(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Uses sensory language to create a picture for the reader
Imagery
Brief reference to something well known
Allusion
author's attitude towards the subject
Tone
sentence structure
Syntax
What happens in a story
Plot
Plays with the differences between appearances and reality, or between meaning and the words used to convey that meaning.
Irony
Author's message to the reader
Theme
Feeling created by the setting
Atmosphere
Problem the character faces
Conflict
Where and when a story takes place
Setting
A character's personality
Characterization
main character, usually the hero
Protagonist
author's purposeful word choice
Diction
Category of literature
Genre
Hints at what's to come
Foreshadowing
When opposites are placed next to each other to emphasize differences
Juxtaposition
character or force that works against the protagonist
Antagonist
thing that represents another thing that is usually larger and more abstract
Symbolism
metaphor, pun, oxymoron, alliteration
Figurative Language
Who's telling the story
Point of View
Those whom the author was writing for
Audience
Plot goes back in time for a scene
Flashback
emotion the author intends for the audience to feel
Pathos
Background info needed for a topic to make sense to the audience
Context