FallingActionPlotConflict1stPersonAuthor'sPurposeMoodManvs SelfPoint-of-viewThemeFictionMan vsNatureMan vsTechnologyCharactersResolutionExpositionClimax2ndPersonMan vsManInternalConflictInferMan vsSociety3rd PersonOmniscientRisingAction3rdPersonLimitedExternalConflictSetting3rdPersonFallingActionPlotConflict1stPersonAuthor'sPurposeMoodManvs SelfPoint-of-viewThemeFictionMan vsNatureMan vsTechnologyCharactersResolutionExpositionClimax2ndPersonMan vsManInternalConflictInferMan vsSociety3rd PersonOmniscientRisingAction3rdPersonLimitedExternalConflictSetting3rdPerson

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Falling Action
  2. Plot
  3. Conflict
  4. 1st Person
  5. Author's Purpose
  6. Mood
  7. Man vs Self
  8. Point-of-view
  9. Theme
  10. Fiction
  11. Man vs Nature
  12. Man vs Technology
  13. Characters
  14. Resolution
  15. Exposition
  16. Climax
  17. 2nd Person
  18. Man vs Man
  19. Internal Conflict
  20. Infer
  21. Man vs Society
  22. 3rd Person Omniscient
  23. Rising Action
  24. 3rd Person Limited
  25. External Conflict
  26. Setting
  27. 3rd Person