DMgooglesdmchucklesomeonewandersoffPropertydamage*vampire*Nat1"unfortunatly,yes"a plan isactuallythoughtout*investigation*that was*questionable*abuse oftelepathicbondsavingthrowI don'tspeak thatlanguageI *DO*speak thatlanguage*death*a characterreferencestheirmysteriouspastMageslayerOHNOa plangoeswrongYou cancertainlytryFireballpc hurtsthemselvesRobberyPlayergooglesso tell mewhatyou'rethinking*hyjinxensues*emotionaldamagePhysicaldicebetrayal*COUNTERSPELL*pc issusnpc issusDoes a__ hit?Nat20MagicisweirdBetrayal*lore*threatsofviolencesomeonefallshearttoheartfailedcheckDigitaldicebetrayalfriendlyfireHold on, Ihavesomethingfor thisbutwhywe runawaya plangoesrightSneakattackvoiceofreasonWe need adistraction...DMgooglesdmchucklesomeonewandersoffPropertydamage*vampire*Nat1"unfortunatly,yes"a plan isactuallythoughtout*investigation*that was*questionable*abuse oftelepathicbondsavingthrowI don'tspeak thatlanguageI *DO*speak thatlanguage*death*a characterreferencestheirmysteriouspastMageslayerOHNOa plangoeswrongYou cancertainlytryFireballpc hurtsthemselvesRobberyPlayergooglesso tell mewhatyou'rethinking*hyjinxensues*emotionaldamagePhysicaldicebetrayal*COUNTERSPELL*pc issusnpc issusDoes a__ hit?Nat20MagicisweirdBetrayal*lore*threatsofviolencesomeonefallshearttoheartfailedcheckDigitaldicebetrayalfriendlyfireHold on, Ihavesomethingfor thisbutwhywe runawaya plangoesrightSneakattackvoiceofreasonWe need adistraction...

Irregular Vampires - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. DM googles
  2. dm chuckle
  3. someone wanders off
  4. Property damage
  5. *vampire*
  6. Nat 1
  7. "unfortunatly, yes"
  8. a plan is actually thought out
  9. *investigation*
  10. that was *questionable*
  11. abuse of telepathic bond
  12. saving throw
  13. I don't speak that language
  14. I *DO* speak that language
  15. *death*
  16. a character references their mysterious past
  17. Mage slayer
  18. OH NO
  19. a plan goes wrong
  20. You can certainly try
  21. Fireball
  22. pc hurts themselves
  23. Robbery
  24. Player googles
  25. so tell me what you're thinking
  26. *hyjinx ensues*
  27. emotional damage
  28. Physical dice betrayal
  29. *COUNTERSPELL*
  30. pc is sus
  31. npc is sus
  32. Does a __ hit?
  33. Nat 20
  34. Magic is weird
  35. Betrayal
  36. *lore*
  37. threats of violence
  38. someone falls
  39. heart to heart
  40. failed check
  41. Digital dice betrayal
  42. friendly fire
  43. Hold on, I have something for this
  44. but why
  45. we run away
  46. a plan goes right
  47. Sneak attack
  48. voice of reason
  49. We need a distraction...