Binge gamingincreased by13% duringthe pandemic18% ofaddictedgamers werereported to beaddicted toRPGsPlayingvideo gamescan be anaddictivestimulusMore thantwice aslikely to haveADHDAnxiety anddepression canlead to increasedsusceptibility tovideo gameaddictionsIn the U.S.,66% of thepopulationare gamers.Gaming addictstend to bemoody, irritable,depressed andphysicallyaggressiveThe averagecasual gamerplayed an averageof eight hours ofvideo games perweekSingle peopleare morelikely to havevideo gameaddictionsIn 1999, the gamingindustry generated$7.4 billion inrevenue, comparedto $178 billion in2021Unemploymentmay present asa risk factor forvideo gameaddictionMales havehigher rates ofvideo gameaddiction thanfemalesMultiple researchstudies have founda positivecorrelation betweenvideo gameaddiction anddepression.3-4% of gamerswere addictedto video gamesglobally in 202144% of gamersreported to haveplayed videogames for sevendays per week19% ofaddictedgamers werereported to beaddicted toMMOs21% ofaddictedgamers werereported to beaddicted toMMORPGsVideo gamesaffect the brainin the sameway asaddictive drugsTend to havehealthproblemscaused by longperiods ofgaming16% ofaddictedgamers werereported to beaddicted toshootersTend to getinto morephysicalfightsYounger adultshave moreproblems withgamingaddictionsTechnologicaladvancements areallowing moreindividuals to playvideo games moreoften In the U.S., 163million adultswere reportedto be gamers 25% of gamersreported playingvideo games forat least 12 hoursper weekIn the U.S.,51 millionchildren werereported tobe gamers The averagegamer is 35years oldAddicted gamerswere reported toplay twice as manyhours of videogames as casualgamers on average21% ofaddictedgamers werereported to beaddicted toMOBAsBinge gamingincreased by13% duringthe pandemic18% ofaddictedgamers werereported to beaddicted toRPGsPlayingvideo gamescan be anaddictivestimulusMore thantwice aslikely to haveADHDAnxiety anddepression canlead to increasedsusceptibility tovideo gameaddictionsIn the U.S.,66% of thepopulationare gamers.Gaming addictstend to bemoody, irritable,depressed andphysicallyaggressiveThe averagecasual gamerplayed an averageof eight hours ofvideo games perweekSingle peopleare morelikely to havevideo gameaddictionsIn 1999, the gamingindustry generated$7.4 billion inrevenue, comparedto $178 billion in2021Unemploymentmay present asa risk factor forvideo gameaddictionMales havehigher rates ofvideo gameaddiction thanfemalesMultiple researchstudies have founda positivecorrelation betweenvideo gameaddiction anddepression.3-4% of gamerswere addictedto video gamesglobally in 202144% of gamersreported to haveplayed videogames for sevendays per week19% ofaddictedgamers werereported to beaddicted toMMOs21% ofaddictedgamers werereported to beaddicted toMMORPGsVideo gamesaffect the brainin the sameway asaddictive drugsTend to havehealthproblemscaused by longperiods ofgaming16% ofaddictedgamers werereported to beaddicted toshootersTend to getinto morephysicalfightsYounger adultshave moreproblems withgamingaddictionsTechnologicaladvancements areallowing moreindividuals to playvideo games moreoften In the U.S., 163million adultswere reportedto be gamers 25% of gamersreported playingvideo games forat least 12 hoursper weekIn the U.S.,51 millionchildren werereported tobe gamers The averagegamer is 35years oldAddicted gamerswere reported toplay twice as manyhours of videogames as casualgamers on average21% ofaddictedgamers werereported to beaddicted toMOBAs

Gaming Addiction Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Binge gaming increased by 13% during the pandemic
  2. 18% of addicted gamers were reported to be addicted to RPGs
  3. Playing video games can be an addictive stimulus
  4. More than twice as likely to have ADHD
  5. Anxiety and depression can lead to increased susceptibility to video game addictions
  6. In the U.S., 66% of the population are gamers.
  7. Gaming addicts tend to be moody, irritable, depressed and physically aggressive
  8. The average casual gamer played an average of eight hours of video games per week
  9. Single people are more likely to have video game addictions
  10. In 1999, the gaming industry generated $7.4 billion in revenue, compared to $178 billion in 2021
  11. Unemployment may present as a risk factor for video game addiction
  12. Males have higher rates of video game addiction than females
  13. Multiple research studies have found a positive correlation between video game addiction and depression.
  14. 3-4% of gamers were addicted to video games globally in 2021
  15. 44% of gamers reported to have played video games for seven days per week
  16. 19% of addicted gamers were reported to be addicted to MMOs
  17. 21% of addicted gamers were reported to be addicted to MMORPGs
  18. Video games affect the brain in the same way as addictive drugs
  19. Tend to have health problems caused by long periods of gaming
  20. 16% of addicted gamers were reported to be addicted to shooters
  21. Tend to get into more physical fights
  22. Younger adults have more problems with gaming addictions
  23. Technological advancements are allowing more individuals to play video games more often
  24. In the U.S., 163 million adults were reported to be gamers
  25. 25% of gamers reported playing video games for at least 12 hours per week
  26. In the U.S., 51 million children were reported to be gamers
  27. The average gamer is 35 years old
  28. Addicted gamers were reported to play twice as many hours of video games as casual gamers on average
  29. 21% of addicted gamers were reported to be addicted to MOBAs