threats of violence Robbery I *DO* speak that language *hyjinx ensues* a plan goes right You can certainly try "unfortunatly, yes" *COUNTERSPELL* someone falls Fireball Sneak attack Physical dice betrayal Magic is weird Mage slayer that was *questionable* dm chuckle a plan is actually thought out DM googles heart to heart *lore* Nat 20 we run away so tell me what you're thinking Player googles *investigation* a character references their mysterious past pc hurts themselves Does a __ hit? Betrayal Digital dice betrayal friendly fire *vampire* a plan goes wrong someone wanders off Nat 1 but why voice of reason OH NO abuse of telepathic bond Hold on, I have something for this We need a distraction... *death* saving throw I don't speak that language pc is sus emotional damage Property damage failed check npc is sus threats of violence Robbery I *DO* speak that language *hyjinx ensues* a plan goes right You can certainly try "unfortunatly, yes" *COUNTERSPELL* someone falls Fireball Sneak attack Physical dice betrayal Magic is weird Mage slayer that was *questionable* dm chuckle a plan is actually thought out DM googles heart to heart *lore* Nat 20 we run away so tell me what you're thinking Player googles *investigation* a character references their mysterious past pc hurts themselves Does a __ hit? Betrayal Digital dice betrayal friendly fire *vampire* a plan goes wrong someone wanders off Nat 1 but why voice of reason OH NO abuse of telepathic bond Hold on, I have something for this We need a distraction... *death* saving throw I don't speak that language pc is sus emotional damage Property damage failed check npc is sus
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
threats of violence
Robbery
I *DO* speak that language
*hyjinx ensues*
a plan goes right
You can certainly try
"unfortunatly, yes"
*COUNTERSPELL*
someone falls
Fireball
Sneak attack
Physical dice betrayal
Magic is weird
Mage slayer
that was *questionable*
dm chuckle
a plan is actually thought out
DM googles
heart to heart
*lore*
Nat 20
we run away
so tell me what you're thinking
Player googles
*investigation*
a character references their mysterious past
pc hurts themselves
Does a __ hit?
Betrayal
Digital dice betrayal
friendly fire
*vampire*
a plan goes wrong
someone wanders off
Nat 1
but why
voice of reason
OH NO
abuse of telepathic bond
Hold on, I have something for this
We need a distraction...
*death*
saving throw
I don't speak that language
pc is sus
emotional damage
Property damage
failed check
npc is sus