FlashbackPlot goesback intime for asceneToneauthor'sattitudetowardsthe subjectDictionauthor'spurposefulwordchoiceIronyPlays with thedifferences betweenappearances andreality, or betweenmeaning and thewords used toconvey that meaning.ImageryUses sensorylanguage tocreate apicture for thereaderSettingWhere andwhen astory takesplaceProtagonistmaincharacter,usuallythe heroAtmosphereFeelingcreatedby thesettingFigurativeLanguagemetaphor,pun,oxymoron,alliterationForeshadowingHints atwhat's tocomeThemeAuthor'smessageto thereaderSyntaxsentencestructurePointof ViewWho'stellingthe storyGenreCategoryofliteratureJuxtapositionWhenopposites areplaced next toeach other toemphasizedifferencesAllusionBriefreference tosomethingwell knownConflictProblemthecharacterfacesContextBackgroundinfo needed fora topic to makesense to theaudienceSymbolismthing thatrepresentsanother thingthat is usuallylarger and moreabstractAudienceThosewhom theauthor waswriting forAntagonistcharacter orforce thatworksagainst theprotagonistCharacterizationAcharacter'spersonalityPathosemotion theauthorintends forthe audienceto feelPlotWhathappensin a storyFlashbackPlot goesback intime for asceneToneauthor'sattitudetowardsthe subjectDictionauthor'spurposefulwordchoiceIronyPlays with thedifferences betweenappearances andreality, or betweenmeaning and thewords used toconvey that meaning.ImageryUses sensorylanguage tocreate apicture for thereaderSettingWhere andwhen astory takesplaceProtagonistmaincharacter,usuallythe heroAtmosphereFeelingcreatedby thesettingFigurativeLanguagemetaphor,pun,oxymoron,alliterationForeshadowingHints atwhat's tocomeThemeAuthor'smessageto thereaderSyntaxsentencestructurePointof ViewWho'stellingthe storyGenreCategoryofliteratureJuxtapositionWhenopposites areplaced next toeach other toemphasizedifferencesAllusionBriefreference tosomethingwell knownConflictProblemthecharacterfacesContextBackgroundinfo needed fora topic to makesense to theaudienceSymbolismthing thatrepresentsanother thingthat is usuallylarger and moreabstractAudienceThosewhom theauthor waswriting forAntagonistcharacter orforce thatworksagainst theprotagonistCharacterizationAcharacter'spersonalityPathosemotion theauthorintends forthe audienceto feelPlotWhathappensin a story

The Language of Fiction - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Plot goes back in time for a scene
    Flashback
  2. author's attitude towards the subject
    Tone
  3. author's purposeful word choice
    Diction
  4. Plays with the differences between appearances and reality, or between meaning and the words used to convey that meaning.
    Irony
  5. Uses sensory language to create a picture for the reader
    Imagery
  6. Where and when a story takes place
    Setting
  7. main character, usually the hero
    Protagonist
  8. Feeling created by the setting
    Atmosphere
  9. metaphor, pun, oxymoron, alliteration
    Figurative Language
  10. Hints at what's to come
    Foreshadowing
  11. Author's message to the reader
    Theme
  12. sentence structure
    Syntax
  13. Who's telling the story
    Point of View
  14. Category of literature
    Genre
  15. When opposites are placed next to each other to emphasize differences
    Juxtaposition
  16. Brief reference to something well known
    Allusion
  17. Problem the character faces
    Conflict
  18. Background info needed for a topic to make sense to the audience
    Context
  19. thing that represents another thing that is usually larger and more abstract
    Symbolism
  20. Those whom the author was writing for
    Audience
  21. character or force that works against the protagonist
    Antagonist
  22. A character's personality
    Characterization
  23. emotion the author intends for the audience to feel
    Pathos
  24. What happens in a story
    Plot