“I have torewritethe entiregame”Cancelling amechanic butthen adding abetter versionA mechanicis too“difficult” butgets addedlaterUpdating theeditor mid-developmentUnityprojectgetscorruptedAdding afeaturethat is “outof scope”Artisttouchescode andbreakseverything“Come on,just add thisone morething”A unityfeature is“legacy” ordeprecated“Updating”the sametexturemultipletimesAdding anewmechanicbreaks theentire gameCollab/plastic doesnot commiteverything thatwas changed,despite uploadingit“That doesn’tmatch theoriginal idea”Unityeditor bugwithanimationA commitbreaksthe entiregame“We canadd thatafterlaunch”Did not applychanges to theprefab, butchanges existin the scenePlay testing thegame revealsextremelyobvious issuethat wasoverlooked3D modelis notscaledcorrectlyA bug onlyappearsafter makinga buildGame gets arewrite, amonth orless afterlaunchAI is too“smart” ordoessomethingunexpected“The gameis done, Ijust needto add ….”A modeldoes notmatch the“art style”“I have torewritethe entiregame”Cancelling amechanic butthen adding abetter versionA mechanicis too“difficult” butgets addedlaterUpdating theeditor mid-developmentUnityprojectgetscorruptedAdding afeaturethat is “outof scope”Artisttouchescode andbreakseverything“Come on,just add thisone morething”A unityfeature is“legacy” ordeprecated“Updating”the sametexturemultipletimesAdding anewmechanicbreaks theentire gameCollab/plastic doesnot commiteverything thatwas changed,despite uploadingit“That doesn’tmatch theoriginal idea”Unityeditor bugwithanimationA commitbreaksthe entiregame“We canadd thatafterlaunch”Did not applychanges to theprefab, butchanges existin the scenePlay testing thegame revealsextremelyobvious issuethat wasoverlooked3D modelis notscaledcorrectlyA bug onlyappearsafter makinga buildGame gets arewrite, amonth orless afterlaunchAI is too“smart” ordoessomethingunexpected“The gameis done, Ijust needto add ….”A modeldoes notmatch the“art style”

Bent Light Game Development Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. “I have to rewrite the entire game”
  2. Cancelling a mechanic but then adding a better version
  3. A mechanic is too “difficult” but gets added later
  4. Updating the editor mid-development
  5. Unity project gets corrupted
  6. Adding a feature that is “out of scope”
  7. Artist touches code and breaks everything
  8. “Come on, just add this one more thing”
  9. A unity feature is “legacy” or deprecated
  10. “Updating” the same texture multiple times
  11. Adding a new mechanic breaks the entire game
  12. Collab/plastic does not commit everything that was changed, despite uploading it
  13. “That doesn’t match the original idea”
  14. Unity editor bug with animation
  15. A commit breaks the entire game
  16. “We can add that after launch”
  17. Did not apply changes to the prefab, but changes exist in the scene
  18. Play testing the game reveals extremely obvious issue that was overlooked
  19. 3D model is not scaled correctly
  20. A bug only appears after making a build
  21. Game gets a rewrite, a month or less after launch
  22. AI is too “smart” or does something unexpected
  23. “The game is done, I just need to add ….”
  24. A model does not match the “art style”