but why saving throw DM googles Does a __ hit? npc is sus Physical dice betrayal we run away someone wanders off Property damage that was *questionable* threats of violence Digital dice betrayal I *DO* speak that language Fireball so tell me what you're thinking a character references their mysterious past Magic is weird Nat 20 Hold on, I have something for this failed check "unfortunatly, yes" heart to heart emotional damage Nat 1 OH NO Player googles voice of reason *vampire* *lore* a plan goes right friendly fire Mage slayer *COUNTERSPELL* *hyjinx ensues* Sneak attack someone falls a plan is actually thought out dm chuckle *investigation* pc is sus Betrayal Robbery a plan goes wrong abuse of telepathic bond *death* I don't speak that language pc hurts themselves You can certainly try We need a distraction... but why saving throw DM googles Does a __ hit? npc is sus Physical dice betrayal we run away someone wanders off Property damage that was *questionable* threats of violence Digital dice betrayal I *DO* speak that language Fireball so tell me what you're thinking a character references their mysterious past Magic is weird Nat 20 Hold on, I have something for this failed check "unfortunatly, yes" heart to heart emotional damage Nat 1 OH NO Player googles voice of reason *vampire* *lore* a plan goes right friendly fire Mage slayer *COUNTERSPELL* *hyjinx ensues* Sneak attack someone falls a plan is actually thought out dm chuckle *investigation* pc is sus Betrayal Robbery a plan goes wrong abuse of telepathic bond *death* I don't speak that language pc hurts themselves You can certainly try We need a distraction...
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
but why
saving throw
DM googles
Does a __ hit?
npc is sus
Physical dice betrayal
we run away
someone wanders off
Property damage
that was *questionable*
threats of violence
Digital dice betrayal
I *DO* speak that language
Fireball
so tell me what you're thinking
a character references their mysterious past
Magic is weird
Nat 20
Hold on, I have something for this
failed check
"unfortunatly, yes"
heart to heart
emotional damage
Nat 1
OH NO
Player googles
voice of reason
*vampire*
*lore*
a plan goes right
friendly fire
Mage slayer
*COUNTERSPELL*
*hyjinx ensues*
Sneak attack
someone falls
a plan is actually thought out
dm chuckle
*investigation*
pc is sus
Betrayal
Robbery
a plan goes wrong
abuse of telepathic bond
*death*
I don't speak that language
pc hurts themselves
You can certainly try
We need a distraction...