*investigation* Hold on, I have something for this *death* "unfortunatly, yes" someone falls threats of violence heart to heart pc hurts themselves Does a __ hit? pc is sus emotional damage Fireball I don't speak that language DM googles I *DO* speak that language a character references their mysterious past Property damage *vampire* *hyjinx ensues* someone wanders off saving throw Betrayal Sneak attack OH NO we run away npc is sus dm chuckle *lore* a plan goes wrong Nat 20 a plan is actually thought out *COUNTERSPELL* Digital dice betrayal We need a distraction... that was *questionable* Magic is weird Robbery Nat 1 but why Mage slayer failed check friendly fire Physical dice betrayal voice of reason Player googles so tell me what you're thinking abuse of telepathic bond You can certainly try a plan goes right *investigation* Hold on, I have something for this *death* "unfortunatly, yes" someone falls threats of violence heart to heart pc hurts themselves Does a __ hit? pc is sus emotional damage Fireball I don't speak that language DM googles I *DO* speak that language a character references their mysterious past Property damage *vampire* *hyjinx ensues* someone wanders off saving throw Betrayal Sneak attack OH NO we run away npc is sus dm chuckle *lore* a plan goes wrong Nat 20 a plan is actually thought out *COUNTERSPELL* Digital dice betrayal We need a distraction... that was *questionable* Magic is weird Robbery Nat 1 but why Mage slayer failed check friendly fire Physical dice betrayal voice of reason Player googles so tell me what you're thinking abuse of telepathic bond You can certainly try a plan goes right
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
*investigation*
Hold on, I have something for this
*death*
"unfortunatly, yes"
someone falls
threats of violence
heart to heart
pc hurts themselves
Does a __ hit?
pc is sus
emotional damage
Fireball
I don't speak that language
DM googles
I *DO* speak that language
a character references their mysterious past
Property damage
*vampire*
*hyjinx ensues*
someone wanders off
saving throw
Betrayal
Sneak attack
OH NO
we run away
npc is sus
dm chuckle
*lore*
a plan goes wrong
Nat 20
a plan is actually thought out
*COUNTERSPELL*
Digital dice betrayal
We need a distraction...
that was *questionable*
Magic is weird
Robbery
Nat 1
but why
Mage slayer
failed check
friendly fire
Physical dice betrayal
voice of reason
Player googles
so tell me what you're thinking
abuse of telepathic bond
You can certainly try
a plan goes right