Giving morepraise thanfeedback __________PositivelyPhrasedExpectationsMovementBreaks _______Clutterfreeclassroom________StructuredRoutine________RulesClearlyPosted_______CalmCorner______CalmTime______EmotionalReflectionSheets _________VariedActivitiesTransitionCountdownPraiseAppropriateBehaviors________TurnTaking______Checkins______Privileges _______Mustdo/MaydoFunctionalBreaks ________QuietMusic______Materials areaccessible __________GivingChoicesClassroomJobs________ AlternateSeating______ScheduledTime________RewardSystem_____Giving morepraise thanfeedback __________PositivelyPhrasedExpectationsMovementBreaks _______Clutterfreeclassroom________StructuredRoutine________RulesClearlyPosted_______CalmCorner______CalmTime______EmotionalReflectionSheets _________VariedActivitiesTransitionCountdownPraiseAppropriateBehaviors________TurnTaking______Checkins______Privileges _______Mustdo/MaydoFunctionalBreaks ________QuietMusic______Materials areaccessible __________GivingChoicesClassroomJobs________ AlternateSeating______ScheduledTime________RewardSystem_____

Tier One PD - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Giving more praise than feedback __________
  2. Positively Phrased Expectations
  3. Movement Breaks _______
  4. Clutter free classroom ________
  5. Structured Routine ________
  6. Rules Clearly Posted _______
  7. Calm Corner ______
  8. Calm Time ______
  9. Emotional Reflection Sheets _________
  10. Varied Activities
  11. Transition Countdown
  12. Praise Appropriate Behaviors ________
  13. Turn Taking ______
  14. Check ins ______
  15. Privileges _______
  16. Must do/May do
  17. Functional Breaks ________
  18. Quiet Music ______
  19. Materials are accessible __________
  20. Giving Choices
  21. Classroom Jobs ________
  22. Alternate Seating ______
  23. Scheduled Time ________
  24. Reward System _____