A bug onlyappearsafter makinga buildUpdating theeditor mid-developmentAdding anewmechanicbreaks theentire gameCancelling amechanic butthen adding abetter versionA commitbreaksthe entiregameGame gets arewrite, amonth orless afterlaunchAdding afeaturethat is “outof scope”“The gameis done, Ijust needto add ….”AI is too“smart” ordoessomethingunexpectedA mechanicis too“difficult” butgets addedlaterDid not applychanges to theprefab, butchanges existin the sceneUnityeditor bugwithanimation“I have torewritethe entiregame”“Updating”the sametexturemultipletimes“Come on,just add thisone morething”A modeldoes notmatch the“art style”“We canadd thatafterlaunch”Artisttouchescode andbreakseverything3D modelis notscaledcorrectlyPlay testing thegame revealsextremelyobvious issuethat wasoverlookedUnityprojectgetscorruptedCollab/plastic doesnot commiteverything thatwas changed,despite uploadingitA unityfeature is“legacy” ordeprecated“That doesn’tmatch theoriginal idea”A bug onlyappearsafter makinga buildUpdating theeditor mid-developmentAdding anewmechanicbreaks theentire gameCancelling amechanic butthen adding abetter versionA commitbreaksthe entiregameGame gets arewrite, amonth orless afterlaunchAdding afeaturethat is “outof scope”“The gameis done, Ijust needto add ….”AI is too“smart” ordoessomethingunexpectedA mechanicis too“difficult” butgets addedlaterDid not applychanges to theprefab, butchanges existin the sceneUnityeditor bugwithanimation“I have torewritethe entiregame”“Updating”the sametexturemultipletimes“Come on,just add thisone morething”A modeldoes notmatch the“art style”“We canadd thatafterlaunch”Artisttouchescode andbreakseverything3D modelis notscaledcorrectlyPlay testing thegame revealsextremelyobvious issuethat wasoverlookedUnityprojectgetscorruptedCollab/plastic doesnot commiteverything thatwas changed,despite uploadingitA unityfeature is“legacy” ordeprecated“That doesn’tmatch theoriginal idea”

Bent Light Game Development Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A bug only appears after making a build
  2. Updating the editor mid-development
  3. Adding a new mechanic breaks the entire game
  4. Cancelling a mechanic but then adding a better version
  5. A commit breaks the entire game
  6. Game gets a rewrite, a month or less after launch
  7. Adding a feature that is “out of scope”
  8. “The game is done, I just need to add ….”
  9. AI is too “smart” or does something unexpected
  10. A mechanic is too “difficult” but gets added later
  11. Did not apply changes to the prefab, but changes exist in the scene
  12. Unity editor bug with animation
  13. “I have to rewrite the entire game”
  14. “Updating” the same texture multiple times
  15. “Come on, just add this one more thing”
  16. A model does not match the “art style”
  17. “We can add that after launch”
  18. Artist touches code and breaks everything
  19. 3D model is not scaled correctly
  20. Play testing the game reveals extremely obvious issue that was overlooked
  21. Unity project gets corrupted
  22. Collab/plastic does not commit everything that was changed, despite uploading it
  23. A unity feature is “legacy” or deprecated
  24. “That doesn’t match the original idea”