Updating theeditor mid-developmentUnityprojectgetscorruptedA unityfeature is“legacy” ordeprecated“Come on,just add thisone morething”“I have torewritethe entiregame”A bug onlyappearsafter makinga build“We canadd thatafterlaunch”Play testing thegame revealsextremelyobvious issuethat wasoverlookedA modeldoes notmatch the“art style”Game gets arewrite, amonth orless afterlaunch3D modelis notscaledcorrectly“Updating”the sametexturemultipletimesCancelling amechanic butthen adding abetter versionA mechanicis too“difficult” butgets addedlater“That doesn’tmatch theoriginal idea”AI is too“smart” ordoessomethingunexpectedA commitbreaksthe entiregameDid not applychanges to theprefab, butchanges existin the scene“The gameis done, Ijust needto add ….”Artisttouchescode andbreakseverythingUnityeditor bugwithanimationAdding afeaturethat is “outof scope”Collab/plastic doesnot commiteverything thatwas changed,despite uploadingitAdding anewmechanicbreaks theentire gameUpdating theeditor mid-developmentUnityprojectgetscorruptedA unityfeature is“legacy” ordeprecated“Come on,just add thisone morething”“I have torewritethe entiregame”A bug onlyappearsafter makinga build“We canadd thatafterlaunch”Play testing thegame revealsextremelyobvious issuethat wasoverlookedA modeldoes notmatch the“art style”Game gets arewrite, amonth orless afterlaunch3D modelis notscaledcorrectly“Updating”the sametexturemultipletimesCancelling amechanic butthen adding abetter versionA mechanicis too“difficult” butgets addedlater“That doesn’tmatch theoriginal idea”AI is too“smart” ordoessomethingunexpectedA commitbreaksthe entiregameDid not applychanges to theprefab, butchanges existin the scene“The gameis done, Ijust needto add ….”Artisttouchescode andbreakseverythingUnityeditor bugwithanimationAdding afeaturethat is “outof scope”Collab/plastic doesnot commiteverything thatwas changed,despite uploadingitAdding anewmechanicbreaks theentire game

Bent Light Game Development Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Updating the editor mid-development
  2. Unity project gets corrupted
  3. A unity feature is “legacy” or deprecated
  4. “Come on, just add this one more thing”
  5. “I have to rewrite the entire game”
  6. A bug only appears after making a build
  7. “We can add that after launch”
  8. Play testing the game reveals extremely obvious issue that was overlooked
  9. A model does not match the “art style”
  10. Game gets a rewrite, a month or less after launch
  11. 3D model is not scaled correctly
  12. “Updating” the same texture multiple times
  13. Cancelling a mechanic but then adding a better version
  14. A mechanic is too “difficult” but gets added later
  15. “That doesn’t match the original idea”
  16. AI is too “smart” or does something unexpected
  17. A commit breaks the entire game
  18. Did not apply changes to the prefab, but changes exist in the scene
  19. “The game is done, I just need to add ….”
  20. Artist touches code and breaks everything
  21. Unity editor bug with animation
  22. Adding a feature that is “out of scope”
  23. Collab/plastic does not commit everything that was changed, despite uploading it
  24. Adding a new mechanic breaks the entire game