(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Hints at what's to come
Foreshadowing
Those whom the author was writing for
Audience
character or force that works against the protagonist
Antagonist
Brief reference to something well known
Allusion
What happens in a story
Plot
Where and when a story takes place
Setting
Uses sensory language to create a picture for the reader
Imagery
Who's telling the story
Point of View
author's attitude towards the subject
Tone
Author's message to the reader
Theme
emotion the author intends for the audience to feel
Pathos
author's purposeful word choice
Diction
Problem the character faces
Conflict
metaphor, pun, oxymoron, alliteration
Figurative Language
A character's personality
Characterization
Plays with the differences between appearances and reality, or between meaning and the words used to convey that meaning.
Irony
main character, usually the hero
Protagonist
When opposites are placed next to each other to emphasize differences
Juxtaposition
Category of literature
Genre
Plot goes back in time for a scene
Flashback
Feeling created by the setting
Atmosphere
sentence structure
Syntax
Background info needed for a topic to make sense to the audience
Context
thing that represents another thing that is usually larger and more abstract
Symbolism