Addicted gamerswere reported toplay twice as manyhours of videogames as casualgamers on averageYounger adultshave moreproblems withgamingaddictionsPlayingvideo gamescan be anaddictivestimulusIn the U.S.,51 millionchildren werereported tobe gamers 16% ofaddictedgamers werereported to beaddicted toshootersBinge gamingincreased by13% duringthe pandemic44% of gamersreported to haveplayed videogames for sevendays per weekThe averagegamer is 35years oldGaming addictstend to bemoody, irritable,depressed andphysicallyaggressiveIn the U.S.,66% of thepopulationare gamers.Video gamesaffect the brainin the sameway asaddictive drugsMultiple researchstudies have founda positivecorrelation betweenvideo gameaddiction anddepression.Unemploymentmay present asa risk factor forvideo gameaddiction21% ofaddictedgamers werereported to beaddicted toMMORPGsSingle peopleare morelikely to havevideo gameaddictionsAnxiety anddepression canlead to increasedsusceptibility tovideo gameaddictions3-4% of gamerswere addictedto video gamesglobally in 2021Males havehigher rates ofvideo gameaddiction thanfemales18% ofaddictedgamers werereported to beaddicted toRPGs25% of gamersreported playingvideo games forat least 12 hoursper week19% ofaddictedgamers werereported to beaddicted toMMOsTechnologicaladvancements areallowing moreindividuals to playvideo games moreoftenThe averagecasual gamerplayed an averageof eight hours ofvideo games perweekIn 1999, the gamingindustry generated$7.4 billion inrevenue, comparedto $178 billion in2021 In the U.S., 163million adultswere reportedto be gamers Tend to havehealthproblemscaused by longperiods ofgaming21% ofaddictedgamers werereported to beaddicted toMOBAsTend to getinto morephysicalfightsMore thantwice aslikely to haveADHDAddicted gamerswere reported toplay twice as manyhours of videogames as casualgamers on averageYounger adultshave moreproblems withgamingaddictionsPlayingvideo gamescan be anaddictivestimulusIn the U.S.,51 millionchildren werereported tobe gamers 16% ofaddictedgamers werereported to beaddicted toshootersBinge gamingincreased by13% duringthe pandemic44% of gamersreported to haveplayed videogames for sevendays per weekThe averagegamer is 35years oldGaming addictstend to bemoody, irritable,depressed andphysicallyaggressiveIn the U.S.,66% of thepopulationare gamers.Video gamesaffect the brainin the sameway asaddictive drugsMultiple researchstudies have founda positivecorrelation betweenvideo gameaddiction anddepression.Unemploymentmay present asa risk factor forvideo gameaddiction21% ofaddictedgamers werereported to beaddicted toMMORPGsSingle peopleare morelikely to havevideo gameaddictionsAnxiety anddepression canlead to increasedsusceptibility tovideo gameaddictions3-4% of gamerswere addictedto video gamesglobally in 2021Males havehigher rates ofvideo gameaddiction thanfemales18% ofaddictedgamers werereported to beaddicted toRPGs25% of gamersreported playingvideo games forat least 12 hoursper week19% ofaddictedgamers werereported to beaddicted toMMOsTechnologicaladvancements areallowing moreindividuals to playvideo games moreoftenThe averagecasual gamerplayed an averageof eight hours ofvideo games perweekIn 1999, the gamingindustry generated$7.4 billion inrevenue, comparedto $178 billion in2021 In the U.S., 163million adultswere reportedto be gamers Tend to havehealthproblemscaused by longperiods ofgaming21% ofaddictedgamers werereported to beaddicted toMOBAsTend to getinto morephysicalfightsMore thantwice aslikely to haveADHD

Gaming Addiction Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
  1. Addicted gamers were reported to play twice as many hours of video games as casual gamers on average
  2. Younger adults have more problems with gaming addictions
  3. Playing video games can be an addictive stimulus
  4. In the U.S., 51 million children were reported to be gamers
  5. 16% of addicted gamers were reported to be addicted to shooters
  6. Binge gaming increased by 13% during the pandemic
  7. 44% of gamers reported to have played video games for seven days per week
  8. The average gamer is 35 years old
  9. Gaming addicts tend to be moody, irritable, depressed and physically aggressive
  10. In the U.S., 66% of the population are gamers.
  11. Video games affect the brain in the same way as addictive drugs
  12. Multiple research studies have found a positive correlation between video game addiction and depression.
  13. Unemployment may present as a risk factor for video game addiction
  14. 21% of addicted gamers were reported to be addicted to MMORPGs
  15. Single people are more likely to have video game addictions
  16. Anxiety and depression can lead to increased susceptibility to video game addictions
  17. 3-4% of gamers were addicted to video games globally in 2021
  18. Males have higher rates of video game addiction than females
  19. 18% of addicted gamers were reported to be addicted to RPGs
  20. 25% of gamers reported playing video games for at least 12 hours per week
  21. 19% of addicted gamers were reported to be addicted to MMOs
  22. Technological advancements are allowing more individuals to play video games more often
  23. The average casual gamer played an average of eight hours of video games per week
  24. In 1999, the gaming industry generated $7.4 billion in revenue, compared to $178 billion in 2021
  25. In the U.S., 163 million adults were reported to be gamers
  26. Tend to have health problems caused by long periods of gaming
  27. 21% of addicted gamers were reported to be addicted to MOBAs
  28. Tend to get into more physical fights
  29. More than twice as likely to have ADHD