wereturn tocampA new magicalcreature, item,or phenomenais foundcrash(Isabelfree)Dice spill allover the floor(Taylor free)a plangoeshorriblywrongA newfeatureis used+5quotesbongois slainshenanigansSome asksif we'vegotten aspaceSomeonecommits a-ism(Reece free)WildmagicTrainnoisesNPC'sday isruineda suitorisfoundNPCadoption(Kyle free)magicitemusenat20!nat1...deathCrafting!!Interactionwith aguildFlirtingFailureSpikebecomesspiked(Solomonfree)wereturn tocampA new magicalcreature, item,or phenomenais foundcrash(Isabelfree)Dice spill allover the floor(Taylor free)a plangoeshorriblywrongA newfeatureis used+5quotesbongois slainshenanigansSome asksif we'vegotten aspaceSomeonecommits a-ism(Reece free)WildmagicTrainnoisesNPC'sday isruineda suitorisfoundNPCadoption(Kyle free)magicitemusenat20!nat1...deathCrafting!!Interactionwith aguildFlirtingFailureSpikebecomesspiked(Solomonfree)

Session 8: It's been 3000 years - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. we return to camp
  2. A new magical creature, item, or phenomena is found
  3. crash (Isabel free)
  4. Dice spill all over the floor (Taylor free)
  5. a plan goes horribly wrong
  6. A new feature is used
  7. +5 quotes
  8. bongo is slain
  9. shenanigans
  10. Some asks if we've gotten a space
  11. Someone commits a -ism (Reece free)
  12. Wild magic
  13. Train noises
  14. NPC's day is ruined
  15. a suitor is found
  16. NPC adoption (Kyle free)
  17. magic item use
  18. nat 20!
  19. nat 1...
  20. death
  21. Crafting!!
  22. Interaction with a guild
  23. Flirting Failure
  24. Spike becomes spiked (Solomon free)