wereturn tocampnat1...Dice spill allover the floor(Taylor free)NPC'sday isruinedmagicitemuseCrafting!!+5quotesA newfeatureis usedSpikebecomesspiked(Solomonfree)FlirtingFailureshenanigansNPCadoption(Kyle free)crash(Isabelfree)a plangoeshorriblywrongInteractionwith aguildbongois slainSome asksif we'vegotten aspacea suitorisfoundWildmagicA new magicalcreature, item,or phenomenais foundTrainnoisesdeathSomeonecommits a-ism(Reece free)nat20!wereturn tocampnat1...Dice spill allover the floor(Taylor free)NPC'sday isruinedmagicitemuseCrafting!!+5quotesA newfeatureis usedSpikebecomesspiked(Solomonfree)FlirtingFailureshenanigansNPCadoption(Kyle free)crash(Isabelfree)a plangoeshorriblywrongInteractionwith aguildbongois slainSome asksif we'vegotten aspacea suitorisfoundWildmagicA new magicalcreature, item,or phenomenais foundTrainnoisesdeathSomeonecommits a-ism(Reece free)nat20!

Session 8: It's been 3000 years - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. we return to camp
  2. nat 1...
  3. Dice spill all over the floor (Taylor free)
  4. NPC's day is ruined
  5. magic item use
  6. Crafting!!
  7. +5 quotes
  8. A new feature is used
  9. Spike becomes spiked (Solomon free)
  10. Flirting Failure
  11. shenanigans
  12. NPC adoption (Kyle free)
  13. crash (Isabel free)
  14. a plan goes horribly wrong
  15. Interaction with a guild
  16. bongo is slain
  17. Some asks if we've gotten a space
  18. a suitor is found
  19. Wild magic
  20. A new magical creature, item, or phenomena is found
  21. Train noises
  22. death
  23. Someone commits a -ism (Reece free)
  24. nat 20!