*hyjinx ensues* Sneak attack Mage slayer so tell me what you're thinking a plan goes right dm chuckle but why Robbery DM googles OH NO Nat 1 emotional damage *lore* Player googles pc is sus Magic is weird Nat 20 threats of violence Physical dice betrayal You can certainly try abuse of telepathic bond Fireball Betrayal voice of reason I don't speak that language Digital dice betrayal Property damage Hold on, I have something for this Does a __ hit? a plan is actually thought out saving throw "unfortunatly, yes" *investigation* I *DO* speak that language *vampire* *COUNTERSPELL* failed check pc hurts themselves a character references their mysterious past friendly fire that was *questionable* heart to heart *death* someone falls a plan goes wrong We need a distraction... someone wanders off npc is sus we run away *hyjinx ensues* Sneak attack Mage slayer so tell me what you're thinking a plan goes right dm chuckle but why Robbery DM googles OH NO Nat 1 emotional damage *lore* Player googles pc is sus Magic is weird Nat 20 threats of violence Physical dice betrayal You can certainly try abuse of telepathic bond Fireball Betrayal voice of reason I don't speak that language Digital dice betrayal Property damage Hold on, I have something for this Does a __ hit? a plan is actually thought out saving throw "unfortunatly, yes" *investigation* I *DO* speak that language *vampire* *COUNTERSPELL* failed check pc hurts themselves a character references their mysterious past friendly fire that was *questionable* heart to heart *death* someone falls a plan goes wrong We need a distraction... someone wanders off npc is sus we run away
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
*hyjinx ensues*
Sneak attack
Mage slayer
so tell me what you're thinking
a plan goes right
dm chuckle
but why
Robbery
DM googles
OH NO
Nat 1
emotional damage
*lore*
Player googles
pc is sus
Magic is weird
Nat 20
threats of violence
Physical dice betrayal
You can certainly try
abuse of telepathic bond
Fireball
Betrayal
voice of reason
I don't speak that language
Digital dice betrayal
Property damage
Hold on, I have something for this
Does a __ hit?
a plan is actually thought out
saving throw
"unfortunatly, yes"
*investigation*
I *DO* speak that language
*vampire*
*COUNTERSPELL*
failed check
pc hurts themselves
a character references their mysterious past
friendly fire
that was *questionable*
heart to heart
*death*
someone falls
a plan goes wrong
We need a distraction...
someone wanders off
npc is sus
we run away