(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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A car without headlights (missing front end) attempts to drive around the track
A car gets at least a 90 second stop and hold penalty (fast repair penalties do not count)
Someone gets a drive time/rest time violation penalty
Someone crashes into the pit entry divider
Extreme netcode (at least 1.5 car widths)
Qualifying time difference of the top 12 in any class is more than 15 seconds
Unsafe rejoin takes out a car in the top 5 of any class
A car finishes the race (physically crosses the finish line) at least 10 laps down to their class leader
A GT4 is consistently slower (at least 3 seconds slower per lap) than the fastest TCR
A car takes a 20+ minute pitstop and gets back on track
Margin of victory in a class is 1 minute 30 seconds or less
3 wide and everyone survives
Netcode (at least 0.5 car widths)
A TCR or a GT4 gets taken out by a GT3 the FIRST time the GT3s pass them
All 3 GT3 manufacturers (BMW, Mercedes, and Porsche) finish in the top 5
Someone gets lost on the GP circuit (either taking the wrong chicane, trying to take the mercedes arena, etc.)
4+ car wreck in the first 3 hours of the race
Someone forgets to pit and has to tow
3 wide and at least one car wrecks
Someone in the top 3 of any class wrecks out/gets wrecked in the final 6 hours
A class has less than 5 cars finishing on the lead lap
A car gets 200 incident points or more during the race
A team gets DQ'd for any reason
At least 50 non-fast repair penalties issued during the race
At least 20 different cars use at least one fast repair
A car gets a speeding in pits penalty
A driver is at least 20 seconds off the pace compared to their class leader
A TCR finishes ahead of at least 40% of the GT4 field (rounded down)
Someone crashes on their own in the first 2 hours of the race
Crash on pace lap
Car gets damage from sources other than wall/car contact
A Porsche Cup car finishes ahead of at least 40% of the GT3 field (rounded down)
6+ car wreck at any point
At least 20 cars out of the race (or 5+ laps down to their class leader) at any point
Total incident count of the entire field is at least 4500
Smoking car drives its way back to the pits and makes it to the pits