The averagecasual gamerplayed an averageof eight hours ofvideo games perweekUnemploymentmay present asa risk factor forvideo gameaddictionMultiple researchstudies have founda positivecorrelation betweenvideo gameaddiction anddepression.44% of gamersreported to haveplayed videogames for sevendays per weekTend to getinto morephysicalfightsAddicted gamerswere reported toplay twice as manyhours of videogames as casualgamers on averageThe averagegamer is 35years old25% of gamersreported playingvideo games forat least 12 hoursper weekIn the U.S.,51 millionchildren werereported tobe gamers 21% ofaddictedgamers werereported to beaddicted toMOBAsVideo gamesaffect the brainin the sameway asaddictive drugsMales havehigher rates ofvideo gameaddiction thanfemalesIn 1999, the gamingindustry generated$7.4 billion inrevenue, comparedto $178 billion in2021Gaming addictstend to bemoody, irritable,depressed andphysicallyaggressiveTechnologicaladvancements areallowing moreindividuals to playvideo games moreoftenIn the U.S.,66% of thepopulationare gamers.Younger adultshave moreproblems withgamingaddictionsMore thantwice aslikely to haveADHDPlayingvideo gamescan be anaddictivestimulus3-4% of gamerswere addictedto video gamesglobally in 2021Single peopleare morelikely to havevideo gameaddictions In the U.S., 163million adultswere reportedto be gamers 21% ofaddictedgamers werereported to beaddicted toMMORPGsBinge gamingincreased by13% duringthe pandemic19% ofaddictedgamers werereported to beaddicted toMMOsAnxiety anddepression canlead to increasedsusceptibility tovideo gameaddictionsTend to havehealthproblemscaused by longperiods ofgaming16% ofaddictedgamers werereported to beaddicted toshooters18% ofaddictedgamers werereported to beaddicted toRPGsThe averagecasual gamerplayed an averageof eight hours ofvideo games perweekUnemploymentmay present asa risk factor forvideo gameaddictionMultiple researchstudies have founda positivecorrelation betweenvideo gameaddiction anddepression.44% of gamersreported to haveplayed videogames for sevendays per weekTend to getinto morephysicalfightsAddicted gamerswere reported toplay twice as manyhours of videogames as casualgamers on averageThe averagegamer is 35years old25% of gamersreported playingvideo games forat least 12 hoursper weekIn the U.S.,51 millionchildren werereported tobe gamers 21% ofaddictedgamers werereported to beaddicted toMOBAsVideo gamesaffect the brainin the sameway asaddictive drugsMales havehigher rates ofvideo gameaddiction thanfemalesIn 1999, the gamingindustry generated$7.4 billion inrevenue, comparedto $178 billion in2021Gaming addictstend to bemoody, irritable,depressed andphysicallyaggressiveTechnologicaladvancements areallowing moreindividuals to playvideo games moreoftenIn the U.S.,66% of thepopulationare gamers.Younger adultshave moreproblems withgamingaddictionsMore thantwice aslikely to haveADHDPlayingvideo gamescan be anaddictivestimulus3-4% of gamerswere addictedto video gamesglobally in 2021Single peopleare morelikely to havevideo gameaddictions In the U.S., 163million adultswere reportedto be gamers 21% ofaddictedgamers werereported to beaddicted toMMORPGsBinge gamingincreased by13% duringthe pandemic19% ofaddictedgamers werereported to beaddicted toMMOsAnxiety anddepression canlead to increasedsusceptibility tovideo gameaddictionsTend to havehealthproblemscaused by longperiods ofgaming16% ofaddictedgamers werereported to beaddicted toshooters18% ofaddictedgamers werereported to beaddicted toRPGs

Gaming Addiction Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The average casual gamer played an average of eight hours of video games per week
  2. Unemployment may present as a risk factor for video game addiction
  3. Multiple research studies have found a positive correlation between video game addiction and depression.
  4. 44% of gamers reported to have played video games for seven days per week
  5. Tend to get into more physical fights
  6. Addicted gamers were reported to play twice as many hours of video games as casual gamers on average
  7. The average gamer is 35 years old
  8. 25% of gamers reported playing video games for at least 12 hours per week
  9. In the U.S., 51 million children were reported to be gamers
  10. 21% of addicted gamers were reported to be addicted to MOBAs
  11. Video games affect the brain in the same way as addictive drugs
  12. Males have higher rates of video game addiction than females
  13. In 1999, the gaming industry generated $7.4 billion in revenue, compared to $178 billion in 2021
  14. Gaming addicts tend to be moody, irritable, depressed and physically aggressive
  15. Technological advancements are allowing more individuals to play video games more often
  16. In the U.S., 66% of the population are gamers.
  17. Younger adults have more problems with gaming addictions
  18. More than twice as likely to have ADHD
  19. Playing video games can be an addictive stimulus
  20. 3-4% of gamers were addicted to video games globally in 2021
  21. Single people are more likely to have video game addictions
  22. In the U.S., 163 million adults were reported to be gamers
  23. 21% of addicted gamers were reported to be addicted to MMORPGs
  24. Binge gaming increased by 13% during the pandemic
  25. 19% of addicted gamers were reported to be addicted to MMOs
  26. Anxiety and depression can lead to increased susceptibility to video game addictions
  27. Tend to have health problems caused by long periods of gaming
  28. 16% of addicted gamers were reported to be addicted to shooters
  29. 18% of addicted gamers were reported to be addicted to RPGs