Anxiety anddepression canlead to increasedsusceptibility tovideo gameaddictions18% ofaddictedgamers werereported to beaddicted toRPGsPlayingvideo gamescan be anaddictivestimulus21% ofaddictedgamers werereported to beaddicted toMOBAsThe averagecasual gamerplayed an averageof eight hours ofvideo games perweekIn the U.S.,66% of thepopulationare gamers.Binge gamingincreased by13% duringthe pandemicMales havehigher rates ofvideo gameaddiction thanfemalesGaming addictstend to bemoody, irritable,depressed andphysicallyaggressiveTend to getinto morephysicalfightsThe averagegamer is 35years oldUnemploymentmay present asa risk factor forvideo gameaddictionIn 1999, the gamingindustry generated$7.4 billion inrevenue, comparedto $178 billion in2021 In the U.S., 163million adultswere reportedto be gamers Technologicaladvancements areallowing moreindividuals to playvideo games moreoftenVideo gamesaffect the brainin the sameway asaddictive drugsIn the U.S.,51 millionchildren werereported tobe gamers More thantwice aslikely to haveADHDTend to havehealthproblemscaused by longperiods ofgaming3-4% of gamerswere addictedto video gamesglobally in 202125% of gamersreported playingvideo games forat least 12 hoursper week16% ofaddictedgamers werereported to beaddicted toshootersMultiple researchstudies have founda positivecorrelation betweenvideo gameaddiction anddepression.19% ofaddictedgamers werereported to beaddicted toMMOs44% of gamersreported to haveplayed videogames for sevendays per weekAddicted gamerswere reported toplay twice as manyhours of videogames as casualgamers on averageYounger adultshave moreproblems withgamingaddictionsSingle peopleare morelikely to havevideo gameaddictions21% ofaddictedgamers werereported to beaddicted toMMORPGsAnxiety anddepression canlead to increasedsusceptibility tovideo gameaddictions18% ofaddictedgamers werereported to beaddicted toRPGsPlayingvideo gamescan be anaddictivestimulus21% ofaddictedgamers werereported to beaddicted toMOBAsThe averagecasual gamerplayed an averageof eight hours ofvideo games perweekIn the U.S.,66% of thepopulationare gamers.Binge gamingincreased by13% duringthe pandemicMales havehigher rates ofvideo gameaddiction thanfemalesGaming addictstend to bemoody, irritable,depressed andphysicallyaggressiveTend to getinto morephysicalfightsThe averagegamer is 35years oldUnemploymentmay present asa risk factor forvideo gameaddictionIn 1999, the gamingindustry generated$7.4 billion inrevenue, comparedto $178 billion in2021 In the U.S., 163million adultswere reportedto be gamers Technologicaladvancements areallowing moreindividuals to playvideo games moreoftenVideo gamesaffect the brainin the sameway asaddictive drugsIn the U.S.,51 millionchildren werereported tobe gamers More thantwice aslikely to haveADHDTend to havehealthproblemscaused by longperiods ofgaming3-4% of gamerswere addictedto video gamesglobally in 202125% of gamersreported playingvideo games forat least 12 hoursper week16% ofaddictedgamers werereported to beaddicted toshootersMultiple researchstudies have founda positivecorrelation betweenvideo gameaddiction anddepression.19% ofaddictedgamers werereported to beaddicted toMMOs44% of gamersreported to haveplayed videogames for sevendays per weekAddicted gamerswere reported toplay twice as manyhours of videogames as casualgamers on averageYounger adultshave moreproblems withgamingaddictionsSingle peopleare morelikely to havevideo gameaddictions21% ofaddictedgamers werereported to beaddicted toMMORPGs

Gaming Addiction Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Anxiety and depression can lead to increased susceptibility to video game addictions
  2. 18% of addicted gamers were reported to be addicted to RPGs
  3. Playing video games can be an addictive stimulus
  4. 21% of addicted gamers were reported to be addicted to MOBAs
  5. The average casual gamer played an average of eight hours of video games per week
  6. In the U.S., 66% of the population are gamers.
  7. Binge gaming increased by 13% during the pandemic
  8. Males have higher rates of video game addiction than females
  9. Gaming addicts tend to be moody, irritable, depressed and physically aggressive
  10. Tend to get into more physical fights
  11. The average gamer is 35 years old
  12. Unemployment may present as a risk factor for video game addiction
  13. In 1999, the gaming industry generated $7.4 billion in revenue, compared to $178 billion in 2021
  14. In the U.S., 163 million adults were reported to be gamers
  15. Technological advancements are allowing more individuals to play video games more often
  16. Video games affect the brain in the same way as addictive drugs
  17. In the U.S., 51 million children were reported to be gamers
  18. More than twice as likely to have ADHD
  19. Tend to have health problems caused by long periods of gaming
  20. 3-4% of gamers were addicted to video games globally in 2021
  21. 25% of gamers reported playing video games for at least 12 hours per week
  22. 16% of addicted gamers were reported to be addicted to shooters
  23. Multiple research studies have found a positive correlation between video game addiction and depression.
  24. 19% of addicted gamers were reported to be addicted to MMOs
  25. 44% of gamers reported to have played video games for seven days per week
  26. Addicted gamers were reported to play twice as many hours of video games as casual gamers on average
  27. Younger adults have more problems with gaming addictions
  28. Single people are more likely to have video game addictions
  29. 21% of addicted gamers were reported to be addicted to MMORPGs