“I have torewritethe entiregame”AI is too“smart” ordoessomethingunexpectedUpdating theeditor mid-developmentCancelling amechanic butthen adding abetter version3D modelis notscaledcorrectly“The gameis done, Ijust needto add ….”A mechanicis too“difficult” butgets addedlaterAdding anewmechanicbreaks theentire gameUnityprojectgetscorrupted“That doesn’tmatch theoriginal idea”Artisttouchescode andbreakseverythingDid not applychanges to theprefab, butchanges existin the scene“Come on,just add thisone morething”Play testing thegame revealsextremelyobvious issuethat wasoverlookedA unityfeature is“legacy” ordeprecatedGame gets arewrite, amonth orless afterlaunchUnityeditor bugwithanimationA bug onlyappearsafter makinga build“Updating”the sametexturemultipletimesA commitbreaksthe entiregameAdding afeaturethat is “outof scope”Collab/plastic doesnot commiteverything thatwas changed,despite uploadingit“We canadd thatafterlaunch”A modeldoes notmatch the“art style”“I have torewritethe entiregame”AI is too“smart” ordoessomethingunexpectedUpdating theeditor mid-developmentCancelling amechanic butthen adding abetter version3D modelis notscaledcorrectly“The gameis done, Ijust needto add ….”A mechanicis too“difficult” butgets addedlaterAdding anewmechanicbreaks theentire gameUnityprojectgetscorrupted“That doesn’tmatch theoriginal idea”Artisttouchescode andbreakseverythingDid not applychanges to theprefab, butchanges existin the scene“Come on,just add thisone morething”Play testing thegame revealsextremelyobvious issuethat wasoverlookedA unityfeature is“legacy” ordeprecatedGame gets arewrite, amonth orless afterlaunchUnityeditor bugwithanimationA bug onlyappearsafter makinga build“Updating”the sametexturemultipletimesA commitbreaksthe entiregameAdding afeaturethat is “outof scope”Collab/plastic doesnot commiteverything thatwas changed,despite uploadingit“We canadd thatafterlaunch”A modeldoes notmatch the“art style”

Bent Light Game Development Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. “I have to rewrite the entire game”
  2. AI is too “smart” or does something unexpected
  3. Updating the editor mid-development
  4. Cancelling a mechanic but then adding a better version
  5. 3D model is not scaled correctly
  6. “The game is done, I just need to add ….”
  7. A mechanic is too “difficult” but gets added later
  8. Adding a new mechanic breaks the entire game
  9. Unity project gets corrupted
  10. “That doesn’t match the original idea”
  11. Artist touches code and breaks everything
  12. Did not apply changes to the prefab, but changes exist in the scene
  13. “Come on, just add this one more thing”
  14. Play testing the game reveals extremely obvious issue that was overlooked
  15. A unity feature is “legacy” or deprecated
  16. Game gets a rewrite, a month or less after launch
  17. Unity editor bug with animation
  18. A bug only appears after making a build
  19. “Updating” the same texture multiple times
  20. A commit breaks the entire game
  21. Adding a feature that is “out of scope”
  22. Collab/plastic does not commit everything that was changed, despite uploading it
  23. “We can add that after launch”
  24. A model does not match the “art style”