emotional damage so tell me what you're thinking Property damage Digital dice betrayal Nat 20 "unfortunatly, yes" but why that was *questionable* Hold on, I have something for this *vampire* Physical dice betrayal Magic is weird someone wanders off friendly fire someone falls Fireball Player googles *investigation* pc is sus a character references their mysterious past I *DO* speak that language *hyjinx ensues* Does a __ hit? I don't speak that language dm chuckle heart to heart DM googles threats of violence we run away voice of reason *death* *lore* abuse of telepathic bond a plan is actually thought out Mage slayer a plan goes wrong OH NO a plan goes right failed check npc is sus saving throw You can certainly try Nat 1 Betrayal pc hurts themselves *COUNTERSPELL* Sneak attack Robbery We need a distraction... emotional damage so tell me what you're thinking Property damage Digital dice betrayal Nat 20 "unfortunatly, yes" but why that was *questionable* Hold on, I have something for this *vampire* Physical dice betrayal Magic is weird someone wanders off friendly fire someone falls Fireball Player googles *investigation* pc is sus a character references their mysterious past I *DO* speak that language *hyjinx ensues* Does a __ hit? I don't speak that language dm chuckle heart to heart DM googles threats of violence we run away voice of reason *death* *lore* abuse of telepathic bond a plan is actually thought out Mage slayer a plan goes wrong OH NO a plan goes right failed check npc is sus saving throw You can certainly try Nat 1 Betrayal pc hurts themselves *COUNTERSPELL* Sneak attack Robbery We need a distraction...
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
emotional damage
so tell me what you're thinking
Property damage
Digital dice betrayal
Nat 20
"unfortunatly, yes"
but why
that was *questionable*
Hold on, I have something for this
*vampire*
Physical dice betrayal
Magic is weird
someone wanders off
friendly fire
someone falls
Fireball
Player googles
*investigation*
pc is sus
a character references their mysterious past
I *DO* speak that language
*hyjinx ensues*
Does a __ hit?
I don't speak that language
dm chuckle
heart to heart
DM googles
threats of violence
we run away
voice of reason
*death*
*lore*
abuse of telepathic bond
a plan is actually thought out
Mage slayer
a plan goes wrong
OH NO
a plan goes right
failed check
npc is sus
saving throw
You can certainly try
Nat 1
Betrayal
pc hurts themselves
*COUNTERSPELL*
Sneak attack
Robbery
We need a distraction...