InternalConflictAuthor'sPurposeClimaxExternalConflictRisingActionMan vsTechnologyFallingAction2ndPersonFictionInferExpositionMoodResolutionPoint-of-viewManvs SelfCharactersMan vsMan1stPersonMan vsSocietySetting3rdPersonLimitedPlot3rdPersonThemeConflict3rd PersonOmniscientMan vsNatureInternalConflictAuthor'sPurposeClimaxExternalConflictRisingActionMan vsTechnologyFallingAction2ndPersonFictionInferExpositionMoodResolutionPoint-of-viewManvs SelfCharactersMan vsMan1stPersonMan vsSocietySetting3rdPersonLimitedPlot3rdPersonThemeConflict3rd PersonOmniscientMan vsNature

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Internal Conflict
  2. Author's Purpose
  3. Climax
  4. External Conflict
  5. Rising Action
  6. Man vs Technology
  7. Falling Action
  8. 2nd Person
  9. Fiction
  10. Infer
  11. Exposition
  12. Mood
  13. Resolution
  14. Point-of-view
  15. Man vs Self
  16. Characters
  17. Man vs Man
  18. 1st Person
  19. Man vs Society
  20. Setting
  21. 3rd Person Limited
  22. Plot
  23. 3rd Person
  24. Theme
  25. Conflict
  26. 3rd Person Omniscient
  27. Man vs Nature