Play testing thegame revealsextremelyobvious issuethat wasoverlookedA modeldoes notmatch the“art style”A unityfeature is“legacy” ordeprecatedA bug onlyappearsafter makinga buildAdding afeaturethat is “outof scope”Cancelling amechanic butthen adding abetter versionAdding anewmechanicbreaks theentire gameA commitbreaksthe entiregame“I have torewritethe entiregame”“Updating”the sametexturemultipletimesUnityeditor bugwithanimationCollab/plastic doesnot commiteverything thatwas changed,despite uploadingitGame gets arewrite, amonth orless afterlaunch“Come on,just add thisone morething”AI is too“smart” ordoessomethingunexpectedUnityprojectgetscorrupted3D modelis notscaledcorrectlyDid not applychanges to theprefab, butchanges existin the sceneArtisttouchescode andbreakseverything“That doesn’tmatch theoriginal idea”“The gameis done, Ijust needto add ….”“We canadd thatafterlaunch”Updating theeditor mid-developmentA mechanicis too“difficult” butgets addedlaterPlay testing thegame revealsextremelyobvious issuethat wasoverlookedA modeldoes notmatch the“art style”A unityfeature is“legacy” ordeprecatedA bug onlyappearsafter makinga buildAdding afeaturethat is “outof scope”Cancelling amechanic butthen adding abetter versionAdding anewmechanicbreaks theentire gameA commitbreaksthe entiregame“I have torewritethe entiregame”“Updating”the sametexturemultipletimesUnityeditor bugwithanimationCollab/plastic doesnot commiteverything thatwas changed,despite uploadingitGame gets arewrite, amonth orless afterlaunch“Come on,just add thisone morething”AI is too“smart” ordoessomethingunexpectedUnityprojectgetscorrupted3D modelis notscaledcorrectlyDid not applychanges to theprefab, butchanges existin the sceneArtisttouchescode andbreakseverything“That doesn’tmatch theoriginal idea”“The gameis done, Ijust needto add ….”“We canadd thatafterlaunch”Updating theeditor mid-developmentA mechanicis too“difficult” butgets addedlater

Bent Light Game Development Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Play testing the game reveals extremely obvious issue that was overlooked
  2. A model does not match the “art style”
  3. A unity feature is “legacy” or deprecated
  4. A bug only appears after making a build
  5. Adding a feature that is “out of scope”
  6. Cancelling a mechanic but then adding a better version
  7. Adding a new mechanic breaks the entire game
  8. A commit breaks the entire game
  9. “I have to rewrite the entire game”
  10. “Updating” the same texture multiple times
  11. Unity editor bug with animation
  12. Collab/plastic does not commit everything that was changed, despite uploading it
  13. Game gets a rewrite, a month or less after launch
  14. “Come on, just add this one more thing”
  15. AI is too “smart” or does something unexpected
  16. Unity project gets corrupted
  17. 3D model is not scaled correctly
  18. Did not apply changes to the prefab, but changes exist in the scene
  19. Artist touches code and breaks everything
  20. “That doesn’t match the original idea”
  21. “The game is done, I just need to add ….”
  22. “We can add that after launch”
  23. Updating the editor mid-development
  24. A mechanic is too “difficult” but gets added later