Adik(wag) Reindeer(s) Magoshe’iwewin(an) Gift(s) Bimaadagaakobineshii(wag) Penguin(s) Zaasegaazhigan(an) Decoration(s) Bakwezhiganiiwinininiins Gingerbread Man Gaazhagens(ag) Cat(s) Ziinzibaakwadoons(an) Candy(s) Magoshe’iwewinini Santa Anang(oog) Star(s) Mitig(oog) Tree(s) Waaskonenjigan(an) Light(s) Zenibaa(yag) Ribbon(s) Azhigan(an) Stocking(s) Goonens(ag) Snowflake Bakwezhiganens(ag) Cookie(s) Gooniwinini Snowman Adik(wag) Reindeer(s) Magoshe’iwewin(an) Gift(s) Bimaadagaakobineshii(wag) Penguin(s) Zaasegaazhigan(an) Decoration(s) Bakwezhiganiiwinininiins Gingerbread Man Gaazhagens(ag) Cat(s) Ziinzibaakwadoons(an) Candy(s) Magoshe’iwewinini Santa Anang(oog) Star(s) Mitig(oog) Tree(s) Waaskonenjigan(an) Light(s) Zenibaa(yag) Ribbon(s) Azhigan(an) Stocking(s) Goonens(ag) Snowflake Bakwezhiganens(ag) Cookie(s) Gooniwinini Snowman
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Adik(wag)
Reindeer(s)
Magoshe’iwewin(an)
Gift(s)
Bimaadagaakobineshii(wag)
Penguin(s)
Zaasegaazhigan(an)
Decoration(s)
Bakwezhiganiiwinininiins
Gingerbread Man
Gaazhagens(ag)
Cat(s)
Ziinzibaakwadoons(an)
Candy(s)
Magoshe’iwewinini
Santa
Anang(oog)
Star(s)
Mitig(oog)
Tree(s)
Waaskonenjigan(an)
Light(s)
Zenibaa(yag)
Ribbon(s)
Azhigan(an)
Stocking(s)
Goonens(ag)
Snowflake
Bakwezhiganens(ag)
Cookie(s)
Gooniwinini
Snowman