Play testing thegame revealsextremelyobvious issuethat wasoverlooked“That doesn’tmatch theoriginal idea”A mechanicis too“difficult” butgets addedlaterCollab/plastic doesnot commiteverything thatwas changed,despite uploadingitDid not applychanges to theprefab, butchanges existin the sceneA commitbreaksthe entiregameA unityfeature is“legacy” ordeprecatedArtisttouchescode andbreakseverythingGame gets arewrite, amonth orless afterlaunch3D modelis notscaledcorrectlyAdding afeaturethat is “outof scope”“Updating”the sametexturemultipletimesUpdating theeditor mid-developmentA bug onlyappearsafter makinga buildA modeldoes notmatch the“art style”“I have torewritethe entiregame”Adding anewmechanicbreaks theentire gameCancelling amechanic butthen adding abetter version“The gameis done, Ijust needto add ….”UnityprojectgetscorruptedUnityeditor bugwithanimation“We canadd thatafterlaunch”AI is too“smart” ordoessomethingunexpected“Come on,just add thisone morething”Play testing thegame revealsextremelyobvious issuethat wasoverlooked“That doesn’tmatch theoriginal idea”A mechanicis too“difficult” butgets addedlaterCollab/plastic doesnot commiteverything thatwas changed,despite uploadingitDid not applychanges to theprefab, butchanges existin the sceneA commitbreaksthe entiregameA unityfeature is“legacy” ordeprecatedArtisttouchescode andbreakseverythingGame gets arewrite, amonth orless afterlaunch3D modelis notscaledcorrectlyAdding afeaturethat is “outof scope”“Updating”the sametexturemultipletimesUpdating theeditor mid-developmentA bug onlyappearsafter makinga buildA modeldoes notmatch the“art style”“I have torewritethe entiregame”Adding anewmechanicbreaks theentire gameCancelling amechanic butthen adding abetter version“The gameis done, Ijust needto add ….”UnityprojectgetscorruptedUnityeditor bugwithanimation“We canadd thatafterlaunch”AI is too“smart” ordoessomethingunexpected“Come on,just add thisone morething”

Bent Light Game Development Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Play testing the game reveals extremely obvious issue that was overlooked
  2. “That doesn’t match the original idea”
  3. A mechanic is too “difficult” but gets added later
  4. Collab/plastic does not commit everything that was changed, despite uploading it
  5. Did not apply changes to the prefab, but changes exist in the scene
  6. A commit breaks the entire game
  7. A unity feature is “legacy” or deprecated
  8. Artist touches code and breaks everything
  9. Game gets a rewrite, a month or less after launch
  10. 3D model is not scaled correctly
  11. Adding a feature that is “out of scope”
  12. “Updating” the same texture multiple times
  13. Updating the editor mid-development
  14. A bug only appears after making a build
  15. A model does not match the “art style”
  16. “I have to rewrite the entire game”
  17. Adding a new mechanic breaks the entire game
  18. Cancelling a mechanic but then adding a better version
  19. “The game is done, I just need to add ….”
  20. Unity project gets corrupted
  21. Unity editor bug with animation
  22. “We can add that after launch”
  23. AI is too “smart” or does something unexpected
  24. “Come on, just add this one more thing”