3+ minutesof talking atthe end ofthe videoManly showsno emotiontoward thescareManlyignores thegame to goon a tangentVideo istitled "Ahorror gamewhere..."Manlyconstantlyreferencesanothergame"Anime"Thumbnailspoils the bigclimax orscare/monsterManly asks ifyou remembersomething fromthe 2000s or2010sVisualNovelstyledtextboxManlymissessomethingdirectly infront of himGamewas madein a gamejam"Empty...like mysoul."Manly triesto be nice tothe gamedeveloper"This...can't behappening."Manlyintentionallymakes a wrongchoice/decisionManlyactually getsscared andwiggles hismouse3+ minutesof talking atthe end ofthe videoManly showsno emotiontoward thescareManlyignores thegame to goon a tangentVideo istitled "Ahorror gamewhere..."Manlyconstantlyreferencesanothergame"Anime"Thumbnailspoils the bigclimax orscare/monsterManly asks ifyou remembersomething fromthe 2000s or2010sVisualNovelstyledtextboxManlymissessomethingdirectly infront of himGamewas madein a gamejam"Empty...like mysoul."Manly triesto be nice tothe gamedeveloper"This...can't behappening."Manlyintentionallymakes a wrongchoice/decisionManlyactually getsscared andwiggles hismouse

Manly Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 3+ minutes of talking at the end of the video
  2. Manly shows no emotion toward the scare
  3. Manly ignores the game to go on a tangent
  4. Video is titled "A horror game where..."
  5. Manly constantly references another game
  6. "Anime"
  7. Thumbnail spoils the big climax or scare/monster
  8. Manly asks if you remember something from the 2000s or 2010s
  9. Visual Novel styled textbox
  10. Manly misses something directly in front of him
  11. Game was made in a game jam
  12. "Empty... like my soul."
  13. Manly tries to be nice to the game developer
  14. "This... can't be happening."
  15. Manly intentionally makes a wrong choice/decision
  16. Manly actually gets scared and wiggles his mouse