaMade aStealthcheck

Deck of Many Dragons - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Made a Charisma check
  2. Kore talks to nature
  3. Took damage
  4. Used a magic item
  5. Lazarus lies to an npc
  6. Sidra winks at someone
  7. Kore conjures animals
  8. Sidra casts synaptic static
  9. Lazarus and Lummi switch
  10. Failed saving throw
  11. Kore gives a gift
  12. Lycus draws a card
  13. Sidra steals a soul
  14. Lazarus uses an illusion
  15. Lazarus checks the Codex
  16. Rolled with disadv.
  17. Kore shoots a special arrow
  18. Helped an ally
  19. Lycus spins the Roulette Rod
  20. Sidra offers opera tickets
  21. Successful saving throw
  22. Made an Arcana check
  23. Nat 20
  24. Lummi casts a spell
  25. Made a Perception check
  26. Sidra detects thoughts
  27. Lycus uses metamagic
  28. Lycus looks for love
  29. Nat 1
  30. Kore misty steps
  31. Lycus smokes his pipe
  32. Lazarus tricks someone
  33. Kore tracks a target
  34. Made an Insight check
  35. Made an Investigation check
  36. Rolled with adv.
  37. Sidra sends out Sergei
  38. Lycus makes some tea
  39. Made a Stealth check