AI is too“smart” ordoessomethingunexpectedA commitbreaksthe entiregameCollab/plastic doesnot commiteverything thatwas changed,despite uploadingit3D modelis notscaledcorrectlyAdding afeaturethat is “outof scope”Updating theeditor mid-development“I have torewritethe entiregame”“We canadd thatafterlaunch”Unityeditor bugwithanimationPlay testing thegame revealsextremelyobvious issuethat wasoverlookedCancelling amechanic butthen adding abetter versionA bug onlyappearsafter makinga buildA modeldoes notmatch the“art style”A mechanicis too“difficult” butgets addedlater“Updating”the sametexturemultipletimesArtisttouchescode andbreakseverythingA unityfeature is“legacy” ordeprecatedUnityprojectgetscorruptedGame gets arewrite, amonth orless afterlaunch“The gameis done, Ijust needto add ….”Adding anewmechanicbreaks theentire game“Come on,just add thisone morething”Did not applychanges to theprefab, butchanges existin the scene“That doesn’tmatch theoriginal idea”AI is too“smart” ordoessomethingunexpectedA commitbreaksthe entiregameCollab/plastic doesnot commiteverything thatwas changed,despite uploadingit3D modelis notscaledcorrectlyAdding afeaturethat is “outof scope”Updating theeditor mid-development“I have torewritethe entiregame”“We canadd thatafterlaunch”Unityeditor bugwithanimationPlay testing thegame revealsextremelyobvious issuethat wasoverlookedCancelling amechanic butthen adding abetter versionA bug onlyappearsafter makinga buildA modeldoes notmatch the“art style”A mechanicis too“difficult” butgets addedlater“Updating”the sametexturemultipletimesArtisttouchescode andbreakseverythingA unityfeature is“legacy” ordeprecatedUnityprojectgetscorruptedGame gets arewrite, amonth orless afterlaunch“The gameis done, Ijust needto add ….”Adding anewmechanicbreaks theentire game“Come on,just add thisone morething”Did not applychanges to theprefab, butchanges existin the scene“That doesn’tmatch theoriginal idea”

Bent Light Game Development Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. AI is too “smart” or does something unexpected
  2. A commit breaks the entire game
  3. Collab/plastic does not commit everything that was changed, despite uploading it
  4. 3D model is not scaled correctly
  5. Adding a feature that is “out of scope”
  6. Updating the editor mid-development
  7. “I have to rewrite the entire game”
  8. “We can add that after launch”
  9. Unity editor bug with animation
  10. Play testing the game reveals extremely obvious issue that was overlooked
  11. Cancelling a mechanic but then adding a better version
  12. A bug only appears after making a build
  13. A model does not match the “art style”
  14. A mechanic is too “difficult” but gets added later
  15. “Updating” the same texture multiple times
  16. Artist touches code and breaks everything
  17. A unity feature is “legacy” or deprecated
  18. Unity project gets corrupted
  19. Game gets a rewrite, a month or less after launch
  20. “The game is done, I just need to add ….”
  21. Adding a new mechanic breaks the entire game
  22. “Come on, just add this one more thing”
  23. Did not apply changes to the prefab, but changes exist in the scene
  24. “That doesn’t match the original idea”