Game gets arewrite, amonth orless afterlaunch“Come on,just add thisone morething”Adding anewmechanicbreaks theentire game3D modelis notscaledcorrectlyAdding afeaturethat is “outof scope”Did not applychanges to theprefab, butchanges existin the sceneUnityeditor bugwithanimationCollab/plastic doesnot commiteverything thatwas changed,despite uploadingitA bug onlyappearsafter makinga build“We canadd thatafterlaunch”A unityfeature is“legacy” ordeprecatedAI is too“smart” ordoessomethingunexpected“I have torewritethe entiregame”Play testing thegame revealsextremelyobvious issuethat wasoverlooked“The gameis done, Ijust needto add ….”A mechanicis too“difficult” butgets addedlaterUpdating theeditor mid-development“That doesn’tmatch theoriginal idea”A commitbreaksthe entiregameA modeldoes notmatch the“art style”UnityprojectgetscorruptedArtisttouchescode andbreakseverythingCancelling amechanic butthen adding abetter version“Updating”the sametexturemultipletimesGame gets arewrite, amonth orless afterlaunch“Come on,just add thisone morething”Adding anewmechanicbreaks theentire game3D modelis notscaledcorrectlyAdding afeaturethat is “outof scope”Did not applychanges to theprefab, butchanges existin the sceneUnityeditor bugwithanimationCollab/plastic doesnot commiteverything thatwas changed,despite uploadingitA bug onlyappearsafter makinga build“We canadd thatafterlaunch”A unityfeature is“legacy” ordeprecatedAI is too“smart” ordoessomethingunexpected“I have torewritethe entiregame”Play testing thegame revealsextremelyobvious issuethat wasoverlooked“The gameis done, Ijust needto add ….”A mechanicis too“difficult” butgets addedlaterUpdating theeditor mid-development“That doesn’tmatch theoriginal idea”A commitbreaksthe entiregameA modeldoes notmatch the“art style”UnityprojectgetscorruptedArtisttouchescode andbreakseverythingCancelling amechanic butthen adding abetter version“Updating”the sametexturemultipletimes

Bent Light Game Development Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Game gets a rewrite, a month or less after launch
  2. “Come on, just add this one more thing”
  3. Adding a new mechanic breaks the entire game
  4. 3D model is not scaled correctly
  5. Adding a feature that is “out of scope”
  6. Did not apply changes to the prefab, but changes exist in the scene
  7. Unity editor bug with animation
  8. Collab/plastic does not commit everything that was changed, despite uploading it
  9. A bug only appears after making a build
  10. “We can add that after launch”
  11. A unity feature is “legacy” or deprecated
  12. AI is too “smart” or does something unexpected
  13. “I have to rewrite the entire game”
  14. Play testing the game reveals extremely obvious issue that was overlooked
  15. “The game is done, I just need to add ….”
  16. A mechanic is too “difficult” but gets added later
  17. Updating the editor mid-development
  18. “That doesn’t match the original idea”
  19. A commit breaks the entire game
  20. A model does not match the “art style”
  21. Unity project gets corrupted
  22. Artist touches code and breaks everything
  23. Cancelling a mechanic but then adding a better version
  24. “Updating” the same texture multiple times