In the U.S.,51 millionchildren werereported tobe gamers 19% ofaddictedgamers werereported to beaddicted toMMOs21% ofaddictedgamers werereported to beaddicted toMMORPGsYounger adultshave moreproblems withgamingaddictionsTend to getinto morephysicalfights18% ofaddictedgamers werereported to beaddicted toRPGsUnemploymentmay present asa risk factor forvideo gameaddictionMultiple researchstudies have founda positivecorrelation betweenvideo gameaddiction anddepression.Technologicaladvancements areallowing moreindividuals to playvideo games moreoften25% of gamersreported playingvideo games forat least 12 hoursper weekGaming addictstend to bemoody, irritable,depressed andphysicallyaggressiveAnxiety anddepression canlead to increasedsusceptibility tovideo gameaddictionsThe averagecasual gamerplayed an averageof eight hours ofvideo games perweekVideo gamesaffect the brainin the sameway asaddictive drugs21% ofaddictedgamers werereported to beaddicted toMOBAsBinge gamingincreased by13% duringthe pandemicPlayingvideo gamescan be anaddictivestimulusMore thantwice aslikely to haveADHDThe averagegamer is 35years old16% ofaddictedgamers werereported to beaddicted toshooters44% of gamersreported to haveplayed videogames for sevendays per weekAddicted gamerswere reported toplay twice as manyhours of videogames as casualgamers on averageIn 1999, the gamingindustry generated$7.4 billion inrevenue, comparedto $178 billion in20213-4% of gamerswere addictedto video gamesglobally in 2021Males havehigher rates ofvideo gameaddiction thanfemalesIn the U.S.,66% of thepopulationare gamers.Tend to havehealthproblemscaused by longperiods ofgaming In the U.S., 163million adultswere reportedto be gamers Single peopleare morelikely to havevideo gameaddictionsIn the U.S.,51 millionchildren werereported tobe gamers 19% ofaddictedgamers werereported to beaddicted toMMOs21% ofaddictedgamers werereported to beaddicted toMMORPGsYounger adultshave moreproblems withgamingaddictionsTend to getinto morephysicalfights18% ofaddictedgamers werereported to beaddicted toRPGsUnemploymentmay present asa risk factor forvideo gameaddictionMultiple researchstudies have founda positivecorrelation betweenvideo gameaddiction anddepression.Technologicaladvancements areallowing moreindividuals to playvideo games moreoften25% of gamersreported playingvideo games forat least 12 hoursper weekGaming addictstend to bemoody, irritable,depressed andphysicallyaggressiveAnxiety anddepression canlead to increasedsusceptibility tovideo gameaddictionsThe averagecasual gamerplayed an averageof eight hours ofvideo games perweekVideo gamesaffect the brainin the sameway asaddictive drugs21% ofaddictedgamers werereported to beaddicted toMOBAsBinge gamingincreased by13% duringthe pandemicPlayingvideo gamescan be anaddictivestimulusMore thantwice aslikely to haveADHDThe averagegamer is 35years old16% ofaddictedgamers werereported to beaddicted toshooters44% of gamersreported to haveplayed videogames for sevendays per weekAddicted gamerswere reported toplay twice as manyhours of videogames as casualgamers on averageIn 1999, the gamingindustry generated$7.4 billion inrevenue, comparedto $178 billion in20213-4% of gamerswere addictedto video gamesglobally in 2021Males havehigher rates ofvideo gameaddiction thanfemalesIn the U.S.,66% of thepopulationare gamers.Tend to havehealthproblemscaused by longperiods ofgaming In the U.S., 163million adultswere reportedto be gamers Single peopleare morelikely to havevideo gameaddictions

Gaming Addiction Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. In the U.S., 51 million children were reported to be gamers
  2. 19% of addicted gamers were reported to be addicted to MMOs
  3. 21% of addicted gamers were reported to be addicted to MMORPGs
  4. Younger adults have more problems with gaming addictions
  5. Tend to get into more physical fights
  6. 18% of addicted gamers were reported to be addicted to RPGs
  7. Unemployment may present as a risk factor for video game addiction
  8. Multiple research studies have found a positive correlation between video game addiction and depression.
  9. Technological advancements are allowing more individuals to play video games more often
  10. 25% of gamers reported playing video games for at least 12 hours per week
  11. Gaming addicts tend to be moody, irritable, depressed and physically aggressive
  12. Anxiety and depression can lead to increased susceptibility to video game addictions
  13. The average casual gamer played an average of eight hours of video games per week
  14. Video games affect the brain in the same way as addictive drugs
  15. 21% of addicted gamers were reported to be addicted to MOBAs
  16. Binge gaming increased by 13% during the pandemic
  17. Playing video games can be an addictive stimulus
  18. More than twice as likely to have ADHD
  19. The average gamer is 35 years old
  20. 16% of addicted gamers were reported to be addicted to shooters
  21. 44% of gamers reported to have played video games for seven days per week
  22. Addicted gamers were reported to play twice as many hours of video games as casual gamers on average
  23. In 1999, the gaming industry generated $7.4 billion in revenue, compared to $178 billion in 2021
  24. 3-4% of gamers were addicted to video games globally in 2021
  25. Males have higher rates of video game addiction than females
  26. In the U.S., 66% of the population are gamers.
  27. Tend to have health problems caused by long periods of gaming
  28. In the U.S., 163 million adults were reported to be gamers
  29. Single people are more likely to have video game addictions